limoka / DSP-Mods

An example how to add a custom model with your mesh and animations
MIT License
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[BUG] - Null Exception Error with Blueprint Tweaks mod. #13

Closed JamieRCHI closed 2 years ago

JamieRCHI commented 2 years ago

Describe the bug I get a Null Exception Error when using this mod with Galactic Scale mod.

To Reproduce Steps to reproduce the behavior:

  1. When I open the Blueprint dialog I get the Null Exception.
  2. Note that Galactic Scale mod is installed.

Expected behavior Shouldn't get Null Exception. This started with the latest release of Galactic Scale mod and this one. I wonder if it is related to the NebulaMultiplayerModApi that was just added.

Log files Pasted from output_log.txt: ArgumentNullException: Value cannot be null. Parameter name: sourceArray at System.Array.Copy (System.Array sourceArray, System.Array destinationArray, System.Int32 length) [0x00003] in <2fa7a6a452ca43df998f07fd1486c0df>:0 at BlueprintTweaks.UIBuildingGridPatch.Update (UIBuildingGrid __instance) [0x000d0] in :0 at UIBuildingGrid.Update () [0x00987] in <76de93f7a2e842c09443e24c222f654c>:0

(Filename: <2fa7a6a452ca43df998f07fd1486c0df> Line: 0)

output_log.txt

limoka commented 2 years ago

I have doubts this has anything to do with Galactic Scale 2. I think I have fixed this in in the latest release.