Open fisherrrr opened 5 months ago
register neural render info register TnnInfo Git ref: 9885967b3a0475f41dae230bb66777d70eae4955 =============== Saiga =============== | Git Ref. | | Saiga Version 1.3.2 | | Tiny Eigen Version 1.0.0 | | Compiler GNU | | -> Version 9.4.0 | | Build Type RelWithDebInfo | | Debug 0 | | Eigen Debug 1 | | ASAN 0 | | Asserts 1 | | Optimizations 0 | ===================================== Initializing GLFW. Initializing GLFW sucessfull! Creating GLFW Window. 1920x1080 Mode=3 Fullscreen=1 Borderless=0 =========================== OpenGL =========================== | OpenGL Version 3.2.0 NVIDIA 520.61.05 | | GLSL Version 1.50 NVIDIA via Cg compiler | | Renderer NVIDIA GeForce RTX 2080/PCIe/SSE2 | | Vendor NVIDIA Corporation | ============================================================== [Renderer] Target resized to 1853x1025 loading shader /home/fisher/TRIPS/External/saiga/shader/tone_map.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/tone_map_linear.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_extract_bright.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_downsample.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_upsample.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_combine_simple.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/copy_image.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/compute_blur.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/compute_blur.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_directional.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_directional.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_point.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_point.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_spot.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_spot.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_point.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/light_spot.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/stenciltest.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/post_processing/post_processing.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/lighting/blitDepth.glsl Deferred Renderer initialized. Render resolution: 1853x1025 loading shader /home/fisher/TRIPS/External/saiga/shader/post_processing/imagedisplay.glsl Program Initialized! Loading Scene scenes/tt_train ==================================== Scene Loaded Name tt_train Path /home/fisher/TRIPS/scenes/tt_train Image Size 1920x1080 Aspect 1.77778 K 1159.63 1166.22 960 540 0 ocam 1920x1080 affine(1, 0, 0, 0, 0) cam2world() world2cam() ocam cut 1 normalized center 0 0 dist -0.0634429 0.0416044 0 0 0 0 -0.000792661 -0.000517484 CAM model: CameraModel::PINHOLE_DISTORTION Points 11818812 Colors 1 Normals 1 Avg. EV -0.0733786 Num Images 301 Num Cameras 1 Compute scene importance bounding box as 95% of points interval around center of mass Starting Compute center of mass...center of mass:0.0412492 -0.447931 -0.588073 Done in 67.6069ms. Starting Build range vec... Done in 27.7771ms. Starting Sort range vec... Done in 650.623ms. Starting Extend box... Done in 103.458ms. Box: AABB: [-10.0236 -4.11362 -9.04051 ] [9.79707 1.72953 9.53138 ] ==================================== loading shader /home/fisher/TRIPS/External/saiga/shader/asset/ColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/asset/ColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/asset/ColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/asset/LineVertexColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/asset/LineVertexColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/asset/LineVertexColoredAsset.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/tone_map.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/tone_map_linear.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_extract_bright.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_downsample.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_upsample.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/bloom_combine_simple.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/copy_image.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/compute_blur.glsl loading shader /home/fisher/TRIPS/External/saiga/shader/compute/compute_blur.glsl Found experiment experiments/checkpoint_train/ with 1 epochs experiments/checkpoint_train experiments/checkpoint_train/ep0600 experiments/checkpoint_train/ep0600/test loading checkpoint checkpoint_train () -> ep0600 Using half_float inference Point gradients omitted. Using MultiScaleUnet2d with gated downblock and gated upblock Assertion 'num_input_channels.size() == filters.size()' failed! File: /home/fisher/TRIPS/External/saiga/src/saiga/vision/torch/PartialConvUnet2d.h:483 Function: Saiga::MultiScaleUnet2dImpl::MultiScaleUnet2dImpl(Saiga::MultiScaleUnet2dParams) Aborted (core dumped)
I have exactly the same issue.
After running ./build/bin/viewer --scene_dir scenes/tt_train. The viewer show up then crash.