libretro / docs

This is a repo of the RetroArch official document page.
https://docs.libretro.com/
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https://docs.libretro.com/guides/download-cores/: Add a section how to manually download cores #912

Open davidhedlund opened 5 months ago

davidhedlund commented 5 months ago

Describe the bug https://docs.libretro.com/guides/download-cores/ doesn't have a section how to manually download, extract, and move a core to the core directory.

Example for GNU/Linux Appimage:

Expected behavior/changes It would be useful, it was added.

Additional context Add any other context about the problem here.

RobLoach commented 5 months ago

We likely don't want to encourage people doing this, as it can easily become a support nightmare. People will download the wrong architecture. It's best to use the Online Updater directly in the application itself.

davidhedlund commented 5 months ago

We likely don't want to encourage people doing this, as it can easily become a support nightmare. People will download the wrong architecture. It's best to use the Online Updater directly in the application itself.

Perhaps we can add a http://buildbot.libretro.com/nightly/ link in RetroArch to the correct architecture? For example http://buildbot.libretro.com/nightly/linux/x86_64/latest/ to RetroArch GNU/Linux Appimage.

The Online Updater is not used to intall cores in GNU/Linux. Instead core packages are provided. However, the problem is that some distros offer extremely few cores, which renders them useless for gaming with RetroArch, unless you download the cores manually.

For example, Trisquel GNU/Linux cores from apt search libretro (11 cores):

libretro-beetle-pce-fast/aramo 0.9.38.7+git20160609-2build1 amd64
  Libretro wrapper for the Beetle PCE FAST core

libretro-beetle-psx/aramo,now 0.9.38.6+git20151019-3build1 amd64 [installed]
  Libretro wrapper for the Beetle PSX core

libretro-beetle-vb/aramo 0.9.36.1+git20160623-2build1 amd64
  Libretro wrapper for the Beetle VB core

libretro-beetle-wswan/aramo 0.9.35.1+git20160623-2build1 amd64
  Libretro wrapper for the Beetle WSWAN core

libretro-bsnes-mercury-accuracy/aramo,now 094+git20160126-3build1 amd64 [installed]
  Libretro wrapper for bsnes-mercury accuracy core

libretro-bsnes-mercury-balanced/aramo 094+git20160126-3build1 amd64
  Libretro wrapper for bsnes-mercury balanced core

libretro-bsnes-mercury-performance/aramo 094+git20160126-3build1 amd64
  Libretro wrapper for bsnes-mercury performance core

libretro-desmume/aramo 0.9.11+git20160819+dfsg1-2build1 amd64
  Libretro wrapper for DeSmuME

libretro-gambatte/aramo 0.5.0+git20160522+dfsg1-2.1 amd64
  Libretro wrapper for Gambatte

libretro-mgba/aramo 0.9.3+dfsg-1 amd64
  Libretro wrapper for mGBA

libretro-mupen64plus/aramo 2.0+git20160207+dfsg2-1build1 amd64
  Libretro wrapper for Mupen64Plus
davidhedlund commented 5 months ago
RobLoach commented 5 months ago

the problem is that some distros offer extremely few cores, which renders them useless for gaming with RetroArch, unless you download the cores manually.

Work with the distro maintainers to add more packages. Compilation is very dependent on the infrastructure of the machine. The buildbot often cannot be relied upon to build things correctly. It does pretty well! But it's much better for the distro to provide the cores... Like Steam, for example...

The apt ones are known to be old. Would love people to help out in maintaining them and add more support. I've been trying to add cores directly to the Flatpak package lately.

Given that, I'm still very much against pointing people to the nightlies from buildbot. Those more than often break and don't even work.

davidhedlund commented 5 months ago

the problem is that some distros offer extremely few cores, which renders them useless for gaming with RetroArch, unless you download the cores manually.

Work with the distro maintainers to add more packages. Compilation is very dependent on the infrastructure of the machine. The buildbot often cannot be relied upon to build things correctly. It does pretty well! But it's much better for the distro to provide the cores... Like Steam, for example...

The apt ones are known to be old. Would love people to help out in maintaining them and add more support. I've been trying to add cores directly to the Flatpak package lately.

Given that, I'm still very much against pointing people to the nightlies from buildbot. Those more than often break and don't even work.

I understand. I cannot use save states, or rewind with these core while I'm playing games:

If it matters, it didn't help to copy the info files to:

RobLoach commented 5 months ago

Check your verbose logs to see if there's any errors. Rewind can be really buggy with rewind, can be resource intensive, or not even be supported, especially for systems like ps1.

RobLoach commented 5 months ago

Also, try compiling from source. AppImage could be funky. https://docs.libretro.com/development/retroarch/compilation/linux-and-bsd/

hizzlekizzle commented 5 months ago

Your info files need to go into your core info directory, the location of which you can find in settings > directory. On linux, that has the same default location as the core directory.

The whole "core does not support savestates/rewind/runahead/netplay" thing is powered by the info files, so if you're having trouble detecting those files, you're going to consistently get those messages unless you go to settings > core and set 'bypass core info save states features' to ON.

davidhedlund commented 5 months ago

Check your verbose logs to see if there's any errors. Rewind can be really buggy with rewind, can be resource intensive, or not even be supported, especially for systems like ps1.

Oh, ok. Sound like my issue is caused by limited RetroArch core feature support, and not by the cores that I'm trying to load.