Open witchpiggie opened 1 week ago
I couldn't reproduce it following those steps. It would be much easier to find the problem if we had a backtrace. When Godot crashes, it prints a backtrace to the console, however it's not very usable without debug symbols. To be able to read it, you'd need to run godot engine from a console and use a debug build of LimboAI plugin (with the debug symbols included). Can you do that? I can provide a debug build: https://github.com/limbonaut/limboai/actions/runs/10971096353
Just replace your addons/limboai
folder with the one from the archive.
I'll see what I can do.
Godot version
v4.3.stable.official [77dcf97d8]
LimboAI version
v1.2.2
LimboAI variant
GDExtension / AssetLib
Issue description
Godot editor silently crashes when using Blackboard plans. In the editor, I will make a blackboard plan, make a few entries. Set some values on those. Then I hop over to vscode (using godot-tools) and start working. It doesn't usually take long, but I will be working and the editor will just quit. I can confirm it is the blackboard plans as far as I can tell. I don't get crashes when I don't use them. As soon as I try again, it will crash. I'm not sure if it's an issue with using an external editor or not.
How to reproduce