mausimus / ShaderGlass

Overlay for running GPU shaders on top of Windows desktop
GNU General Public License v3.0
890 stars 35 forks source link

Black screen in v0.9 in Windows 11 #87

Open CodeSpartan opened 2 months ago

CodeSpartan commented 2 months ago

Black screen in v0.9 in Windows 11 (10.0.22631) Not sure if it helps, but I built it in Debug Mode to see if anything pops up and I had this message spam in the output log: D3D11 ERROR: ID3D11DeviceContext::Draw: Vertex Shader - Pixel Shader linkage error: Signatures between stages are incompatible. The input stage requires Semantic/Index (TEXCOORD,1) as input, but it is not provided by the output stage. [ EXECUTION ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND]

amlan-sw commented 3 weeks ago

Change on Output -> Aspect Ratio Correction -> Custom , to number below 0.95, shader -> Preset -> scalefx9-aa-blur-hazy-ntsc-shinra358, with GTX1660 + 1080p resolution, work with max number 0.948000, numbers above that will make the screen black