laurenth-personal / lightmap-switching-tool

Tool that allows switching different baked lightmap sets on a unity scene at runtime.
MIT License
674 stars 88 forks source link

Add editor Caching and restoring to avoid getting the base scene dirty #28

Closed laurenth-personal closed 3 years ago

laurenth-personal commented 3 years ago

Cache scene light probes when entering play mode and apply them back when exiting play mode. The goal is to avoid dirtying the scene open in the editor. Improvements suggested and supplied by Larry from Playabl studio, Thank you :)