Closed lipinskipawel closed 4 years ago
Maybe we should write it as YAML? Just suggestion
I see your idea, but generally, I would like to store this in binary format and eventually expose an API that can in an efficient way fetch all data. The only reason why we should store this in YAML file is the readability of that format, am I right?
But on the other hand, if you are going to pick this issue, implement this as you want. The API will evolve anyway as this is the nature of all projects.
Yeah, I thought it would be more readable
On 27 Sep 2019, at 15:53, Paweł Lipiński notifications@github.com wrote:
I see your idea, but generally, I would like to store this in binary format and eventually expose an API that can in an efficient way fetch all data. The only reason why we should store this in YAML file is the readability of that format, am I right?
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@lipinskipawel I will pick up this one, but not this weekend, maybe in next week I will manage to find some time for this 😄 Should be easy to implement
Sure, thanks :) Can you assign this issue to yourself then?
Closing the issue of inactivity. Clients can use alternative https://github.com/lipinskipawel/game-engine/blob/master/game-engine/src/main/java/com/github/lipinskipawel/board/ai/ml/NeuralNetwork.java#L22
It can be saved on a text file. The proper format should look like that:
<type of neural network>
<layer weights>:<layer biases>:<layer activation function>
<second layer>...<>
<...>
.
.
<last layer>....<>