The current Joystick class is very cluttered on Wii U and it needs to be split up
Solution
Creating additional classes that derive from the Joystick<Console::ALL> class as Gamepad, Wiimote, and ProController should help
Additional Context
This could also technically be applied to the Switch version, but not really considering the Pad API on there unifies a lot of the work that would otherwise need to be done.
Enhancement Details
The current Joystick class is very cluttered on Wii U and it needs to be split up
Solution
Creating additional classes that derive from the
Joystick<Console::ALL>
class as Gamepad, Wiimote, and ProController should helpAdditional Context
This could also technically be applied to the Switch version, but not really considering the Pad API on there unifies a lot of the work that would otherwise need to be done.