makehumancommunity / mpfb2

MPFB2 is a free and open source human generator for Blender
http://static.makehumancommunity.org/mpfb.html
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why should I use this? #226

Open f1-outsourcing opened 3 days ago

f1-outsourcing commented 3 days ago

I am a bit new to the 3d model scene. I want to start using for an avatar different body types but realistic ones eg this fat one[1] looks nice to use.

But I am lacking any experience to judge what a good standard is to choose, I am also lacking knowledge about anatomy to decide what is a proper and realistic model.

So my question is why should I use yours and not eg something like[1] It looks like they really researched body types there, also differences between male and female.

[1] https://github.com/wonderunit/shot-generator-models/

Vidyut commented 3 days ago

You should use what meets your needs. Different softwares do different things. You need to research a LOT more though. Right now you're comparing apples and tables.

This is not to sound dismissive, but Blender has a pretty steep learning curve. Both MPFB2 and the link you shared are based on Blender, but they have different purposes. That one visualizes scenes and has provided basic models so that you can customise them. MPFB2 creates models that you could probably use there and it would be easier than customizing theirs, I think. But neither are offering avatars. If that is your exact requirement, you could probably try sketchfab or something to download a ready free model that you can plug into wherever you're planning to use it. Or you'll end up on a pretty steep curve learning Blender, etc - both softwares will need it - and by the time you can make an avatar, you'll be hooked to other things. lol.

Vidyut commented 3 days ago

Also, I just checked. That software hasn't been updated in 2 years and is based on Blender, like this one. Blender has been through several versions with breaking changes since then. You can try it and see, but that's one reason to choose this one, I guess. This one usually works with upcoming betas and is updated regularly. At least you can be pretty sure it will work.

f1-outsourcing commented 3 days ago

Not updated in 5 years, indeed. I just need something that looks real and from which I can build my model. I was hoping that eg these body types are also available in mpfb2

Vidyut commented 3 days ago

The body types are available in MPFB2. You'll also be able to download and add clothing and such very easily. The issue will be making it look good - you'll have to learn that. Also, you'll probably need to set up shapekeys and such for an avatar. I assume you want it to talk and such. That's not beginner level stuff. If you download a free avatar from somewhere, it will likely come with shapekeys.

Also whether the model is useful will probably depend on what you're using it in. Most of this YouTube video type stuff I see seems to have 2D avatars - this is 3D. Honestly i don't know that much about using avatars. If you want a fat man, MPFB can do that.

joepal1976 commented 3 days ago

@f1-outsourcing : The short answer here is if MPFB fits your particular use case, then use it. If something else fits your use case better, then use that. If all what you want or need is something quick and simple for getting a humanoid mesh, then there might be better options. Human Primitives comes to mind too. If you want something photorealistic that integrates with Unreal Engine, then maybe Meta Human is a good fit.

The slightly longer answer is that the following might be reasons to use MPFB over something else:

I'm sure there are other reasons why people use MPFB, but these are the ones that comes to mind right now.

f1-outsourcing commented 2 days ago

Thanks for all the detailed explanations, I really appreciate it. I will discuss this all with 3d modeller soon.