Open GoogleCodeExporter opened 9 years ago
the reason for that is audio time is calculated solely based number of frames
while video time is estimated with system clock.
my simple fix is use audio time as reference while estimating video time.
Basically adjust video time increment according so it won't outrun audio.
Original comment by xianzhan...@gmail.com
on 4 Jan 2013 at 6:38
Original issue reported on code.google.com by
jiachu...@gmail.com
on 12 Oct 2012 at 9:18