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lipinskipawel
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football-game-engine
Engine for 2D football game
MIT License
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Publish game-engine via github actions
#33
lipinskipawel
closed
1 year ago
0
Add workflow for running build on pull requests
#32
lipinskipawel
closed
1 year ago
0
Do not thrown RuntimeException on executeMove
#31
lipinskipawel
opened
3 years ago
0
Allow to register custom Players
#30
lipinskipawel
opened
3 years ago
0
Implement best tictactoe evaluator for RL purpose
#29
lipinskipawel
closed
4 years ago
1
Support the RL
#28
lipinskipawel
closed
3 years ago
1
Improve multiply algorithm for NDMatrix
#27
lipinskipawel
closed
3 years ago
1
Implement dropout functionality
#26
lipinskipawel
closed
3 years ago
1
Write microbenchmark for Matrix implementation
#25
lipinskipawel
closed
4 years ago
1
Implement batching for NeuralNetwork
#24
lipinskipawel
closed
3 years ago
1
Throw meangfull exception, NeuralNetwork#predict
#23
lipinskipawel
closed
4 years ago
0
Add changelog
#22
lipinskipawel
closed
4 years ago
1
The method isOver can be very slow
#21
lipinskipawel
closed
4 years ago
0
Enable switching players during the game
#20
lipinskipawel
closed
4 years ago
1
SmartBoardEvaluator is not winning
#19
lipinskipawel
closed
5 years ago
1
Javadoc board interface
#18
lipinskipawel
closed
5 years ago
0
Created new implementation of board evaluator. Replaced default null …
#17
robertostaszewski
closed
5 years ago
0
Update MoveHistory when goal
#16
lipinskipawel
closed
5 years ago
0
Add support for LSTM
#15
lipinskipawel
closed
3 years ago
1
Refactor dnn
#14
lipinskipawel
closed
5 years ago
0
Implement the Proximal Policy Optimization algorithm
#13
lipinskipawel
closed
3 years ago
1
Add support for restoring neural network from the disk
#12
lipinskipawel
closed
4 years ago
1
Add release plugin
#11
lipinskipawel
closed
4 years ago
2
Investigate failing test
#10
lipinskipawel
closed
5 years ago
2
Make DummyBoardEvaluator less dummy
#9
lipinskipawel
closed
5 years ago
3
Add support for saving neural network on disk
#8
lipinskipawel
closed
4 years ago
7
Refactor SimpleNeuralNetwork to store network state in single object
#7
PatrykMilewski
closed
5 years ago
1
Refactor SimpleNeuralNetwork to store network state in single object
#6
PatrykMilewski
closed
5 years ago
0
Enable declaring loss function
#5
lipinskipawel
closed
5 years ago
0
#2 Added option to provide different ActivationFunction for each layer
#4
PatrykMilewski
closed
5 years ago
1
Enable choosing loss function
#3
lipinskipawel
closed
5 years ago
1
Make DeepNeuralNetwork builder accept ActivationFunction for each layer
#2
PatrykMilewski
closed
5 years ago
0
Make Activation Function SPI
#1
lipinskipawel
closed
5 years ago
0