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martymcmodding
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qUINT
Collection of general-purpose effects for the ReShade shader injector.
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Create ansel
#34
mai472
opened
1 month ago
0
QuintDOF
#33
MrDK1ng
opened
8 months ago
0
dependencies error
#32
Aetumn12
opened
1 year ago
0
Permission for automatically downloading this repository
#31
cozyGalvinism
opened
1 year ago
0
MXAO feature request: make PS_SpatialFilter1 blur radius settable in UI
#30
ewelsh42
opened
1 year ago
0
qUINT_dof.fx 'integral literal', expected 'identifier' with ReShade 5.3.0
#29
gamelover42
opened
2 years ago
0
What's the repo for your SSAO shader?
#28
Arcitec
opened
2 years ago
4
ssr ray tracing not working
#27
Tycacto
opened
2 years ago
0
Delete qUINT_bloom.fx
#26
LaRty007
closed
2 years ago
6
Enabled Lens dirt option
#25
BixbyBob
closed
3 years ago
1
Adapt bloom only
#24
KarlRamstedt
closed
3 years ago
1
Gamma Correction in aDOF
#23
gmzorz
closed
3 years ago
1
(Enhancement) DELCS: Implement a depth-based fade out.
#22
Enantiomorph
opened
3 years ago
1
License request
#21
Calinou
closed
3 years ago
2
blue tint with darker blacks on default lightroom values[DX9]
#20
juantosuperpan
closed
3 years ago
1
Adjustments to the Debug View within MXAO.
#19
Dakraid
opened
4 years ago
0
Lightroom.fx errors on current GitHub Master builds
#18
Zacam
closed
4 years ago
2
Using qUINT SSR In Gta 5
#17
donxgotti
closed
4 years ago
2
GW2 qUINT shaders issue
#16
Spawnblade
closed
4 years ago
2
SSR Fallout New Vegas Transparency Issue
#15
Leytra
closed
4 years ago
5
Ray-Traced Reflections
#14
haywirephoenix
closed
4 years ago
1
MXAO doesn't work with Bully: Scholarship Edition
#13
ghost
closed
4 years ago
1
Bug for GeForce Experience
#12
ACherepkov1989
closed
3 years ago
2
qUINT_BLoom.fx throwing Warnings
#11
Zacam
closed
3 years ago
2
Update qUINT_common.fxh
#10
dddfault
closed
4 years ago
1
MXAO does not respect ReShade 4.5.x RESHADE_DEPTH_INPUT preprocessor definitions
#9
Expack3
closed
4 years ago
1
Added sharp
#8
Chaython
closed
4 years ago
0
Possible Typo in bloom shader
#7
Pawe98
closed
4 years ago
1
First-Person-View SSR BUG
#6
GIS-PuppetMaster
closed
5 years ago
1
Conflicting MXAO technique name with default Reshade one
#5
drandarov-io
closed
3 years ago
4
10-bit backbuffer (contribution)
#4
ghost
closed
5 years ago
5
No flip options.
#3
ExacoMvm
closed
5 years ago
1
Possible typo in SSR shader?
#2
ghost
closed
4 years ago
2
Presets?
#1
Chaython
closed
4 years ago
8