Open RenegadeWraith opened 3 weeks ago
There is no problem if .uasset changes by only about ten or twenty bytes. My tool just changed the data size of your texture. If you don't want to change the data size, ensure that your texture has the same size as the original one, and that No mipmaps
and Force uncompressed
are unchecked in the GUI.
Please provide a reproducible example if there are still significant differences in the .uasset files, as this may indicate a bug.
I expected only .ubulk to be changed after changing the texture, but the .uasset file seems to be very different as well. Does this mean the settings are incorrect? I want the mod texture settings to be identical to original.