Open NotCheeseyInTheSlightest opened 2 months ago
Just to explain it, the shadow change rate isn't responsible for the "framerate" of the shadows. Your issue is because the shadow resolution is too low. The change rate governs how many blocks you need to walk before the shadow projection changes.
Currently, the shadows look really off when entities move around because of the small cap on the shadow change rate. Would it be possible to increase the change rate to match the refresh rate, like 60 or 120?