Closed GoogleCodeExporter closed 9 years ago
Thanks for the bug report! I think Earth may be applying the yaw/pitch/roll
offsets in a different order than you're expecting, and I think you can get
what you want with a little matrix math. Let me bug Dan for some docs on that,
and don't let us neglect to get it documented right.
Original comment by jh...@google.com
on 7 Oct 2010 at 6:10
The order of application of the rotations is yaw-->pitch-->roll. This is the
typical idiomatic order of application for 3D graphics programs. Indeed, your
view is rolled 90 degrees, with respect to a typical "unrolled" view. You
probably want yawOffset.
-Dan
Original comment by mu...@google.com
on 7 Oct 2010 at 6:10
Working as intended.
Original comment by mu...@google.com
on 7 Oct 2010 at 6:11
Original issue reported on code.google.com by
alfski
on 6 Oct 2010 at 11:07Attachments: