ledoge / dwm_lut

Apply 3D LUTs to the Windows desktop for system-wide color correction/calibration
GNU General Public License v3.0
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Not working with Intel HD3000 #23

Closed markanini closed 2 years ago

markanini commented 2 years ago

On Windows 11. Says active but no change in color output is seen. Oddly with a generic Microsoft driver active did work as expected. According to GPU-Z the generic driver supports OpenGL 2.1, the Intel driver supports OpenGL 3.1 with many report on the web talking about wonky OpenGL support.

Any testing I can do? Let me know.

ledoge commented 2 years ago

Unfortunately your GPU doesn't support DirectX 11, and dwm_lut only works with DWM's DirectX 11 backend.

markanini commented 2 years ago

Fair enough. If nothing else the requirements are nerfed in the normal driver and don't have a work around.

markanini commented 2 years ago

image BTW how is that dwm_lut appears to work with the Microsoft Basic Display Adapter? I assume some software fallback is triggered?(DX11 is not avalaible in GPU-Z) It's the same with iHD3000 and Radeon RX480 I tested.

ledoge commented 2 years ago

Not sure. Don't really know anything about how GPU drivers work, but since dwm_lut uses DirectX 11 functions, that basic display adapter driver must support it somehow.