matyalatte / UE4-DDS-Tools

Texture modding tools for UE games
MIT License
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Support UE5.3 #27

Closed hypermodule closed 11 months ago

hypermodule commented 11 months ago

There seems to be a new uint32 before the pixel_format_name_id in the .uexp file. I don't know the role of this number. But it seems that by consuming it, the rest of the flow works fine (both export and injection), at least with the assets I've tried (which include textures I've cooked myself with UE as well as some I've extracted from a game using FModel).

matyalatte commented 11 months ago

Hi, can I merge your first commit? Merged your commit with a small fix. (353af17de652e527c71c1a72d98188846f3dd69a)

I'll tag the next version as v0.5.6 so you can keep your v0.5.5 release.