Open easyaspi314 opened 4 years ago
Currently, MidiEditor uses pixel-based scaling, which doesn't fare well with 4k monitors and Windows' DPI scaling.
Without messing with Qt's environment variables, this causes the program to be incredibly small:
Currently, MidiEditor uses pixel-based scaling, which doesn't fare well with 4k monitors and Windows' DPI scaling.
Without messing with Qt's environment variables, this causes the program to be incredibly small: