Closed gustavoariel61 closed 5 months ago
Hello, can you try this build? Trying to fix your issue
https://github.com/CitraEnhanced/citra/actions/runs/9235020987
Builds will be available on 10 minutes
Thank you very much for the response, how can I download the compilation to test?
Thank you very much for the response, how can I download the compilation to test?
Scroll down on our readme and downlaod the dev builds
good friends, with the dev update citra-windows-msvc-20240527-f2f0762 the closing of the emulator with opengl was solved and it works a little more smoothly but there are some games that jerk like mario kar 7 good job friends if you need a tester to test the dev versions here I can help you thank you very much and excellent work
We'll appreciate any help, contact us on Discord so we can talk easier
Is there an existing issue for this?
Affected Build
last dev
Description of Issue
In the latest version 1.2.0, when you run any game, it loads the shaders and at the end the emulator closes. This only happens when the graphics api is open gl. When I switch to Vulkan, the games run but the games have never worked well for me. Vulkan with the previous version does work correctly with the 2 graphics APIs, which is why I have concluded that it is a bug.
https://www.youtube.com/watch?v=-ycPNHWkgag
Expected Behavior
In the previous version it worked perfectly, in this one it should work the same
Reproduction Steps
just by having the opengl api activated
Log File
citra_log.txt.txt
System Configuration
CPU: Intel(R) Core(TM) i3-6100U CPU @ 2.30GHz GPU/Driver: Intel(R) HD Graphics 520 RAM: 11.89 GiB OS: Windows 10 Version 22H2 (Build 19045.2006)