Closed mura3277 closed 8 years ago
I was under the impression that Gregtech natively supported or at least worked with Underground Biomes Constructs. It's Ore dynamically generates it's background texture and then overlays the default 'ore' texture on top of it.
I believe that GT6 does, but GT5 does not unfortunately.
That's unfortunate then.
The GT Ores are not simple blocks like most mods, they also have tile entities. That's how you can have 'hidden' ore veins and the like. There's no direct easy way to make UBC support it. It would be far easier to have it support UBC.
Would it be possible to support GregTech5 ore veins?
Specifically BloodAsp's Fork: https://github.com/Blood-Asp/GT5-Unofficial
Thanks for the time.