maikerumine / mobs_mc

MC like mobs from many authors. This should be complete when released.
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Melee aggresive mobs shouldn't be able to hit from too far #107

Closed leorockway closed 7 years ago

leorockway commented 7 years ago

It seems like zombies / endermen (to put an example) can hit the player from farther than 1 node away. Since they do melee damage, that's not right. The player should be able to have a node in between him and the zombie / ender and not get hit. Also, endermen shouldn't be able to hit the player if the player is hidding under a block in front of the enderman (I can post screenshots to clarify if this doesn't make sense).

Mobs also shouldn't be able to hit through doors.

kingoscargames commented 7 years ago

"Mobs also shouldn't be able to hit through doors."

from the wiki (http://minecraft.gamepedia.com/Zombie): image "Zombies can deal damage through closed doors."

leorockway commented 7 years ago

That link also says "Zombies can sometimes deal damage through a closed door". (Emphasis mine).

Wuzzy2 commented 7 years ago

Please look at #123.

Wuzzy2 commented 7 years ago

Is the distance OK now? I think it is.

leorockway commented 7 years ago

Much better after https://github.com/maikerumine/mobs_mc/pull/126

leorockway commented 7 years ago

I'll test on the Minecraft demo if zombies can attack through doors and report back.

Wuzzy2 commented 7 years ago

Attack range is fixed according to leorockway. The other talk in this issue is off-topic, I'll open another one.