love2d / love-android

Android build setup for LÖVE.
https://love2d.org
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support for google play games services #78

Closed slime73 closed 2 years ago

slime73 commented 10 years ago

Original report by Anonymous.


Not sure if this is already possible. But it would be great, when we can use it for multiplayer support, achievement support and more.

slime73 commented 10 years ago

Original comment by Martin Felis (Bitbucket: MartinFelis, GitHub: MartinFelis).


It is possible and one would have to design a Lua API for the C++ interface of https://developers.google.com/games/services/cpp/GettingStartedNativeClient. It would be very nice as it could be used from both iOS and Android. At this point it looks complex, though. Any efforts in this direction would be highly appreciated!

slime73 commented 7 years ago

Original comment by Tiago Motta (Bitbucket: timotta, GitHub: timotta).


This guy here made it in his fork: https://bitbucket.org/npinochet/love-android-sdl2

Look how it works: https://love2d.org/forums/viewtopic.php?f=5&t=82166

MikuAuahDark commented 4 years ago

See my first comment in #70. This should be easy to implement once what I said there has been implemented.

MikuAuahDark commented 2 years ago

I don't think we'll add Google API as our build-time dependency. Furthermore there's no suitable API for it (see https://github.com/love2d/love-android/issues/70#issuecomment-1134053950 for more information).