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GoblinGame
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make restart reset progress
#279
jonathandavidlewis
closed
2 months ago
0
Summer Jam #2 Retro
#278
jonathandavidlewis
opened
2 months ago
1
Fix hit enemy goblin crash
#277
jonathandavidlewis
closed
2 months ago
0
Fix resource imports and tut level complete event
#276
jonathandavidlewis
closed
2 months ago
0
Map_proc_gen
#275
loteque
closed
2 months ago
0
Players didn't understand how to interact with what they could see on the map. (scrap, enemy)
#274
loteque
closed
2 months ago
0
Player Goblin carries a torch
#273
loteque
opened
2 months ago
0
Add dialog start
#272
jonathandavidlewis
closed
2 months ago
0
Tile texture edges don't match up.
#271
loteque
opened
2 months ago
1
create player feedback issue template, integrate as godot plugin
#270
loteque
opened
2 months ago
0
[Feedback] Issue with Controller or General Feedback
#269
jonathandavidlewis
closed
2 months ago
0
add accessibility issue template to goblingame
#268
loteque
opened
2 months ago
0
Create an "Accessibility" label in goblingame
#267
loteque
opened
2 months ago
0
Improve asset upload: Reference task number. Create an upload template (if possible) with text. Add an upload link into the issue text so the artist gets a link specific to where the assets for that task should belong.
#266
loteque
opened
2 months ago
0
design chunk layout template
#263
loteque
closed
2 months ago
0
Design Procedural Map Generation Algo
#262
loteque
closed
2 months ago
0
Incorperate improvments from Resource Jam Retro
#261
jonathandavidlewis
opened
2 months ago
2
Redesign scrap pile and scrap counter to spec. Remove the spiky rays. make visually cohesive.
#260
loteque
closed
2 months ago
1
green ground
#259
loteque
opened
2 months ago
0
create ground tile art
#258
loteque
closed
2 months ago
0
create river chunk art
#257
loteque
opened
2 months ago
0
create river chunk layouts
#256
loteque
closed
2 months ago
1
dynamically set actor group
#255
loteque
closed
2 months ago
0
remove 'FollowArea' node from actor
#254
loteque
closed
2 months ago
0
remove 'actor', rename 'new_actor' -> 'actor'
#253
loteque
closed
2 months ago
0
group nodes into level node, update dependancies
#252
loteque
closed
2 months ago
0
remove demo sprite from actor
#251
loteque
closed
2 months ago
0
remove world boundary from main
#250
loteque
closed
2 months ago
0
remove demo sprite from main
#249
loteque
closed
2 months ago
0
remove demo sprite from player char
#248
loteque
closed
2 months ago
0
remove not used follow camera from main
#247
loteque
closed
2 months ago
0
remove follow camera from main scene
#246
loteque
closed
2 months ago
0
remove demo sprite 2d from player char
#245
loteque
closed
2 months ago
0
remove the demo sprite 2d from main scene.
#244
loteque
closed
2 months ago
0
remove world boundary from main scene
#243
loteque
closed
2 months ago
0
remove old actor rename new_actor
#242
loteque
closed
2 months ago
0
actor ghost animation should be instantiated on died() call
#241
loteque
closed
2 months ago
3
group actor ui nodes into a ui node
#240
loteque
opened
3 months ago
0
Document Actor State Machine
#239
loteque
opened
3 months ago
0
follow area should be factored out?
#238
loteque
closed
2 months ago
0
remove old sprite 2d from actor
#237
loteque
closed
2 months ago
0
dynamically set group on Actors
#236
loteque
closed
2 months ago
0
Objects are in global space
#235
loteque
closed
2 months ago
0
No contribution guide
#234
loteque
opened
3 months ago
1
Add tutorial scene WIP
#233
jonathandavidlewis
closed
3 months ago
0
Make it more clear how new goblins were being produced.
#232
jonathandavidlewis
opened
3 months ago
0
Incorporate Player Feedback
#231
jonathandavidlewis
opened
3 months ago
0
software demonstration kiosk:
#230
loteque
opened
3 months ago
0
godot: make a popup when the game starts
#229
loteque
opened
3 months ago
0
obs for recording
#228
loteque
closed
3 months ago
0
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