Open EggGarlic opened 1 year ago
AssetRipper is actively being developed with the intent to recover games as best as possible. Weekly releases are normally on Sunday or Monday. I encourage you to help out if you're able and willing. Code contributions can be submitted via pull requests.
If you like the work I've done and want to see it continue, please consider sponsoring me. It really does help with development. These are some of the notable things I've implemented since taking over development:
Sponsorship Links:
Game name: The World Ends With You Final Remix Platform: Nintendo Switch
Error message: Value cannot be null. Parameter name: input
Stack trace: at System.Text.RegularExpressions.Regex.IsMatch(String input) at uTinyRipper.YAML.YAMLScalarNode.GetStringStyle(String value) at uTinyRipper.YAML.YAMLScalarNode..ctor(String value) at uTinyRipper.Classes.UnityConnectSettingss.CrashReportingSettings.ExportYAML(IExportContainer container) at uTinyRipper.Classes.UnityConnectSettings.ExportYAMLRoot(IExportContainer container) at uTinyRipper.Classes.Object.ExportYAMLDocument(IExportContainer container) at uTinyRipper.Converters.YAMLAssetExporter.Export(IExportContainer container, Object asset, String path) at uTinyRipper.Project.ManagerExportCollection.Export(ProjectAssetContainer container, String dirPath) at uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable
1 files, ExportOptions options) at uTinyRipper.GameStructure.Export(String exportPath, Func
2 filter) at uTinyRipperGUI.MainWindow.ExportFiles(Object data)