Merge Plugins Standalone (or just Merge Plugins), is a tool for combining mods from Bethesda games which have .ESP/.ESM files. It uses the xEdit codebase as an API, and can be used with Skyrim, Oblivion, Fallout New Vegas, and Fallout 3. Merge Plugins Standalone is the successor of my Merge Plugins xEdit Script. Feel free to check out the screenshot gallery to get an idea of the look and feel of Merge Plugins.
You can also check out GamerPoet's video tutorial.
This project can be compiled with RAD Studio Delphi XE, or newer. You can download compiled builds from the releases section here on GitHub.
The exectutable will automatically detect load orders for Skyrim, Oblivion, Fallout New Vegas, and Fallout 3. This exectuable should be run through Mod Organizer if you want it to use mods installed with Mod Organizer. There are multiple integration features for working with Mod Organizer, so it is the recommended load order tool for use with this utility.
When you first start Merge Plugins you should do some initial configuration. To start, click on the gear icon near the top of the window, this will open the Options Form. Once there, you'll want to:
Go to the Integrations Tab. If you're using Mod Organizer, check the "I'm using Mod Organizer" checkbox. Then click Detect Integrations. If any integrations aren't found, you'll want to install them or browse to find them on your system. Make sure you verify the paths found by Merge Plugins, especially for Mod Organizer if you have multiple installations.
Go to the Merging Tab and click the browse icon by the text box. The folder you choose here will be where merges are placed. If you're using Mod Organizer this should be your Mod Organizer mods folder.
Go to the Merging Tab and check the boxes corresponding to the options you want to use. You'll want to use "Extract BSAs" or "Build Merged BSA" if you aren't using Mod Organizer. You can leave everything else as the defaults.
Go to the General Tab and enter a username in the username text box. Click "Check" to verify the username is available. Once you have a username that's available, click "Register". This username is put on reports submitted to the backend. A username is required if you want to submit reports on plugins you've merged.
If you're looking for support or want to contribute, join the Modding Tools discord server.
You can view project progress and user stories on the trello board.
Merge Plugins is licensed under the MPL. Please see license.txt for more details.