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liquidev
/
rapid
A game engine optimized for making cool games fast.
MIT License
165
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5
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Error on tchipmunk.nim test compilation
#27
trifleneurotic
opened
2 years ago
1
stuff
#25
liquidev
closed
4 years ago
0
Cannot start basic example: nimterop/git
#24
shiMusa
closed
2 years ago
5
rapid 2020 - progress tracking
#23
liquidev
opened
4 years ago
0
rapid 2020
#22
liquidev
closed
4 years ago
0
aglet
#21
liquidev
closed
4 years ago
4
more of a question
#20
UNIcodeX
closed
4 years ago
8
Error with first example on Nim 1.2.0
#19
UNIcodeX
closed
4 years ago
2
suggestion: use GL_ARB_texture_swizzle for remove shader branching
#18
mrgaturus
closed
4 years ago
6
Add padding support to the texture packer
#17
liquidev
closed
4 years ago
4
GLFW error on loading sprite
#16
rishavs
closed
4 years ago
4
Error on running basic example
#15
rishavs
closed
4 years ago
9
Docs/tutorials/samples ?
#14
rishavs
opened
4 years ago
10
Improved line rendering
#13
liquidev
closed
4 years ago
1
Update sdl2 branch
#11
liquidev
closed
5 years ago
0
Bad texture packer performance
#10
liquidev
closed
5 years ago
2
Fullscreen support
#9
liquidev
closed
4 years ago
0
rapid/audio doesn't compile on windows
#8
liquidev
closed
5 years ago
6
provide fallbacks for when ARB_direct_state_access is not available
#7
liquidev
closed
5 years ago
1
Clean up the code
#6
liquidev
closed
4 years ago
0
Is there any plan to get it working on mobile devices?
#5
mrhdias
closed
5 years ago
2
make use of OpenGL direct state access
#4
liquidev
closed
5 years ago
3
move to SDL2
#3
liquidev
closed
4 years ago
4
t_window crashes on Windows
#2
liquidev
closed
5 years ago
1
with() template is buggy:
#1
zevv
closed
5 years ago
2