A strange bug that I don't recall encountering before. Setting a game's input to the 3D Control Pad breaks Retroarch's rewind function. Pressing the rewind key results in the game resetting or jumping back to the moment the input method was changed if done mid-session.
A strange bug that I don't recall encountering before. Setting a game's input to the 3D Control Pad breaks Retroarch's rewind function. Pressing the rewind key results in the game resetting or jumping back to the moment the input method was changed if done mid-session.