lavenderdotpet / LibreQuake

A freesoftware quake one remake with art under the BSD license
https://discord.gg/nsr6DTF6RX
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AUDIO: Added remaining brush entity sound effects #187

Closed Zungrysoft closed 2 weeks ago

Zungrysoft commented 1 month ago

Description of Changes


Adds all of the remaining brush entity sounds:

Visual Sample


https://github.com/user-attachments/assets/0dc9509e-085f-4e92-a5e2-c887c441e892

Checklist


lavenderdotpet commented 1 month ago

make sure to add Ur credits to the meta data

Zungrysoft commented 1 month ago

make sure to add Ur credits to the meta data

I can't figure out how to add metadata to a wav file without destroying loop points. I need to use Wavosaur to add loop points, but it ends up removing the metadata in the process. Audacity can add the metadata, but it removes the loop points.

lavenderdotpet commented 1 month ago

make sure to add Ur credits to the meta data

I can't figure out how to add metadata to a wav file without destroying loop points. I need to use Wavosaur to add loop points, but it ends up removing the metadata in the process. Audacity can add the metadata, but it removes the loop points.

are there any sounds here that don't require loop points

Nolcoz commented 1 month ago

I can't figure out how to add metadata to a wav file without destroying loop points. I need to use Wavosaur to add loop points, but it ends up removing the metadata in the process. Audacity can add the metadata, but it removes the loop points.

Oceanaudio does allow you to both put loop points and also metadata if you wanna check that