I fixed an error where this.emulator.readmem wasn't defined. But...looks like there's code that alerts all the time:
while (len--) {
let b = this.emulator.readmem(addr++);
if (b < 32 || (b >= 127 && b < 161)) {
if (b == 10 || b == 13) alert("problematic byte value " + b);
b += 0x100;
}
data += String.fromCodePoint(b);
}
@8bitkick I'm not sure what this is supposed to do but copying any memory pretty much kills the browser with this (as it has a modal alert up)
I fixed an error where
this.emulator.readmem
wasn't defined. But...looks like there's code that alerts all the time:@8bitkick I'm not sure what this is supposed to do but copying any memory pretty much kills the browser with this (as it has a modal
alert
up)