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lavenderdotpet
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LibreQuake
A freesoftware quake one remake with art under the BSD license
https://discord.gg/nsr6DTF6RX
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Soldier's pain2.wav is based on a nonfree sound
#136
GeorgePieVG
closed
3 months ago
1
New concrete textures
#135
Nolcoz
closed
4 months ago
11
Add zom_gib.mdl
#134
pnahratow
closed
2 months ago
7
Fix head models scale
#133
pnahratow
closed
7 months ago
2
Gib scale style choice
#132
lavenderdotpet
closed
3 months ago
2
Add head models
#131
pnahratow
closed
7 months ago
0
WADS, MAPS: sky texture revamp
#130
lavenderdotpet
opened
7 months ago
4
Updated discord link
#129
lavenderdotpet
closed
7 months ago
0
Placeholder sounds (issue #124)
#128
SenhorFlibble
closed
3 months ago
9
new host_timescale dev binds
#127
lavenderdotpet
closed
8 months ago
3
Updates to Backpack and boss models
#126
lavenderdotpet
closed
8 months ago
5
New and animated Death Knight model
#125
Nolcoz
closed
8 months ago
12
More placeholder sounds from Freed∞M & Blasphemer?
#124
SenhorFlibble
closed
2 months ago
5
[0.06] Playing in DOS -- "couldn't load endscreen"
#123
SenhorFlibble
closed
2 months ago
6
E0 map tweaks
#122
RandomBrushes
closed
8 months ago
2
fixed spawns mdl frame name length
#121
lavenderdotpet
closed
8 months ago
2
current spawn .mdl: Too long frame name
#120
RandomBrushes
closed
8 months ago
3
Change ci trigger from PR to push
#119
pnahratow
closed
8 months ago
1
QC: Enhance Intermission+Epilogue Implementation, Add Episode 0 Epilogue.
#118
MotoLegacy
closed
8 months ago
1
Missing story-exposition at the end of episode 0
#117
RandomBrushes
closed
8 months ago
0
e0m6: Great Greek Grinder
#116
RandomBrushes
closed
8 months ago
1
Add new texture for the boss model
#115
pnahratow
closed
8 months ago
0
Add a minimal CI workflow
#114
pnahratow
closed
8 months ago
0
compile_wads.py: Add missing lq_palette
#113
RandomBrushes
closed
8 months ago
1
sync with main
#112
lavenderdotpet
closed
8 months ago
0
Config, Texture and Map updates
#111
lavenderdotpet
closed
8 months ago
2
New greek textures and updated knight and dog textures
#110
Nolcoz
closed
8 months ago
1
new e0m5, e0m8 exit destination
#109
RandomBrushes
closed
9 months ago
1
sync
#108
lavenderdotpet
closed
9 months ago
0
sync
#107
lavenderdotpet
closed
9 months ago
0
sync
#106
lavenderdotpet
closed
9 months ago
0
e0m3: Make rooftop secret more accessible + more impressive rubble explosion
#105
RandomBrushes
closed
9 months ago
0
Animated texture on e1m1 screen has incorrect dimension and alignment
#104
Calinou
closed
9 months ago
2
QC: Add Original Id-Quake Localization Support
#103
MotoLegacy
closed
9 months ago
1
e0m7: New map "Beyond Baneful Boundaries"
#102
RandomBrushes
closed
9 months ago
0
sync
#101
lavenderdotpet
closed
9 months ago
0
QC: Fix call to `__NULL__` in `teleport_use`, move away from `SUB_Null` macro
#100
MotoLegacy
closed
9 months ago
6
sync
#99
lavenderdotpet
closed
9 months ago
0
Animated zombie model
#98
Nolcoz
closed
9 months ago
0
QC: Various cleanup and optimizations
#97
MotoLegacy
closed
9 months ago
0
update to match main
#96
lavenderdotpet
closed
9 months ago
0
Host_Error: Program error
#95
catfoolyou
closed
9 months ago
7
e0m2: Fix a see-through face
#94
RandomBrushes
closed
10 months ago
0
updates to e0m3
#93
RandomBrushes
closed
10 months ago
0
e0m2: Update to puzzle traps in entry area
#92
RandomBrushes
closed
10 months ago
0
QC: Add SVC_CUTSCENE-based cameras for use in demo recording
#91
MotoLegacy
closed
10 months ago
0
e0m2: Update to puzzle traps in entry area
#90
RandomBrushes
closed
10 months ago
0
New e1m7 and other misc changes
#89
Nolcoz
closed
10 months ago
0
Updates to flags on build.py
#88
Zungrysoft
closed
10 months ago
0
commit e0m4
#87
RandomBrushes
closed
10 months ago
0
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