The pack I'm working on has no tick acceleration blocks. Tick acceleration isn't something I believe should be automated, but there are cases where I want people to be able to accelerate things manually. Time gating just isn't fun, but I want people to accelerate their farms to insanity.
The time in a bottle is the perfect solution to this problem. It can't be automated even with autonomous users, because it needs to be in your inventory. In playtesting I found it too slow, though.
I'd like to request a configurable multiplier that controls how fast the time accumulates.
The pack I'm working on has no tick acceleration blocks. Tick acceleration isn't something I believe should be automated, but there are cases where I want people to be able to accelerate things manually. Time gating just isn't fun, but I want people to accelerate their farms to insanity.
The time in a bottle is the perfect solution to this problem. It can't be automated even with autonomous users, because it needs to be in your inventory. In playtesting I found it too slow, though.
I'd like to request a configurable multiplier that controls how fast the time accumulates.