matt-hayward / olcPGEX_AnimatedSprite

Easily use animated sprites in the OLC Pixel Game Engine
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Add ability to set frameDuration per state #4

Closed matt-hayward closed 4 years ago

matt-hayward commented 4 years ago

It would be nice to be able to set the frameDuration value per state to allow for variable transition speeds.

matt-hayward commented 4 years ago

Issue fixed in https://github.com/matt-hayward/olcPGEX_AnimatedSprite/pull/2