Closed BlynkGO closed 3 years ago
Thank you for reporting this ! I have just modified the examples to work properly with ILI9488 . The fix is now reflected in the "develop" branch. We'll release it in the master branch soon, but if you want to try it out right away, you can get examples from the develop branch.
@BlynkGO just out of curiosity I've been wondering why is the espressif logo hidden on this image ? Are there any fake/counterfeit LoLinD32Pro models out there ?
@lovyan03 Thank you very much. I will try.
@tobozo . No, there are not any fake models. It's a ESP32 Wrover module.
@lovyan03 I have just tried by "develop" branch. 「 MovingIcons」 example is still occurs the same result.
Furthermore when I tried 「 CollisionCircles」 example with the config, it occurs runtime-error.
Rebooting...
ets Jun 8 2016 00:22:57
rst:0xc (SW_CPU_RESET),boot:0x17 (SPI_FAST_FLASH_BOOT)
configsip: 0, SPIWP:0xee
clk_drv:0x00,q_drv:0x00,d_drv:0x00,cs0_drv:0x00,hd_drv:0x00,wp_drv:0x00
mode:DIO, clock div:1
load:0x3fff0018,len:4
load:0x3fff001c,len:1216
ho 0 tail 12 room 4
load:0x40078000,len:9720
ho 0 tail 12 room 4
load:0x40080400,len:6352
entry 0x400806b8
Guru Meditation Error: Core 0 panic'ed (LoadProhibited). Exception was unhandled.
Core 0 register dump:
PC : 0x400d2898 PS : 0x00060230 A0 : 0x8008a5d0 A1 : 0x3ffb8a10
A2 : 0x00000000 A3 : 0x00000000 A4 : 0x00000000 A5 : 0x00000000
A6 : 0x00000000 A7 : 0x00000000 A8 : 0x00000001 A9 : 0x00000000
A10 : 0x00000001 A11 : 0xb13f93c4 A12 : 0xb13f93c4 A13 : 0x3ffc407c
A14 : 0x3ffb89ac A15 : 0x3ffb89ac SAR : 0x00000000 EXCCAUSE: 0x0000001c
EXCVADDR: 0x00000000 LBEG : 0x400d2898 LEND : 0x400d28a8 LCOUNT : 0x00000000
Backtrace: 0x400d2898:0x3ffb8a10 0x4008a5cd:0x3ffb8aa0
Are my config any mistake ?
@BlynkGO I'm sorry. I updated my local branch but didn't update github. I just redid it. I also fixed "CollisionCircles". It's now capped at 320x240, so there's a gap in the screen with ILI9488, but I've made This is a response to the lack of memory.
「CollisionCircles」is fine now for (320x240 area), Can I make sprite by PSRAM for 480x320 ?
And「 MovingIcons」 example's result is still strange..
Finally by the lastest 'developer' branch, 「 MovingIcons」 example is fine for 480x320 now . Thank you very much for fast update.
One more thing, I wish to use the same SPI both TFT and Touch interface. Is there any easy way to config Touch-SPI interface can be used the same with TFT's SPI that used by LovyanGFX ?
@BlynkGO Thanks for the report ! The "CollisionCirlces" sample has also been updated. If memory allocation fails, PSRAM is used. If it still fails, it reduce the screen size.
Touch screen support is planned to be implemented. I haven't been able to work on the touch screen function because I'm giving priority to the display function at the moment, but I plan to provide a function similar to TFT_eSPI.
It is possible to use SPI when TFT is not drawing, so if you already have a library that handles the touch screen, you may be able to use it.
The "CollisionCirlces" sample now can display on 480*320 at between 7-15 fps , thanks again.
I wish to replace TFT-eSPI to LovyanGFX for more high-performance with TFT Touch interface. Waiting for the next version.
Akigato Go zaimasu.
@BlynkGO Thank you for your patience. LovyanGFX is now touch screen compatible ! (in the master branch. ) The release will happen in the next few days. Currently available are XPT2046 and STMPE610 (SPI) , and FT5x06 (I2C).
I am using Wemos D32 Pro + TFT3.5inch (ILI9488) . and connect line like the following image
When I test by 「 ClockSample」example, it 's fine for me by the following config.
However when I use this config for 「 MovingIcons」or 「 MovingCircles」 example , it occurs some strange display like the following clip.
https://streamable.com/4qw95u
How to solve this example ? Thank you very much.