Closed streetartist closed 2 years ago
I have just read the document of Wasabi2d.
But I do not find the collision check function.
How can a game engine not have a collision function?
I think Wasabi should learn from Arcade.
Approaches for collision detection vary completely from game to game. You can use Pymunk with Wasabi2D if you want a full physics engine.
I have just read the document of Wasabi2d.
But I do not find the collision check function.
How can a game engine not have a collision function?
I think Wasabi should learn from Arcade.