Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). With this implementation you cannot achieve
intended black scanlines.
Its interesting though. Some effects look ok with adding and don't suffer from
losing too much brightness/luminance. Maybe you can add both worlds or even
allow different blend modes (add/sub/multiply - see below). I think the
'multiply' blend mode is the most important one. A global 'brightness booster'
option could be useful here to compensate the lost brightness caused by the
scanlines (or darkened pixels).
Multiply blend mode (see last sentence - its a generic method not just used by
Photoshop):
"However, of the four blend modes in the Darken group, one of them stands high
above the others, and that’s the Multiply blend mode. The Multiply blend mode
is one of the most important and widely-used blend modes in all of Photoshop,
whether you’re doing traditional photo retouching work or creating some wild
and crazy special effect. It’s unique among all the blend modes in that
it’s the only one named after the actual math that Photoshop performs behind
the scenes when you have the Multiply mode selected. Photoshop takes the colors
from the layer that’s set to the Multiply blend mode and multiplies them by
the colors on the layer(s) below it, then divides them by 255 to give us the
result."
The overscale feature is fantastic. Finally a proper integer scaling
implementation without filtering. You might consider using this feature in
combination with an additional bilinear fit-to-screen option. That's what some
mame derivates do as well (prescaling). This results in a good tradeoff between
sharp picture and fit-to-screen. The integer prescaling reduces the filter
blurring alot.
Btw, i've created a DAT file with Romlister with stripped 'clones', 'not
working', mahjong and quiz files. ROMs are down to 10GB (2776 files) (instead
of 40GB+). If you're searching for a reasonable dat just let me know.
regards
Original issue reported on code.google.com by Maniaxx2...@gmail.com on 22 Dec 2014 at 12:24
Original issue reported on code.google.com by
Maniaxx2...@gmail.com
on 22 Dec 2014 at 12:24