I updated FFmpeg and VapourSynth in windows-build.yml
Made it so that updating FFmpeg doesn't cause the workflow to fail
I also fixed the release description not updating for the latest build (See this for example)
I added LLVM to the compiling guide for Windows, because as it turns out, LLVM is required
Closes #840
I updated FFmpeg and VapourSynth in windows-build.yml Made it so that updating FFmpeg doesn't cause the workflow to fail I also fixed the release description not updating for the latest build (See this for example)
I added LLVM to the compiling guide for Windows, because as it turns out, LLVM is required Closes #840