Open apison opened 5 years ago
¿Podría alguien agregar una función para intercambiar un disco? Este emulador es el núcleo amiga más rápido, solo falta esta función para ser completamente jugable.
Yes please,,change df0 and df1 please,, for psvita please
Disk swapping is supported, but in a very limited way: only for DF0: and each disk should be named with "(Disk x of y)" Ex:
Game(Disk 1 of 3).adf Game(Disk 2 of 3).adf Game(Disk 3 of 3).adf
Then use L & R to swap disk.
I don't have a vita to test but it works well on raspberry. If you want to use DF1: you need to use a uae file which is more complex...
very thanks company
very thanks
De: DARCEL Frédéric notifications@github.com Enviado: miércoles, 27 de enero de 2021 10:44 Para: libretro/uae4arm-libretro uae4arm-libretro@noreply.github.com Cc: lineacero chicomadrid28025@hotmail.com; Comment comment@noreply.github.com Asunto: Re: [libretro/uae4arm-libretro] disk control support (#4)
Disk swapping is supported, but in a very limited way: only for DF0: and each disk should be named with "(Disk x of y)" Ex:
Game(Disk 1 of 3).adf Game(Disk 2 of 3).adf Game(Disk 3 of 3).adf
Then use L & R to swap disk.
I don't have a vita to test but it works well on raspberry. If you want to use DF1: you need to use a uae file which is more complex...
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If you want to use DF1: you need to use a uae file which is more complex...
how do you use an uae file ? Which syntax to use DF1 ?
Very,very thanks my friend
De: z3tof @.> Enviado: martes, 25 de enero de 2022 16:05 Para: libretro/uae4arm-libretro @.> Cc: Lineacero @.>; Comment @.> Asunto: Re: [libretro/uae4arm-libretro] disk control support (#4)
If you want to use DF1: you need to use a uae file which is more complex...
how do you use an uae file ? Which syntax to use DF1 ?
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If you want to use DF1: you need to use a uae file which is more complex...
how do you use an uae file ? Which syntax to use DF1 ?
You will find many examples using google but syntax can change slighly between different uae version.
It's a text file with .uae extension. For floppy i think every uae version use same syntax: floppyx with number x for drive number.
Let's say you have a game on 2 floppy and you want "game_df0.adf" in drive 0 and "game_df1.adf" in drive 1. Then create a "game.uae" with following two lines inside:
floppy0=game_df0.adf floppy1=game_df1.adf
Then put this uae in the same directory as the adf files and load. I haven't tested this example but it should work. Sometimes you need to add full path in floppy name. There are many others options. For ex if you want 3 drives you need to add "nr_floppies=3" line in .uae file.
i tried what you said but it didn't work..
i tried with relative and absolute path, with and without floppyXtype...
my uae file :
nr_floppies=3 floppy0=/recalbox/share/roms/amiga600/Indiana Jones and the Last Crusade - The Graphic Adventure v1.4 (1989-10-06)(Lucasfilm)(FR)(Disk 1 of 3)[cr].adf floppy0type=1 floppy1=/recalbox/share/roms/amiga600/Indiana Jones and the Last Crusade - The Graphic Adventure v1.4 (1989-10-06)(Lucasfilm)(FR)(Disk 2 of 3).adf floppy1type=1 floppy2=/recalbox/share/roms/amiga600/Indiana Jones and the Last Crusade - The Graphic Adventure v1.4 (1989-10-06)(Lucasfilm)(FR)(Disk 3 of 3).adf floppy2type=1
zetof
@Chips-fr
Finaly, it works with absolute path...
The problem was that wasn't the .uae file which was launch by libretro
Thanks for your help.
zetof
Please could someone add function to swap a disk? This emulator is the fastest amiga core, it only miss this function in order to be fully playable.