Connect FFP to a real game port while having the MIDI
1. FFP does not listen to FFB commands sent to it via MIDI pin (e.g. by a
microcontroller)
2. Start e.g. FEdit (or any other application that uses FFB)
3. Now FFB listens to FFB commands sent to it via MIDI pin (e.g. by a
microcontroller)
How to reproduce what a real game port and Windows drivers (e.g. in XP or
earlier) does to switch the FFP into "FFB mode"? It is not in that mode by
default when the joystick starts up and the command is not coming via MIDI pin
since the above works even when the joystick's MIDI pin is disconnected from
the game port's MIDI pin.
Original issue reported on code.google.com by devca...@gmail.com on 22 Jan 2012 at 1:18
Original issue reported on code.google.com by
devca...@gmail.com
on 22 Jan 2012 at 1:18