Open matyalatte opened 6 months ago
Related to #25. Swizzled textures have padding when their texture sizes are not multiples of the swizzling block size. So, UE4-DDS-Tools need a new function to calculate their buffer sizes, or they lose the same amount of data as their padding.
Related to #25. Swizzled textures have padding when their texture sizes are not multiples of the swizzling block size. So, UE4-DDS-Tools need a new function to calculate their buffer sizes, or they lose the same amount of data as their padding.