Finished the animations of the zombie, while loosely basing the idle and walk cycle on the earlier unfinished version of the zombie. This model doesnt have a meat chunk that he grabs when attacking (like the id1 version), but it could be added in the future. Also slightly tweaked the skinning of the loin cloth so that his buttocks doesnt clip trought it.
Finished the animations of the zombie, while loosely basing the idle and walk cycle on the earlier unfinished version of the zombie. This model doesnt have a meat chunk that he grabs when attacking (like the id1 version), but it could be added in the future. Also slightly tweaked the skinning of the loin cloth so that his buttocks doesnt clip trought it.