Open PurdraDan opened 1 year ago
This is intentional, for characters where the level saved in the character data doesn't match what they will actually join with. This adjustments allow to just check the level in the character data, rather than figuring out what their join level is, for things such as autoleveling
Though it might make sense to do this before recording the initial state to avoid confusion
Should I put new issues or suggestion into 1 GitHub Issue or in multiple to keep them separated? And should I post issues or suggestions regarding the feedback jar only in #423 or in separate issues?
When I was looking something up I noticed that a characters level changed and because he was shuffled I thought the leveling mode autolevel wasn't working correctly when shuffling characters. But when I looked into it more it seems that even with everything off some characters level kept changing to the same value. This is also the case in 0.9.3 release is there a reason for that or is it a bug? In FE7 it is for: Guy1>3, Raven1>5, Louise1>4, Karel1>8. In FE8 it is for: Knoll9>10, Kyle6>5, Forde6>5, Saleh2>1 and Ewan 2>1 Have not yet looked into FE4/6/9 incase it is intentional.