Hi this is not an issue but an enhancement request.
function topojsonParse(data, options, layer) {
var o = typeof data === 'string' ?
JSON.parse(data) : data;
layer = layer || L.geoJson();
for (var i in o.objects) {
var ft = topojson.feature(o, o.objects[i]);
if (ft.features) addData(layer, ft.features);
else addData(layer, ft);
}
return layer;
L.GeoJSON already has an explicit check to determine whether the passed in GeoJSON is a FeatureCollection object or an array of Features, so instead of
if (ft.features) addData(layer, ft.features);
else addData(layer, ft);
It is convenient to just call addData(layer, ft). That way it's much straightforward to check for valid GeoJSON in a custom setGeoJSON() call, otherwise we need to repeat the same code in L.GeoJSON's addData which checks for Array or FeatureCollection object. Removing the if/else part and just calling addData(layer, ft) won't break anything but will make handing much simpler in a custom setGeoJSON.
Hi this is not an issue but an enhancement request.
L.GeoJSON already has an explicit check to determine whether the passed in GeoJSON is a FeatureCollection object or an array of Features, so instead of
It is convenient to just call
addData(layer, ft)
. That way it's much straightforward to check for valid GeoJSON in a customsetGeoJSON()
call, otherwise we need to repeat the same code in L.GeoJSON's addData which checks for Array or FeatureCollection object. Removing the if/else part and just callingaddData(layer, ft)
won't break anything but will make handing much simpler in a custom setGeoJSON.Thanks