maximegmd / CyberEngineTweaks

Cyberpunk 2077 tweaks, hacks and scripting framework
MIT License
4.49k stars 286 forks source link

i found a list of items if its useful? #224

Closed AcesGamingUK closed 3 years ago

AcesGamingUK commented 3 years ago

might be useful, might not, haven't had time to test yet, worked with CYBERCONSOLE(is no longer worked on)

items Source

EDIT All times have now been changed so you just need to copy and paste, ( again I have NOT test most of these ) the ,1 is the amount of that item you want, EG. Game.AddToInventory("items.mq007_skippy",1) will give you 1 skippy (yes i tested this one) Game.AddToInventory("items.mq007_skippy",2) will give you 2...

Standard weapons: Game.AddToInventory("items.mq001_scorpions_knife",1) Game.AddToInventory("items.mq007_skippy",1) Game.AddToInventory("items.mq008_golden_knuckledusters",1) Game.AddToInventory("items.mq011_wilson_gun",1) Game.AddToInventory("items.mq025_buck_gun",1) Game.AddToInventory("items.Preset_Achilles_Default",1) Game.AddToInventory("items.Preset_Achilles_Military",1) Game.AddToInventory("items.Preset_Achilles_Nash",1) Game.AddToInventory("items.Preset_Achilles_Neon",1) Game.AddToInventory("items.Preset_Achilles_Pimp",1) Game.AddToInventory("items.Preset_Achilles_Tiny_Mike",1) Game.AddToInventory("items.Preset_Ajax_Default",1) Game.AddToInventory("items.Preset_Ajax_Military",1) Game.AddToInventory("items.Preset_Ajax_Moron",1) Game.AddToInventory("items.Preset_Ajax_Neon",1) Game.AddToInventory("items.Preset_Ajax_Pimp",1) Game.AddToInventory("items.Preset_Ajax_Training",1) Game.AddToInventory("items.Preset_Ashura_Default",1) Game.AddToInventory("items.Preset_Ashura_Military",1) Game.AddToInventory("items.Preset_Ashura_Neon",1) Game.AddToInventory("items.Preset_Ashura_Pimp",1) Game.AddToInventory("items.Preset_Base_Copperhead",1) Game.AddToInventory("items.Preset_Base_Lexington",1) Game.AddToInventory("items.Preset_Base_Masamune",1) Game.AddToInventory("items.Preset_Baseball_Bat_Default",1) Game.AddToInventory("items.Preset_Baseball_Bat_Denny",1) Game.AddToInventory("items.Preset_Baton_Alpha",1) Game.AddToInventory("items.Preset_Baton_Beta",1) Game.AddToInventory("items.Preset_Baton_Gamma",1) Game.AddToInventory("items.Preset_Baton_Tinker_Bell",1) Game.AddToInventory("items.Preset_Burya_Comrade",1) Game.AddToInventory("items.Preset_Burya_Default",1) Game.AddToInventory("items.Preset_Burya_Military",1) Game.AddToInventory("items.Preset_Burya_Neon",1) Game.AddToInventory("items.Preset_Burya_Pimp",1) Game.AddToInventory("items.Preset_Butchers_Knife_Default",1) Game.AddToInventory("items.Preset_Cane_Fingers",1) Game.AddToInventory("items.Preset_Carnage_Default",1) Game.AddToInventory("items.Preset_Carnage_Military",1) Game.AddToInventory("items.Preset_Carnage_Mox",1) Game.AddToInventory("items.Preset_Carnage_Neon",1) Game.AddToInventory("items.Preset_Carnage_Pimp",1) Game.AddToInventory("items.Preset_Cattle_Prod_Tinker_Bell",1) Game.AddToInventory("items.Preset_Chao_Default",1) Game.AddToInventory("items.Preset_Chao_Military",1) Game.AddToInventory("items.Preset_Chao_Neon",1) Game.AddToInventory("items.Preset_Chao_Pimp",1) Game.AddToInventory("items.Preset_Chefs_Knife_Default",1) Game.AddToInventory("items.Preset_Copperhead_Default",1) Game.AddToInventory("items.Preset_Copperhead_Genesis",1) Game.AddToInventory("items.Preset_Copperhead_Military",1) Game.AddToInventory("items.Preset_Copperhead_Neon",1) Game.AddToInventory("items.Preset_Copperhead_Pimp",1) Game.AddToInventory("items.Preset_Crowbar_Default",1) Game.AddToInventory("items.Preset_Crusher_Default",1) Game.AddToInventory("items.Preset_Crusher_Military",1) Game.AddToInventory("items.Preset_Crusher_Neon",1) Game.AddToInventory("items.Preset_Crusher_Pimp",1) Game.AddToInventory("items.Preset_Defender_Default",1) Game.AddToInventory("items.Preset_Defender_Military",1) Game.AddToInventory("items.Preset_Defender_Neon",1) Game.AddToInventory("items.Preset_Defender_Pimp",1) Game.AddToInventory("items.Preset_Dian_Default",1) Game.AddToInventory("items.Preset_Dian_Military",1) Game.AddToInventory("items.Preset_Dian_Neon",1) Game.AddToInventory("items.Preset_Dian_Pimp",1) Game.AddToInventory("items.Preset_Dian_Trauma",1) Game.AddToInventory("items.Preset_Dian_Yinglong",1) Game.AddToInventory("items.Preset_Dildo_Stout",1) Game.AddToInventory("items.Preset_Grad_Buck",1) Game.AddToInventory("items.Preset_Grad_Default",1) Game.AddToInventory("items.Preset_Grad_Military",1) Game.AddToInventory("items.Preset_Grad_Neon",1) Game.AddToInventory("items.Preset_Grad_Panam",1) Game.AddToInventory("items.Preset_Grad_Pimp",1) Game.AddToInventory("items.Preset_Hammer_Default",1) Game.AddToInventory("items.Preset_Hammer_Sasquatch",1) Game.AddToInventory("items.Preset_HMG_Default",1) Game.AddToInventory("items.Preset_Igla_Default",1) Game.AddToInventory("items.Preset_Igla_Military",1) Game.AddToInventory("items.Preset_Igla_Neon",1) Game.AddToInventory("items.Preset_Igla_Pimp",1) Game.AddToInventory("items.Preset_Igla_Sovereign",1) Game.AddToInventory("items.Preset_Iron_Pipe_Default",1) Game.AddToInventory("items.Preset_Kanabo_Default",1) Game.AddToInventory("items.Preset_Katana_Arasaka_2020",1) Game.AddToInventory("items.Preset_Katana_Cocktail",1) Game.AddToInventory("items.Preset_Katana_Default",1) Game.AddToInventory("items.Preset_Katana_GoG",1) Game.AddToInventory("items.Preset_Katana_Hiromi",1) Game.AddToInventory("items.Preset_Katana_Military",1) Game.AddToInventory("items.Preset_Katana_Neon",1) Game.AddToInventory("items.Preset_Katana_Saburo",1) Game.AddToInventory("items.Preset_Katana_Surgeon",1) Game.AddToInventory("items.Preset_Katana_Takemura",1) Game.AddToInventory("items.Preset_Katana_Training",1) Game.AddToInventory("items.Preset_Kenshin_Default",1) Game.AddToInventory("items.Preset_Kenshin_Frank",1) Game.AddToInventory("items.Preset_Kenshin_Military",1) Game.AddToInventory("items.Preset_Kenshin_MQ041",1) Game.AddToInventory("items.Preset_Kenshin_Neon",1) Game.AddToInventory("items.Preset_Kenshin_Pimp",1) Game.AddToInventory("items.Preset_Kenshin_Royce",1) Game.AddToInventory("items.Preset_Kenshin_Takemura",1) Game.AddToInventory("items.Preset_Knife_Default",1) Game.AddToInventory("items.Preset_Knife_Military",1) Game.AddToInventory("items.Preset_Knife_Stinger",1) Game.AddToInventory("items.Preset_Knuckles_Default",1) Game.AddToInventory("items.Preset_Knuckles_Golden",1) Game.AddToInventory("items.Preset_Knuckles_Military",1) Game.AddToInventory("items.Preset_Knuckles_Pimp",1) Game.AddToInventory("items.Preset_Kukri_Default",1) Game.AddToInventory("items.Preset_Kukri_Voodoo",1) Game.AddToInventory("items.Preset_Lexington_DEBUG",1) Game.AddToInventory("items.Preset_Lexington_Default",1) Game.AddToInventory("items.Preset_Lexington_Military",1) Game.AddToInventory("items.Preset_Lexington_Neon",1) Game.AddToInventory("items.Preset_Lexington_Pimp",1) Game.AddToInventory("items.Preset_Lexington_Toygun",1) Game.AddToInventory("items.Preset_Lexington_Wilson",1) Game.AddToInventory("items.Preset_Liberty_Default",1) Game.AddToInventory("items.Preset_Liberty_Dex",1) Game.AddToInventory("items.Preset_Liberty_Rogue",1) Game.AddToInventory("items.Preset_Liberty_Yorinobu",1) Game.AddToInventory("items.Preset_Machete_Default",1) Game.AddToInventory("items.Preset_Machete_Maelstrom",1) Game.AddToInventory("items.Preset_Machete_Valentinos",1) Game.AddToInventory("items.Preset_Masamune_Arasaka_2020",1) Game.AddToInventory("items.Preset_Masamune_Default",1) Game.AddToInventory("items.Preset_Masamune_Flashlight",1) Game.AddToInventory("items.Preset_Masamune_Military",1) Game.AddToInventory("items.Preset_Masamune_Neon",1) Game.AddToInventory("items.Preset_Masamune_Pimp",1) Game.AddToInventory("items.Preset_Masamune_Rogue",1) Game.AddToInventory("items.Preset_Masamune_Scope",1) Game.AddToInventory("items.Preset_Masamune_Trauma",1) Game.AddToInventory("items.Preset_MQ008_Nova",1) Game.AddToInventory("items.Preset_Nekomata_Breakthrough",1) Game.AddToInventory("items.Preset_Nekomata_Default",1) Game.AddToInventory("items.Preset_Nekomata_Military",1) Game.AddToInventory("items.Preset_Nekomata_Neon",1) Game.AddToInventory("items.Preset_Nekomata_Pimp",1) Game.AddToInventory("items.Preset_Nova_Default",1) Game.AddToInventory("items.Preset_Nova_Doom_Doom",1) Game.AddToInventory("items.Preset_Nova_Military",1) Game.AddToInventory("items.Preset_Nova_Neon",1) Game.AddToInventory("items.Preset_Nova_Pimp",1) Game.AddToInventory("items.Preset_Nova_Q000_Nomad",1) Game.AddToInventory("items.Preset_Nue_Arasaka",1) Game.AddToInventory("items.Preset_Nue_Arasaka_2020",1) Game.AddToInventory("items.Preset_Nue_Default",1) Game.AddToInventory("items.Preset_Nue_Jackie",1) Game.AddToInventory("items.Preset_Nue_Maiko",1) Game.AddToInventory("items.Preset_Nue_Military",1) Game.AddToInventory("items.Preset_Nue_Neon",1) Game.AddToInventory("items.Preset_Omaha_Default",1) Game.AddToInventory("items.Preset_Omaha_Military",1) Game.AddToInventory("items.Preset_Omaha_Neon",1) Game.AddToInventory("items.Preset_Omaha_Pimp",1) Game.AddToInventory("items.Preset_Omaha_Suzie",1) Game.AddToInventory("items.Preset_Overture_Cassidy",1) Game.AddToInventory("items.Preset_Overture_Default",1) Game.AddToInventory("items.Preset_Overture_Default_E",1) Game.AddToInventory("items.Preset_Overture_Default_L",1) Game.AddToInventory("items.Preset_Overture_Default_R",1) Game.AddToInventory("items.Preset_Overture_Default_U",1) Game.AddToInventory("items.Preset_Overture_Kerry",1) Game.AddToInventory("items.Preset_Overture_Legendary",1) Game.AddToInventory("items.Preset_Overture_Military",1) Game.AddToInventory("items.Preset_Overture_Neon",1) Game.AddToInventory("items.Preset_Overture_Pimp",1) Game.AddToInventory("items.Preset_Overture_River",1) Game.AddToInventory("items.Preset_Palica_Default",1) Game.AddToInventory("items.Preset_Palica_Military",1) Game.AddToInventory("items.Preset_Palica_Neon",1) Game.AddToInventory("items.Preset_Palica_Pimp",1) Game.AddToInventory("items.Preset_Pipe_Wrench_Default",1) Game.AddToInventory("items.Preset_Pulsar_Buzzsaw",1) Game.AddToInventory("items.Preset_Pulsar_Default",1) Game.AddToInventory("items.Preset_Pulsar_Military",1) Game.AddToInventory("items.Preset_Pulsar_Neon",1) Game.AddToInventory("items.Preset_Pulsar_Pimp",1) Game.AddToInventory("items.Preset_Q001_Lexington",1) Game.AddToInventory("items.Preset_Quasar_Default",1) Game.AddToInventory("items.Preset_Quasar_Military",1) Game.AddToInventory("items.Preset_Quasar_Neon",1) Game.AddToInventory("items.Preset_Quasar_Pimp",1) Game.AddToInventory("items.Preset_Saratoga_Arasaka_2020",1) Game.AddToInventory("items.Preset_Saratoga_Default",1) Game.AddToInventory("items.Preset_Saratoga_Maelstrom",1) Game.AddToInventory("items.Preset_Saratoga_Military",1) Game.AddToInventory("items.Preset_Saratoga_Neon",1) Game.AddToInventory("items.Preset_Saratoga_Pimp",1) Game.AddToInventory("items.Preset_Saratoga_Raffen",1) Game.AddToInventory("items.Preset_Satara_Default",1) Game.AddToInventory("items.Preset_Satara_Military",1) Game.AddToInventory("items.Preset_Satara_Neon",1) Game.AddToInventory("items.Preset_Satara_Pimp",1) Game.AddToInventory("items.Preset_Shingen_Default",1) Game.AddToInventory("items.Preset_Shingen_Military",1) Game.AddToInventory("items.Preset_Shingen_Neon",1) Game.AddToInventory("items.Preset_Shingen_Pimp",1) Game.AddToInventory("items.Preset_Shingen_Prototype",1) Game.AddToInventory("items.Preset_Shovel_Caretaker",1) Game.AddToInventory("items.Preset_Sidewinder_Default",1) Game.AddToInventory("items.Preset_Sidewinder_Divided",1) Game.AddToInventory("items.Preset_Sidewinder_Military",1) Game.AddToInventory("items.Preset_Sidewinder_Neon",1) Game.AddToInventory("items.Preset_Sidewinder_Pimp",1) Game.AddToInventory("items.Preset_Silverhand_3516",1) Game.AddToInventory("items.Preset_Sor22_Default",1) Game.AddToInventory("items.Preset_Sor22_Military",1) Game.AddToInventory("items.Preset_Sor22_Neon",1) Game.AddToInventory("items.Preset_Sor22_Pimp",1) Game.AddToInventory("items.Preset_Tactician_Default",1) Game.AddToInventory("items.Preset_Tactician_Headsman",1) Game.AddToInventory("items.Preset_Tactician_Military",1) Game.AddToInventory("items.Preset_Tactician_Neon",1) Game.AddToInventory("items.Preset_Tactician_Pimp",1) Game.AddToInventory("items.Preset_Tanto_Default",1) Game.AddToInventory("items.Preset_Testera_Default",1) Game.AddToInventory("items.Preset_Testera_Neon",1) Game.AddToInventory("items.Preset_Testera_Pimp",1) Game.AddToInventory("items.Preset_Tire_Iron_Default",1) Game.AddToInventory("items.Preset_Tomahawk_Default",1) Game.AddToInventory("items.Preset_Unity_Default",1) Game.AddToInventory("items.Preset_Unity_Military",1) Game.AddToInventory("items.Preset_Unity_Neon",1) Game.AddToInventory("items.Preset_Unity_Pimp",1) Game.AddToInventory("items.Preset_V_Unity",1) Game.AddToInventory("items.Preset_V_Unity_Cutscene",1) Game.AddToInventory("items.Preset_Yukimura_Default",1) Game.AddToInventory("items.Preset_Yukimura_Kiji",1) Game.AddToInventory("items.Preset_Yukimura_Military",1) Game.AddToInventory("items.Preset_Yukimura_Neon",1) Game.AddToInventory("items.Preset_Yukimura_Pimp",1) Game.AddToInventory("items.Preset_Yukimura_Skippy",1) Game.AddToInventory("items.Preset_Zhuo_Default",1) Game.AddToInventory("items.Preset_Zhuo_Eight_Star",1) Game.AddToInventory("items.Preset_Zhuo_Military",1) Game.AddToInventory("items.Preset_Zhuo_Neon",1) Game.AddToInventory("items.Preset_Zhuo_Pimp",1) Game.AddToInventory("items.Preset_Zhuo_Trauma",1) Game.AddToInventory("items.q114_cassidy_revolver",1) Game.AddToInventory("items.q115_corpo_rifle",1) Game.AddToInventory("items.q115_katana",1) Game.AddToInventory("items.q115_pistol",1) Game.AddToInventory("items.q115_revolver",1) Game.AddToInventory("items.q115_rifle",1) Game.AddToInventory("items.q115_shotgun",1) Game.AddToInventory("items.sq021_peter_pan_baton",1) Game.AddToInventory("items.sq029_rivers_gun",1) Game.AddToInventory("items.sq030_old_gun",1)
Special weapons: Game.AddToInventory("items.Preset_Achilles_Nash",1) (WidowMaker)) Game.AddToInventory("items.Preset_Ajax_Moron",1) (Moron Labe) Game.AddToInventory("items.Preset_Baseball_Bat_Denny",1) (Gold-Plated Baseball Bat) Game.AddToInventory("items.Preset_Baton_Tinker_Bell",1) (Tinker Bell) Game.AddToInventory("items.Preset_Burya_Comrade",1) (Comrades Hammer) Game.AddToInventory("items.Preset_Cane_Fingers",1) (Cottonmouth) Game.AddToInventory("items.Preset_Carnage_Mox",1) (Mox) Game.AddToInventory("items.Preset_Copperhead_Genesis",1) (Psalm 11:6) Game.AddToInventory("items.Preset_Dian_Yinglong",1) (Yinglong) Game.AddToInventory("items.Preset_Dildo_Stout",1) (Sir John Phallustiff) Game.AddToInventory("items.Preset_Grad_Buck",1) (O'five) Game.AddToInventory("items.Preset_Grad_Panam",1) (Overwatch) Game.AddToInventory("items.Preset_Hammer_Sasquatch",1) (Sasquatch) Game.AddToInventory("items.Preset_Katana_Cocktail",1) (Cocktail Stick) Game.AddToInventory("items.Preset_Katana_Hiromi",1) (Hiromi) Game.AddToInventory("items.Preset_Katana_Saburo",1) (Satori) Game.AddToInventory("items.Preset_Katana_Surgeon",1) (Scalpel) Game.AddToInventory("items.Preset_Katana_Takemura",1) (Jinchu-Maru) Game.AddToInventory("items.Preset_Kenshin_Frank",1) (Apparition) Game.AddToInventory("items.Preset_Kenshin_Royce",1) (Chaos) Game.AddToInventory("items.Preset_Knife_Stinger",1) (Stinger) Game.AddToInventory("items.Preset_Lexington_Wilson",1) (Dying light) Game.AddToInventory("items.Preset_Knuckles_Golden",1) (Divided We Stand (Fists)) Game.AddToInventory("items.Preset_Liberty_Dex",1) (Plan B) Game.AddToInventory("items.Preset_Liberty_Rogue",1) (Pride) Game.AddToInventory("items.Preset_Liberty_Yorinobu",1) (Kongou) Game.AddToInventory("items.Preset_Nekomata_Breakthrough",1) (Breakthrough) Game.AddToInventory("items.Preset_Masamune_Rogue",1) (Prejudice) Game.AddToInventory("items.Preset_Nova_Doom_Doom",1) (Doom Doom) Game.AddToInventory("items.Preset_Nue_Jackie",1) (La Chingona Dorado) Game.AddToInventory("items.Preset_Nue_Maiko",1) (Death and Taxes) Game.AddToInventory("items.Preset_Omaha_Suzie",1) (Lizzie) Game.AddToInventory("items.Preset_Overture_Cassidy",1) (Amnesty) (Flagged as quest item) Game.AddToInventory("items.Preset_Overture_Kerry",1) (Archangel) Game.AddToInventory("items.Preset_Overture_Legendary",1) (Overture) Game.AddToInventory("items.Preset_Overture_River",1) (Crash) (Quest Item) Game.AddToInventory("items.Preset_Pulsar_Buzzsaw",1) (Buzzsaw) Game.AddToInventory("items.Preset_Saratoga_Raffen",1) (Problem Solver) Game.AddToInventory("items.Preset_Saratoga_Maelstrom_Legendary (Fenrir) Game.AddToInventory("items.Preset_Shingen_Prototype",1) (Prototype: Shingen Mark) Game.AddToInventory("items.Preset_Shovel_Caretaker",1) (Caretakers Spade) Game.AddToInventory("items.Preset_Sidewinder_Divided",1) (Divided We Stand) Game.AddToInventory("items.Preset_Silverhand_3516",1) (Malorian Arms 3156) Game.AddToInventory("items.Preset_Tactician_Headsman",1) (Headsman) Game.AddToInventory("items.Preset_Yukimura_Kiji",1) (Genjiroh) Game.AddToInventory("items.Preset_Yukimura_Skippy",1) (Skippy) (Quest Item) Game.AddToInventory("items.Preset_Zhuo_Eight_Star",1) (Ba Xing Chong)
CYBERWARE CHEATS Also note, you'll need to visit a ripperdoc to install the cyberware. It will show up as available with no price. Game.AddToInventory("items.MantisBladesLegendary",1) Game.AddToInventory("items.StrongArmsLegendary",1) Game.AddToInventory("items.NanoWiresLegendary",1) Game.AddToInventory("items.IronLungsLegendary",1) Game.AddToInventory("items.BloodPumpLegendary",1) Game.AddToInventory("items.HealthMonitorLegendary",1) Game.AddToInventory("items.BioConductorsLegendary",1) Game.AddToInventory("items.MicroGeneratorLegendary",1) Game.AddToInventory("items.StephensonLegendaryMKIV",1) Game.AddToInventory("items.ArasakaLegendaryMKIV",1) Game.AddToInventory("items.RavenLegendaryMKIV",1) Game.AddToInventory("items.AnimalsStrongArmsBattery1",1) Game.AddToInventory("items.AnimalsStrongArmsKnuckles1",1) Game.AddToInventory("items.ArasakaEpicMKIII",1) Game.AddToInventory("items.ArasakaLegendaryMKIV",1) Game.AddToInventory("items.BioConductorsEpic",1) Game.AddToInventory("items.BioConductorsLegendary",1) Game.AddToInventory("items.BioConductorsRare",1) Game.AddToInventory("items.BioDyneRareMKII",1) Game.AddToInventory("items.BioDyneUncommonMKI",1) Game.AddToInventory("items.BiotechEpicMKIII",1) Game.AddToInventory("items.BiotechRareMKII",1) Game.AddToInventory("items.BiotechUncommonMKI",1) Game.AddToInventory("items.BloodPumpCommon",1) Game.AddToInventory("items.BloodPumpEpic",1) Game.AddToInventory("items.BloodPumpRare",1) Game.AddToInventory("items.BloodPumpUncommon",1) Game.AddToInventory("items.BonesMcCoy70V0",1) Game.AddToInventory("items.BonesMcCoy70V1",1) Game.AddToInventory("items.BonesMcCoy70V2",1) Game.AddToInventory("items.BoostedTendonsRare",1) Game.AddToInventory("items.BrainCapacityBoosterEpic",1) Game.AddToInventory("items.BrainCapacityBoosterLegendary",1) Game.AddToInventory("items.BrainCapacityBoosterRare",1) Game.AddToInventory("items.CarryCapacityBooster",1) Game.AddToInventory("items.ChemicalDamageCable",1) Game.AddToInventory("items.ChemicalDamageEdge",1) Game.AddToInventory("items.ChemicalDamageKnuckles",1) Game.AddToInventory("items.ChemicalDamageRound",1) Game.AddToInventory("items.CyberdeckSplinter",1) Game.AddToInventory("items.CyberRotorsCommon",1) Game.AddToInventory("items.CyberRotorsEpic",1) Game.AddToInventory("items.CyberRotorsLegendary",1) Game.AddToInventory("items.CyberRotorsRare",1) Game.AddToInventory("items.CyberRotorsUncommon",1) Game.AddToInventory("items.DenseMarrowEpic",1) Game.AddToInventory("items.DenseMarrowRare",1) Game.AddToInventory("items.DenseMarrowUncommon",1) Game.AddToInventory("items.DischargeConnectorEpic",1) Game.AddToInventory("items.DischargeConnectorLegendary",1) Game.AddToInventory("items.DischargeConnectorRare",1) Game.AddToInventory("items.ElectricDamageCable",1) Game.AddToInventory("items.ElectricDamageEdge",1) Game.AddToInventory("items.ElectricDamageKnuckles",1) Game.AddToInventory("items.ElectricDamageRound",1) Game.AddToInventory("items.ElectroshockMechanismCommon",1) Game.AddToInventory("items.ElectroshockMechanismEpic",1) Game.AddToInventory("items.ElectroshockMechanismLegendary",1) Game.AddToInventory("items.ElectroshockMechanismUncommon",1) Game.AddToInventory("items.EndoskeletonCommon",1) Game.AddToInventory("items.EndoskeletonEpic",1) Game.AddToInventory("items.EndoskeletonLegendary",1) Game.AddToInventory("items.EndoskeletonRare",1) Game.AddToInventory("items.EndoskeletonUncommon",1) Game.AddToInventory("items.EnhancedBloodVesselsCommon",1) Game.AddToInventory("items.EnhancedBloodVesselsEpic",1) Game.AddToInventory("items.EnhancedBloodVesselsLegendary",1) Game.AddToInventory("items.EnhancedBloodVesselsRare",1) Game.AddToInventory("items.EnhancedBloodVesselsUncommon",1) Game.AddToInventory("items.EnhancedTissueCommon",1) Game.AddToInventory("items.EnhancedTissueEpic",1) Game.AddToInventory("items.EnhancedTissueLegendary",1) Game.AddToInventory("items.EnhancedTissueRare",1) Game.AddToInventory("items.EnhancedTissueUncommon",1) Game.AddToInventory("items.ExplosiveDamageRound",1) Game.AddToInventory("items.FastAccessMemoryCommon",1) Game.AddToInventory("items.FastAccessMemoryRare",1) Game.AddToInventory("items.FastAccessMemoryUncommon",1) Game.AddToInventory("items.FastRotor",1) Game.AddToInventory("items.FuyutsuiCommonMKI",1) Game.AddToInventory("items.FuyutsuiTinkererLegendaryMKIII",1) Game.AddToInventory("items.GroundingPlating",1) Game.AddToInventory("items.HealOnKillCommon",1) Game.AddToInventory("items.HealOnKillEpic",1) Game.AddToInventory("items.HealOnKillLegendary",1) Game.AddToInventory("items.HealOnKillUncommon",1) Game.AddToInventory("items.HealthMonitorCommon",1) Game.AddToInventory("items.HealthMonitorEpic",1) Game.AddToInventory("items.HealthMonitorLegendary",1) Game.AddToInventory("items.HealthMonitorRare",1) Game.AddToInventory("items.HealthMonitorUncommon",1) Game.AddToInventory("items.HeatUsingBooster",1) Game.AddToInventory("items.HighChargedBattery",1) Game.AddToInventory("items.HighChargedWiresBattery",1) Game.AddToInventory("items.ImprovedPerceptionCommon",1) Game.AddToInventory("items.ImprovedPerceptionEpic",1) Game.AddToInventory("items.ImprovedPerceptionLegendary",1) Game.AddToInventory("items.ImprovedPerceptionUncommon",1) Game.AddToInventory("items.ImprovedReactionEpic",1) Game.AddToInventory("items.ImprovedReactionRare",1) Game.AddToInventory("items.ImprovedReactionUncommon",1) Game.AddToInventory("items.IronLungsCommon",1) Game.AddToInventory("items.IronLungsEpic",1) Game.AddToInventory("items.IronLungsLegendary",1) Game.AddToInventory("items.IronLungsRare",1) Game.AddToInventory("items.IronLungsUncommon",1) Game.AddToInventory("items.KerenzikovCommon",1) Game.AddToInventory("items.KerenzikovEpic",1) Game.AddToInventory("items.KerenzikovLegendary",1) Game.AddToInventory("items.KerenzikovRare",1) Game.AddToInventory("items.KerenzikovUncommon",1) Game.AddToInventory("items.KiroshiOpticsEpic",1) Game.AddToInventory("items.KiroshiOpticsRare",1) Game.AddToInventory("items.LimbicSystemEnhancementCommon",1) Game.AddToInventory("items.LimbicSystemEnhancementLegendary",1) Game.AddToInventory("items.LimbicSystemEnhancementRare",1) Game.AddToInventory("items.LowChargedBattery",1) Game.AddToInventory("items.LowChargedWiresBattery",1) Game.AddToInventory("items.MantisBladesEpic",1) Game.AddToInventory("items.MantisBladesLegendary",1) Game.AddToInventory("items.MediumChargedBattery",1) Game.AddToInventory("items.MediumChargedWiresBattery",1) Game.AddToInventory("items.MemoryBoostCommon",1) Game.AddToInventory("items.MemoryBoostEpic",1) Game.AddToInventory("items.MemoryBoostRare",1) Game.AddToInventory("items.MemoryBoostUncommon",1) Game.AddToInventory("items.MemoryReplenishmentEpic",1) Game.AddToInventory("items.MemoryReplenishmentLegendary",1) Game.AddToInventory("items.MetalCoveredSkin",1) Game.AddToInventory("items.MetalPlating",1) Game.AddToInventory("items.MicroGeneratorCommon",1) Game.AddToInventory("items.MicroGeneratorEpic",1) Game.AddToInventory("items.MicroGeneratorLegendary",1) Game.AddToInventory("items.MicroGeneratorRare",1) Game.AddToInventory("items.MicroGeneratorUncommon",1) Game.AddToInventory("items.MicroVibrationsGeneratorEpic",1) Game.AddToInventory("items.MicroVibrationsGeneratorRare",1) Game.AddToInventory("items.MicroVibrationsGeneratorUncommon",1) Game.AddToInventory("items.MilitechParaline",1) Game.AddToInventory("items.MilitechProjectileLauncherRound1",1) Game.AddToInventory("items.NanoWiresLegendary",1) Game.AddToInventory("items.NeoFiberCommon",1) Game.AddToInventory("items.NeoFiberEpic",1) Game.AddToInventory("items.NeoFiberLegendary",1) Game.AddToInventory("items.NeoFiberRare",1) Game.AddToInventory("items.NeoFiberUncommon",1) Game.AddToInventory("items.NeoplasticPlating",1) Game.AddToInventory("items.NervousSystemDischarge",1) Game.AddToInventory("items.NetwatchNetdriverLegendaryMKV",1) Game.AddToInventory("items.OpticalCamoEpic",1) Game.AddToInventory("items.OpticalCamoLegendary",1) Game.AddToInventory("items.OpticalCamoRare",1) Game.AddToInventory("items.PhysicalDamageCable",1) Game.AddToInventory("items.PhysicalDamageEdge",1) Game.AddToInventory("items.PhysicalDamageKnuckles",1) Game.AddToInventory("items.PowerGripLegendary",1) Game.AddToInventory("items.ProjectileLauncher",1) Game.AddToInventory("items.ProjectileLauncherEpic",1) Game.AddToInventory("items.ProjectileLauncherLegendary",1) Game.AddToInventory("items.RavenEpicMKIII",1) Game.AddToInventory("items.RavenLegendaryMKIV",1) Game.AddToInventory("items.ReflexRecorderCommon",1) Game.AddToInventory("items.ReflexRecorderLegendary",1) Game.AddToInventory("items.ReflexRecorderRare",1) Game.AddToInventory("items.ReflexRecorderUncommon",1) Game.AddToInventory("items.ReinforcedMusclesEpic",1) Game.AddToInventory("items.ReinforcedMusclesRare",1) Game.AddToInventory("items.ResistancesBoosterCommon",1) Game.AddToInventory("items.ResistancesBoosterEpic",1) Game.AddToInventory("items.ResistancesBoosterLegendary",1) Game.AddToInventory("items.ResistancesBoosterUncommon",1) Game.AddToInventory("items.ReverseMetabolicEnhancer",1) Game.AddToInventory("items.ReversePowerInductor",1) Game.AddToInventory("items.RoboticCoreCommon",1) Game.AddToInventory("items.RoboticCoreEpic",1) Game.AddToInventory("items.RoboticCoreLegendary",1) Game.AddToInventory("items.RoboticCoreRare",1) Game.AddToInventory("items.RoboticCoreUncommon",1) Game.AddToInventory("items.SandevistanC1MK1",1) Game.AddToInventory("items.SandevistanC1MK2",1) Game.AddToInventory("items.SandevistanC1MK3",1) Game.AddToInventory("items.SandevistanC2MK1",1) Game.AddToInventory("items.SandevistanC2MK2",1) Game.AddToInventory("items.SandevistanC2MK3",1) Game.AddToInventory("items.SandevistanC2MK4",1) Game.AddToInventory("items.SandevistanC3MK4",1) Game.AddToInventory("items.SandevistanC3MK5",1) Game.AddToInventory("items.SandevistanC4MK5",1) Game.AddToInventory("items.SeachoRareMKII",1) Game.AddToInventory("items.SeachoUncommonMKI",1) Game.AddToInventory("items.SecondHeart",1) Game.AddToInventory("items.SlowRotor",1) Game.AddToInventory("items.SmartLinkLegendary",1) Game.AddToInventory("items.StaminaRegenBoosterCommon",1) Game.AddToInventory("items.StaminaRegenBoosterEpic",1) Game.AddToInventory("items.StaminaRegenBoosterLegendary",1) Game.AddToInventory("items.StaminaRegenBoosterRare",1) Game.AddToInventory("items.StaminaRegenBoosterUncommon",1) Game.AddToInventory("items.StephensonEpicMKIII",1) Game.AddToInventory("items.StephensonLegendaryMKIV",1) Game.AddToInventory("items.StephensonRareMKII",1) Game.AddToInventory("items.StrongArmsEpic",1) Game.AddToInventory("items.StrongArmsLegendary",1) Game.AddToInventory("items.SubdermalArmorCommon",1) Game.AddToInventory("items.SubdermalArmorEpic",1) Game.AddToInventory("items.SubdermalArmorLegendary",1) Game.AddToInventory("items.SubdermalArmorRare",1) Game.AddToInventory("items.SubdermalArmorUncommon",1) Game.AddToInventory("items.SynapticAcceleratorCommon",1) Game.AddToInventory("items.SynapticAcceleratorEpic",1) Game.AddToInventory("items.SynapticAcceleratorLegendary",1) Game.AddToInventory("items.SynapticAcceleratorRare",1) Game.AddToInventory("items.SynapticAcceleratorUncommon",1) Game.AddToInventory("items.TetratronicEpicMKIII",1) Game.AddToInventory("items.TetratronicRareMKII",1) Game.AddToInventory("items.TetratronicRipplerLegendaryMKIV",1) Game.AddToInventory("items.TetratronicUncommonMKI",1) Game.AddToInventory("items.ThermalDamageCable",1) Game.AddToInventory("items.ThermalDamageEdge",1) Game.AddToInventory("items.ThermalDamageKnuckles",1) Game.AddToInventory("items.ThermalDamageRound",1) Game.AddToInventory("items.TitaniumInfusedBonesCommon",1) Game.AddToInventory("items.TitaniumInfusedBonesRare",1) Game.AddToInventory("items.TitaniumInfusedBonesUncommon",1) Game.AddToInventory("items.TitaniumPlating",1) Game.AddToInventory("items.TranquilizerRound",1) Game.AddToInventory("items.TygerClawsMantisBladesRotor1",1) Game.AddToInventory("items.TygerClawsStrongArmsBattery1",1) Game.AddToInventory("items.TyrosineInjector",1)
WEAPON ATTACHMENTS: Game.AddToInventory("items.PowerfulFabricEnhancer01",1) Game.AddToInventory("items.PowerfulFabricEnhancer02",1) Game.AddToInventory("items.PowerfulFabricEnhancer03",1) Game.AddToInventory("items.PowerfulFabricEnhancer04",1) Game.AddToInventory("items.PowerfulFabricEnhancer05",1) Game.AddToInventory("items.PowerfulFabricEnhancer06",1) Game.AddToInventory("items.PowerfulFabricEnhancer07",1) Game.AddToInventory("items.PowerfulFabricEnhancer08",1) Game.AddToInventory("items.SimpleFabricEnhancer01",1) Game.AddToInventory("items.SimpleFabricEnhancer02",1) Game.AddToInventory("items.SimpleFabricEnhancer03",1) Game.AddToInventory("items.SimpleFabricEnhancer04",1) Game.AddToInventory("items.SimpleFabricEnhancer05",1) Game.AddToInventory("items.SimpleFabricEnhancer06",1) Game.AddToInventory("items.SimpleFabricEnhancer07",1) Game.AddToInventory("items.SimpleFabricEnhancer09",1) Game.AddToInventory("items.SimpleFabricEnhancer10",1) Game.AddToInventory("items.SimpleFabricEnhancer11",1) Game.AddToInventory("items.SimpleFabricEnhancer12",1) Game.AddToInventory("items.SimpleFabricEnhancer13",1) Game.AddToInventory("items.SimpleFabricEnhancer14",1) Game.AddToInventory("items.SimpleWeaponMod01",1) Game.AddToInventory("items.SimpleWeaponMod02",1) Game.AddToInventory("items.SimpleWeaponMod03",1) Game.AddToInventory("items.SimpleWeaponMod04",1) Game.AddToInventory("items.SimpleWeaponMod11",1) Game.AddToInventory("items.SimpleWeaponMod12",1) Game.AddToInventory("items.SimpleWeaponMod13",1) Game.AddToInventory("items.SimpleWeaponMod16",1) Game.AddToInventory("items.SimpleWeaponMod17",1) Game.AddToInventory("items.TygerMeleeWeaponMod",1) Game.AddToInventory("items.TygerRangedWeaponMod",1) Game.AddToInventory("items.ValentinosMeleeWeaponMod",1) Game.AddToInventory("items.ValentinosRangedWeaponMod",1) Game.AddToInventory("items.w_att_scope_long_01",1) Game.AddToInventory("items.w_att_scope_long_02",1) Game.AddToInventory("items.w_att_scope_long_03",1) Game.AddToInventory("items.w_att_scope_long_04",1) Game.AddToInventory("items.w_att_scope_short_01",1) Game.AddToInventory("items.w_att_scope_short_02",1) Game.AddToInventory("items.w_att_scope_short_03",1) Game.AddToInventory("items.w_att_scope_short_04",1) Game.AddToInventory("items.w_att_scope_short_05",1) Game.AddToInventory("items.w_att_scope_sniper_01",1) Game.AddToInventory("items.w_att_scope_sniper_02",1) Game.AddToInventory("items.w_silencer_01",1) Game.AddToInventory("items.w_silencer_02",1) Game.AddToInventory("items.w_silencer_03",1) Game.AddToInventory("items.w_silencer_04",1) Game.AddToInventory("items.WraithsMeleeWeaponMod",1) Game.AddToInventory("items.WraithsRangedWeaponMod",1)
CRAFTING RECIPES AND MATERIAL Game.AddToInventory("items.CommonMaterial1",1) Game.AddToInventory("items.UncommonMaterial1",1) Game.AddToInventory("items.EpicMaterial1",1) Game.AddToInventory("items.LegendaryMaterial1",1) Game.AddToInventory("items.LegendaryMaterial2",1) Game.AddToInventory("items.QuickHackCommonMaterial1",1) Game.AddToInventory("items.QuickHackEpicMaterial1",1) Game.AddToInventory("items.QuickHackLegendaryMaterial1",1) Game.AddToInventory("items.QuickHackRareMaterial1",1) Game.AddToInventory("items.QuickHackUncommonMaterial1",1) Game.AddToInventory("items.Recipe_Preset_Ajax_Moron",1) (Moron Labe) Game.AddToInventory("items.Recipe_Preset_Burya_Comrade",1) (Comrade's Hammer) Game.AddToInventory("items.Recipe_Preset_Copperhead_Genesis",1) (Psalm 11:6) Game.AddToInventory("items.Recipe_Preset_Dian_Yinglong",1) (Yinglong) Game.AddToInventory("items.Recipe_Preset_Nekomata_Breakthrough",1) (Breakthrough) Game.AddToInventory("items.Recipe_Preset_Pulsar_Buzzsaw",1) (Buzzsaw) Game.AddToInventory("items.Recipe_Preset_Tactician_Headsman",1) (The Headsman) Game.AddToInventory("items.Recipe_Preset_Zhuo_Eight_Star",1) (Ba Xing Chong)
CLOTHING CHEATS: Game.AddToInventory("items.Adidas_Shoes",1) Game.AddToInventory("items.AnimalsJewellery1",1) Game.AddToInventory("items.AnimalsJewellery2",1) Game.AddToInventory("items.AnimalsJewellery3",1) Game.AddToInventory("items.Balaclava_01_basic_01",1) Game.AddToInventory("items.Balaclava_01_basic_02",1) Game.AddToInventory("items.Balaclava_01_old_01",1) Game.AddToInventory("items.Balaclava_01_old_02",1) Game.AddToInventory("items.Balaclava_01_rich_01",1) Game.AddToInventory("items.Balaclava_01_rich_02",1) Game.AddToInventory("items.Boots_01_basic_01",1) Game.AddToInventory("items.Boots_01_old_01",1) Game.AddToInventory("items.Boots_01_rich_01",1) Game.AddToInventory("items.Boots_02_basic_01",1) Game.AddToInventory("items.Boots_02_basic_02",1) Game.AddToInventory("items.Boots_02_old_01",1) Game.AddToInventory("items.Boots_02_old_02",1) Game.AddToInventory("items.Boots_02_rich_001",1) Game.AddToInventory("items.Boots_02_rich_02",1) Game.AddToInventory("items.Boots_03_basic_01",1) Game.AddToInventory("items.Boots_03_basic_02",1) Game.AddToInventory("items.Boots_03_old_01",1) Game.AddToInventory("items.Boots_03_old_02",1) Game.AddToInventory("items.Boots_03_rich_01",1) Game.AddToInventory("items.Boots_03_rich_02",1) Game.AddToInventory("items.Boots_04_basic_01",1) Game.AddToInventory("items.Boots_04_basic_02",1) Game.AddToInventory("items.Boots_04_basic_03",1) Game.AddToInventory("items.Boots_04_old_01",1) Game.AddToInventory("items.Boots_04_old_02",1) Game.AddToInventory("items.Boots_04_old_03",1) Game.AddToInventory("items.Boots_05_basic_01",1) Game.AddToInventory("items.Boots_05_basic_02",1) Game.AddToInventory("items.Boots_05_basic_03",1) Game.AddToInventory("items.Boots_05_old_01",1) Game.AddToInventory("items.Boots_05_old_02",1) Game.AddToInventory("items.Boots_05_old_03",1) Game.AddToInventory("items.Boots_05_rich_01",1) Game.AddToInventory("items.Boots_06_basic_01",1) Game.AddToInventory("items.Boots_06_basic_02",1) Game.AddToInventory("items.Boots_06_old_01",1) Game.AddToInventory("items.Boots_06_old_02",1) Game.AddToInventory("items.Boots_06_rich_01",1) Game.AddToInventory("items.Boots_06_rich_02",1) Game.AddToInventory("items.Boots_07_basic_01",1) Game.AddToInventory("items.Boots_07_basic_02",1) Game.AddToInventory("items.Boots_07_old_01",1) Game.AddToInventory("items.Boots_07_old_02",1) Game.AddToInventory("items.Boots_07_old_03",1) Game.AddToInventory("items.Boots_07_rich_01",1) Game.AddToInventory("items.Boots_07_rich_02",1) Game.AddToInventory("items.Boots_08_basic_01",1) Game.AddToInventory("items.Boots_08_basic_02",1) Game.AddToInventory("items.Boots_08_old_01",1) Game.AddToInventory("items.Boots_08_old_02",1) Game.AddToInventory("items.Boots_08_rich_01",1) Game.AddToInventory("items.Boots_09_basic_01",1) Game.AddToInventory("items.Boots_09_basic_02",1) Game.AddToInventory("items.Boots_09_old_01",1) Game.AddToInventory("items.Boots_09_old_02",1) Game.AddToInventory("items.Boots_09_rich_01",1) Game.AddToInventory("items.Boots_09_rich_02",1) Game.AddToInventory("items.Boots_09_rich_03",1) Game.AddToInventory("items.Boots_10_basic_01",1) Game.AddToInventory("items.Boots_10_basic_02",1) Game.AddToInventory("items.Boots_10_old_01",1) Game.AddToInventory("items.Boots_10_old_02",1) Game.AddToInventory("items.Boots_10_rich_01",1) Game.AddToInventory("items.Boots_10_rich_02",1) Game.AddToInventory("items.Boots_11_basic_01",1) Game.AddToInventory("items.Boots_11_basic_02",1) Game.AddToInventory("items.Boots_11_old_01",1) Game.AddToInventory("items.Boots_11_old_02",1) Game.AddToInventory("items.Boots_11_rich_01",1) Game.AddToInventory("items.Boots_11_rich_02",1) Game.AddToInventory("items.Cap_01_basic_01",1) Game.AddToInventory("items.Cap_01_basic_02",1) Game.AddToInventory("items.Cap_01_basic_03",1) Game.AddToInventory("items.Cap_01_old_01",1) Game.AddToInventory("items.Cap_01_old_02",1) Game.AddToInventory("items.Cap_01_old_03",1) Game.AddToInventory("items.Cap_01_rich_01",1) Game.AddToInventory("items.Cap_01_rich_02",1) Game.AddToInventory("items.Cap_01_rich_03",1) Game.AddToInventory("items.Cap_02_basic_01",1) Game.AddToInventory("items.Cap_02_basic_02",1) Game.AddToInventory("items.Cap_02_basic_03",1) Game.AddToInventory("items.Cap_02_old_01",1) Game.AddToInventory("items.Cap_02_old_02",1) Game.AddToInventory("items.Cap_02_old_03",1) Game.AddToInventory("items.Cap_03_basic_01",1) Game.AddToInventory("items.Cap_03_basic_02",1) Game.AddToInventory("items.Cap_03_old_01",1) Game.AddToInventory("items.Cap_03_old_02",1) Game.AddToInventory("items.Cap_03_rich_01",1) Game.AddToInventory("items.Cap_03_rich_02",1) Game.AddToInventory("items.Cap_04_basic_01",1) Game.AddToInventory("items.Cap_04_basic_02",1) Game.AddToInventory("items.Cap_04_old_01",1) Game.AddToInventory("items.Cap_04_old_02",1) Game.AddToInventory("items.Cap_04_rich_01",1) Game.AddToInventory("items.Cap_05_basic_01",1) Game.AddToInventory("items.Cap_05_basic_02",1) Game.AddToInventory("items.Cap_05_basic_03",1) Game.AddToInventory("items.Cap_05_old_01",1) Game.AddToInventory("items.Cap_05_old_02",1) Game.AddToInventory("items.Cap_06_basic_01",1) Game.AddToInventory("items.Cap_06_basic_02",1) Game.AddToInventory("items.Cap_06_old_01",1) Game.AddToInventory("items.Cap_06_old_02",1) Game.AddToInventory("items.Cap_06_rich_01",1) Game.AddToInventory("items.Cap_06_rich_02",1) Game.AddToInventory("items.CasualShoes_01_basic_01",1) Game.AddToInventory("items.CasualShoes_01_basic_02",1) Game.AddToInventory("items.CasualShoes_01_basic_03",1) Game.AddToInventory("items.CasualShoes_01_basic_04",1) Game.AddToInventory("items.CasualShoes_01_basic_05",1) Game.AddToInventory("items.CasualShoes_01_old_01",1) Game.AddToInventory("items.CasualShoes_01_old_02",1) Game.AddToInventory("items.CasualShoes_02_basic_01",1) Game.AddToInventory("items.CasualShoes_02_basic_02",1) Game.AddToInventory("items.CasualShoes_02_old_01",1) Game.AddToInventory("items.CasualShoes_02_old_02",1) Game.AddToInventory("items.CasualShoes_04_basic_01",1) Game.AddToInventory("items.CasualShoes_04_basic_02",1) Game.AddToInventory("items.CasualShoes_04_old_01",1) Game.AddToInventory("items.CasualShoes_04_old_02",1) Game.AddToInventory("items.CasualShoes_05_basic_01",1) Game.AddToInventory("items.CasualShoes_05_basic_02",1) Game.AddToInventory("items.CasualShoes_05_basic_03",1) Game.AddToInventory("items.CasualShoes_05_old_01",1) Game.AddToInventory("items.CasualShoes_05_old_02",1) Game.AddToInventory("items.CasualShoes_05_old_03",1) Game.AddToInventory("items.CasualShoes_05_rich_01",1) Game.AddToInventory("items.CasualShoes_05_rich_02",1) Game.AddToInventory("items.CasualShoes_05_rich_03",1) Game.AddToInventory("items.CasualShoes_06_basic_01",1) Game.AddToInventory("items.CasualShoes_06_basic_02",1) Game.AddToInventory("items.CasualShoes_06_old_01",1) Game.AddToInventory("items.CasualShoes_06_old_02",1) Game.AddToInventory("items.CasualShoes_06_rich_01",1) Game.AddToInventory("items.CasualShoes_06_rich_02",1) Game.AddToInventory("items.CasualShoes_07_basic_01",1) Game.AddToInventory("items.CasualShoes_07_basic_02",1) Game.AddToInventory("items.CasualShoes_07_basic_03",1) Game.AddToInventory("items.CasualShoes_07_basic_04",1) Game.AddToInventory("items.CasualShoes_07_old_01",1) Game.AddToInventory("items.CasualShoes_07_old_02",1) Game.AddToInventory("items.CasualShoes_07_old_03",1) Game.AddToInventory("items.CasualShoes_07_rich_01",1) Game.AddToInventory("items.CasualShoes_07_rich_02",1) Game.AddToInventory("items.CasualShoes_07_rich_03",1) Game.AddToInventory("items.Coat_01_basic_01",1) Game.AddToInventory("items.Coat_01_basic_02",1) Game.AddToInventory("items.Coat_01_basic_03",1) Game.AddToInventory("items.Coat_01_old_01",1) Game.AddToInventory("items.Coat_01_old_02",1) Game.AddToInventory("items.Coat_01_old_03",1) Game.AddToInventory("items.Coat_01_rich_01",1) Game.AddToInventory("items.Coat_01_rich_02",1) Game.AddToInventory("items.Coat_01_rich_03",1) Game.AddToInventory("items.Coat_02_basic_01",1) Game.AddToInventory("items.Coat_02_basic_02",1) Game.AddToInventory("items.Coat_02_old_01",1) Game.AddToInventory("items.Coat_02_old_02",1) Game.AddToInventory("items.Coat_02_old_03",1) Game.AddToInventory("items.Coat_02_old_04",1) Game.AddToInventory("items.Coat_03_basic_01",1) Game.AddToInventory("items.Coat_03_basic_02",1) Game.AddToInventory("items.Coat_03_old_01",1) Game.AddToInventory("items.Coat_03_old_02",1) Game.AddToInventory("items.Coat_03_old_03",1) Game.AddToInventory("items.Coat_03_rich_01",1) Game.AddToInventory("items.Coat_03_rich_02",1) Game.AddToInventory("items.Coat_04_basic_01",1) Game.AddToInventory("items.Coat_04_basic_02",1) Game.AddToInventory("items.Coat_04_basic_03",1) Game.AddToInventory("items.Coat_04_old_01",1) Game.AddToInventory("items.Coat_04_old_02",1) Game.AddToInventory("items.Coat_04_rich_01",1) Game.AddToInventory("items.Coat_04_rich_02",1) Game.AddToInventory("items.Dress_01_basic_01",1) Game.AddToInventory("items.Dress_01_basic_02",1) Game.AddToInventory("items.Dress_01_basic_03",1) Game.AddToInventory("items.Dress_01_rich_01",1) Game.AddToInventory("items.Dress_01_rich_02",1) Game.AddToInventory("items.Dress_01_rich_03",1) Game.AddToInventory("items.Dress_02_basic_01",1) Game.AddToInventory("items.Dress_02_basic_02",1) Game.AddToInventory("items.Dress_02_basic_03",1) Game.AddToInventory("items.Dress_02_rich_01",1) Game.AddToInventory("items.Dress_02_rich_02",1) Game.AddToInventory("items.Dress_02_rich_03",1) Game.AddToInventory("items.FormalJacket_01_basic_01",1) Game.AddToInventory("items.FormalJacket_01_basic_02",1) Game.AddToInventory("items.FormalJacket_01_old_01",1) Game.AddToInventory("items.FormalJacket_01_old_02",1) Game.AddToInventory("items.FormalJacket_01_rich_01",1) Game.AddToInventory("items.FormalJacket_01_rich_02",1) Game.AddToInventory("items.FormalJacket_02_basic_01",1) Game.AddToInventory("items.FormalJacket_02_basic_02",1) Game.AddToInventory("items.FormalJacket_02_basic_03",1) Game.AddToInventory("items.FormalJacket_02_rich_01",1) Game.AddToInventory("items.FormalJacket_02_rich_02",1) Game.AddToInventory("items.FormalJacket_02_rich_03",1) Game.AddToInventory("items.FormalJacket_03_basic_01",1) Game.AddToInventory("items.FormalJacket_03_basic_02",1) Game.AddToInventory("items.FormalJacket_03_basic_03",1) Game.AddToInventory("items.FormalJacket_03_rich_01",1) Game.AddToInventory("items.FormalJacket_03_rich_02",1) Game.AddToInventory("items.FormalJacket_03_rich_03",1) Game.AddToInventory("items.FormalJacket_04_basic_01",1) Game.AddToInventory("items.FormalJacket_04_basic_02",1) Game.AddToInventory("items.FormalJacket_04_basic_03",1) Game.AddToInventory("items.FormalJacket_04_rich_01",1) Game.AddToInventory("items.FormalJacket_04_rich_02",1) Game.AddToInventory("items.FormalJacket_04_rich_03",1) Game.AddToInventory("items.FormalJacket_05_basic_01",1) Game.AddToInventory("items.FormalJacket_05_basic_02",1) Game.AddToInventory("items.FormalJacket_05_basic_03",1) Game.AddToInventory("items.FormalJacket_05_rich_01",1) Game.AddToInventory("items.FormalJacket_05_rich_02",1) Game.AddToInventory("items.FormalJacket_05_rich_03",1) Game.AddToInventory("items.FormalPants_01_basic_02",1) Game.AddToInventory("items.FormalPants_01_basic_03",1) Game.AddToInventory("items.FormalPants_01_old_01",1) Game.AddToInventory("items.FormalPants_01_old_02",1) Game.AddToInventory("items.FormalPants_02_basic_01",1) Game.AddToInventory("items.FormalPants_02_basic_02",1) Game.AddToInventory("items.FormalPants_02_basic_03",1) Game.AddToInventory("items.FormalPants_02_rich_01",1) Game.AddToInventory("items.FormalPants_02_rich_02",1) Game.AddToInventory("items.FormalPants_02_rich_03",1) Game.AddToInventory("items.FormalPants_03_basic_01",1) Game.AddToInventory("items.FormalPants_03_old_01",1) Game.AddToInventory("items.FormalPants_03_old_02",1) Game.AddToInventory("items.FormalPants_03_rich_01",1) Game.AddToInventory("items.FormalPants_03_rich_02",1) Game.AddToInventory("items.FormalShirt_01_basic_01",1) Game.AddToInventory("items.FormalShirt_01_basic_02",1) Game.AddToInventory("items.FormalShirt_01_basic_03",1) Game.AddToInventory("items.FormalShirt_01_old_01",1) Game.AddToInventory("items.FormalShirt_01_old_02",1) Game.AddToInventory("items.FormalShirt_01_old_03",1) Game.AddToInventory("items.FormalShirt_01_rich_01",1) Game.AddToInventory("items.FormalShirt_01_rich_02",1) Game.AddToInventory("items.FormalShirt_01_rich_03",1) Game.AddToInventory("items.FormalShirt_01_rich_04",1) Game.AddToInventory("items.FormalShirt_01_rich_05",1) Game.AddToInventory("items.FormalShirt_01_rich_06",1) Game.AddToInventory("items.FormalShirt_02_basic_01",1) Game.AddToInventory("items.FormalShirt_02_basic_02",1) Game.AddToInventory("items.FormalShirt_02_basic_03",1) Game.AddToInventory("items.FormalShirt_02_basic_04",1) Game.AddToInventory("items.FormalShirt_02_old_01",1) Game.AddToInventory("items.FormalShirt_02_old_02",1) Game.AddToInventory("items.FormalShirt_02_old_03",1) Game.AddToInventory("items.FormalShirt_02_rich_01",1) Game.AddToInventory("items.FormalShirt_02_rich_02",1) Game.AddToInventory("items.FormalShirt_02_rich_03",1) Game.AddToInventory("items.FormalShoes_01_basic_01",1) Game.AddToInventory("items.FormalShoes_01_basic_02",1) Game.AddToInventory("items.FormalShoes_01_basic_03",1) Game.AddToInventory("items.FormalShoes_01_rich_01",1) Game.AddToInventory("items.FormalShoes_01_rich_02",1) Game.AddToInventory("items.FormalShoes_02_basic_01",1) Game.AddToInventory("items.FormalShoes_02_basic_02",1) Game.AddToInventory("items.FormalShoes_02_basic_03",1) Game.AddToInventory("items.FormalShoes_02_rich_01",1) Game.AddToInventory("items.FormalShoes_02_rich_02",1) Game.AddToInventory("items.FormalShoes_02_rich_03",1) Game.AddToInventory("items.FormalShoes_03_basic_01",1) Game.AddToInventory("items.FormalShoes_03_basic_02",1) Game.AddToInventory("items.FormalShoes_03_rich_01",1) Game.AddToInventory("items.FormalShoes_03_rich_02",1) Game.AddToInventory("items.FormalSkirt_01_basic_01",1) Game.AddToInventory("items.FormalSkirt_01_basic_02",1) Game.AddToInventory("items.FormalSkirt_01_basic_03",1) Game.AddToInventory("items.FormalSkirt_01_basic_04",1) Game.AddToInventory("items.FormalSkirt_01_rich_01",1) Game.AddToInventory("items.FormalSkirt_01_rich_02",1) Game.AddToInventory("items.FormalSkirt_01_rich_03",1) Game.AddToInventory("items.FormalSkirt_02_basic_01",1) Game.AddToInventory("items.FormalSkirt_02_basic_02",1) Game.AddToInventory("items.FormalSkirt_02_basic_03",1) Game.AddToInventory("items.FormalSkirt_02_rich_01",1) Game.AddToInventory("items.FormalSkirt_02_rich_02",1) Game.AddToInventory("items.FormalSkirt_02_rich_03",1) Game.AddToInventory("items.Glasses_01_basic_01",1) Game.AddToInventory("items.Glasses_01_basic_02",1) Game.AddToInventory("items.Glasses_01_basic_03",1) Game.AddToInventory("items.Glasses_01_basic_04",1) Game.AddToInventory("items.Glasses_01_basic_05",1) Game.AddToInventory("items.Glasses_02_basic_01",1) Game.AddToInventory("items.Glasses_02_basic_02",1) Game.AddToInventory("items.Glasses_02_basic_03",1) Game.AddToInventory("items.Glasses_02_basic_04",1) Game.AddToInventory("items.Glasses_03_basic_01",1) Game.AddToInventory("items.Glasses_03_basic_02",1) Game.AddToInventory("items.Glasses_03_basic_03",1) Game.AddToInventory("items.Glasses_03_basic_04",1) Game.AddToInventory("items.Glasses_03_basic_05",1) Game.AddToInventory("items.Glasses_03_basic_06",1) Game.AddToInventory("items.Glasses_03_basic_07",1) Game.AddToInventory("items.Glasses_03_basic_08",1) Game.AddToInventory("items.Glasses_03_basic_09",1) Game.AddToInventory("items.Glasses_03_basic_10",1) Game.AddToInventory("items.Glasses_05_basic_01",1) Game.AddToInventory("items.Glasses_05_basic_02",1) Game.AddToInventory("items.Glasses_05_basic_03",1) Game.AddToInventory("items.Glasses_05_basic_04",1) Game.AddToInventory("items.Glasses_05_old_01",1) Game.AddToInventory("items.Glasses_05_old_02",1) Game.AddToInventory("items.GOG_DLC_Jacket",1) Game.AddToInventory("items.GOG_DLC_TShirt",1) Game.AddToInventory("items.GOG_Galaxy_TShirt",1) Game.AddToInventory("items.Hat_01_basic_01",1) Game.AddToInventory("items.Hat_01_basic_02",1) Game.AddToInventory("items.Hat_01_old_01",1) Game.AddToInventory("items.Hat_01_old_02",1) Game.AddToInventory("items.Hat_01_rich_01",1) Game.AddToInventory("items.Hat_01_rich_02",1) Game.AddToInventory("items.Hat_02_basic_01",1) Game.AddToInventory("items.Hat_02_basic_02",1) Game.AddToInventory("items.Hat_02_old_01",1) Game.AddToInventory("items.Hat_02_old_02",1) Game.AddToInventory("items.Hat_02_rich_01",1) Game.AddToInventory("items.Hat_02_rich_02",1) Game.AddToInventory("items.Hat_03_basic_01",1) Game.AddToInventory("items.Hat_03_basic_02",1) Game.AddToInventory("items.Hat_03_old_01",1) Game.AddToInventory("items.Hat_03_old_02",1) Game.AddToInventory("items.Hat_03_rich_01",1) Game.AddToInventory("items.Hat_04_basic_01",1) Game.AddToInventory("items.Hat_04_basic_02",1) Game.AddToInventory("items.Hat_04_old_01",1) Game.AddToInventory("items.Helmet_01_basic_01",1) Game.AddToInventory("items.Helmet_01_basic_02",1) Game.AddToInventory("items.Helmet_01_basic_03",1) Game.AddToInventory("items.Helmet_01_old_01",1) Game.AddToInventory("items.Helmet_01_rich_01",1) Game.AddToInventory("items.Helmet_01_rich_02",1) Game.AddToInventory("items.Helmet_02_basic_01",1) Game.AddToInventory("items.Helmet_02_basic_02",1) Game.AddToInventory("items.Helmet_02_basic_03",1) Game.AddToInventory("items.Helmet_02_basic_04",1) Game.AddToInventory("items.Helmet_02_old_01",1) Game.AddToInventory("items.Helmet_02_old_02",1) Game.AddToInventory("items.Helmet_02_old_03",1) Game.AddToInventory("items.Helmet_02_old_04",1) Game.AddToInventory("items.Helmet_02_rich_01",1) Game.AddToInventory("items.Helmet_02_rich_02",1) Game.AddToInventory("items.Helmet_02_rich_03",1) Game.AddToInventory("items.Helmet_02_rich_04",1) Game.AddToInventory("items.Helmet_03_basic_01",1) Game.AddToInventory("items.Helmet_03_basic_02",1) Game.AddToInventory("items.Helmet_03_old_01",1) Game.AddToInventory("items.Helmet_03_old_02",1) Game.AddToInventory("items.Helmet_03_rich_01",1) Game.AddToInventory("items.Helmet_04_basic_01",1) Game.AddToInventory("items.Helmet_04_basic_02",1) Game.AddToInventory("items.Helmet_04_old_01",1) Game.AddToInventory("items.Helmet_04_old_02",1) Game.AddToInventory("items.Helmet_04_rich_01",1) Game.AddToInventory("items.Helmet_04_rich_02",1) Game.AddToInventory("items.HighQualityJewellery1",1) Game.AddToInventory("items.HighQualityJewellery2",1) Game.AddToInventory("items.HighQualityJewellery3",1) Game.AddToInventory("items.HighQualityJewellery4",1) Game.AddToInventory("items.HighQualityJewellery5",1) Game.AddToInventory("items.Jacket_01_basic_01",1) Game.AddToInventory("items.Jacket_01_basic_02",1) Game.AddToInventory("items.Jacket_01_old_01",1) Game.AddToInventory("items.Jacket_01_old_02",1) Game.AddToInventory("items.Jacket_01_rich_01",1) Game.AddToInventory("items.Jacket_01_rich_02",1) Game.AddToInventory("items.Jacket_02_basic_01",1) Game.AddToInventory("items.Jacket_02_basic_02",1) Game.AddToInventory("items.Jacket_02_old_01",1) Game.AddToInventory("items.Jacket_02_old_02",1) Game.AddToInventory("items.Jacket_02_old_03",1) Game.AddToInventory("items.Jacket_02_rich_01",1) Game.AddToInventory("items.Jacket_02_rich_02",1) Game.AddToInventory("items.Jacket_02_rich_03",1) Game.AddToInventory("items.Jacket_03_basic_01",1) Game.AddToInventory("items.Jacket_03_basic_02",1) Game.AddToInventory("items.Jacket_03_basic_03",1) Game.AddToInventory("items.Jacket_03_basic_04",1) Game.AddToInventory("items.Jacket_03_old_01",1) Game.AddToInventory("items.Jacket_03_old_02",1) Game.AddToInventory("items.Jacket_03_old_03",1) Game.AddToInventory("items.Jacket_03_old_04",1) Game.AddToInventory("items.Jacket_03_rich_01",1) Game.AddToInventory("items.Jacket_03_rich_02",1) Game.AddToInventory("items.Jacket_03_rich_03",1) Game.AddToInventory("items.Jacket_04_basic_01",1) Game.AddToInventory("items.Jacket_04_basic_02",1) Game.AddToInventory("items.Jacket_04_basic_03",1) Game.AddToInventory("items.Jacket_04_old_01",1) Game.AddToInventory("items.Jacket_04_old_02",1) Game.AddToInventory("items.Jacket_04_old_03",1) Game.AddToInventory("items.Jacket_04_rich_01",1) Game.AddToInventory("items.Jacket_04_rich_02",1) Game.AddToInventory("items.Jacket_04_rich_03",1) Game.AddToInventory("items.Jacket_05_basic_01",1) Game.AddToInventory("items.Jacket_05_basic_02",1) Game.AddToInventory("items.Jacket_05_old_01",1) Game.AddToInventory("items.Jacket_05_old_02",1) Game.AddToInventory("items.Jacket_05_rich_01",1) Game.AddToInventory("items.Jacket_05_rich_02",1) Game.AddToInventory("items.Jacket_06_basic_01",1) Game.AddToInventory("items.Jacket_06_basic_02",1) Game.AddToInventory("items.Jacket_06_old_01",1) Game.AddToInventory("items.Jacket_06_old_02",1) Game.AddToInventory("items.Jacket_06_rich_01",1) Game.AddToInventory("items.Jacket_06_rich_02",1) Game.AddToInventory("items.Jacket_07_basic_01",1) Game.AddToInventory("items.Jacket_07_basic_02",1) Game.AddToInventory("items.Jacket_07_old_01",1) Game.AddToInventory("items.Jacket_07_old_02",1) Game.AddToInventory("items.Jacket_07_rich_01",1) Game.AddToInventory("items.Jacket_07_rich_02",1) Game.AddToInventory("items.Jacket_08_basic_01",1) Game.AddToInventory("items.Jacket_08_basic_02",1) Game.AddToInventory("items.Jacket_08_old_01",1) Game.AddToInventory("items.Jacket_08_old_02",1) Game.AddToInventory("items.Jacket_09_basic_01",1) Game.AddToInventory("items.Jacket_09_basic_02",1) Game.AddToInventory("items.Jacket_09_old_01",1) Game.AddToInventory("items.Jacket_09_old_02",1) Game.AddToInventory("items.Jacket_09_rich_01",1) Game.AddToInventory("items.Jacket_09_rich_02",1) Game.AddToInventory("items.Jacket_10_basic_01",1) Game.AddToInventory("items.Jacket_10_basic_02",1) Game.AddToInventory("items.Jacket_10_old_01",1) Game.AddToInventory("items.Jacket_10_old_02",1) Game.AddToInventory("items.Jacket_10_rich_01",1) Game.AddToInventory("items.Jacket_10_rich_02",1) Game.AddToInventory("items.Jacket_11_basic_01",1) Game.AddToInventory("items.Jacket_11_basic_02",1) Game.AddToInventory("items.Jacket_11_old_01",1) Game.AddToInventory("items.Jacket_11_old_02",1) Game.AddToInventory("items.Jacket_11_rich_01",1) Game.AddToInventory("items.Jacket_11_rich_02",1) Game.AddToInventory("items.Jacket_12_basic_01",1) Game.AddToInventory("items.Jacket_12_basic_02",1) Game.AddToInventory("items.Jacket_12_old_01",1) Game.AddToInventory("items.Jacket_12_old_02",1) Game.AddToInventory("items.Jacket_12_rich_01",1) Game.AddToInventory("items.Jacket_12_rich_02",1) Game.AddToInventory("items.Jacket_13_basic_01",1) Game.AddToInventory("items.Jacket_13_basic_02",1) Game.AddToInventory("items.Jacket_13_basic_03",1) Game.AddToInventory("items.Jacket_13_old_01",1) Game.AddToInventory("items.Jacket_13_old_02",1) Game.AddToInventory("items.Jacket_13_old_03",1) Game.AddToInventory("items.Jacket_13_rich_01",1) Game.AddToInventory("items.Jacket_13_rich_02",1) Game.AddToInventory("items.Jacket_13_rich_03",1) Game.AddToInventory("items.Jacket_14_basic_01",1) Game.AddToInventory("items.Jacket_14_basic_02",1) Game.AddToInventory("items.Jacket_14_old_01",1) Game.AddToInventory("items.Jacket_14_rich_01",1) Game.AddToInventory("items.Jacket_14_rich_02",1) Game.AddToInventory("items.Jacket_15_basic_01",1) Game.AddToInventory("items.Jacket_15_basic_02",1) Game.AddToInventory("items.Jacket_15_old_01",1) Game.AddToInventory("items.Jacket_15_rich_01",1) Game.AddToInventory("items.Jacket_16_basic_01",1) Game.AddToInventory("items.Jacket_16_basic_02",1) Game.AddToInventory("items.Jacket_16_old_01",1) Game.AddToInventory("items.Jacket_16_old_02",1) Game.AddToInventory("items.Jacket_16_rich_01",1) Game.AddToInventory("items.Jacket_17_basic_01",1) Game.AddToInventory("items.Jacket_17_basic_02",1) Game.AddToInventory("items.Jacket_17_basic_03",1) Game.AddToInventory("items.Jacket_17_basic_04",1) Game.AddToInventory("items.Jacket_17_old_01",1) Game.AddToInventory("items.Jacket_17_old_02",1) Game.AddToInventory("items.Jacket_17_old_03",1) Game.AddToInventory("items.Jacket_17_rich_01",1) Game.AddToInventory("items.Jacket_17_rich_02",1) Game.AddToInventory("items.Jacket_17_rich_03",1) Game.AddToInventory("items.Jacket_17_rich_04",1) Game.AddToInventory("items.Jacket_17_rich_05",1) Game.AddToInventory("items.Jacket_17_rich_06",1) Game.AddToInventory("items.Jumpsuit_01_basic_01",1) Game.AddToInventory("items.Jumpsuit_01_basic_02",1) Game.AddToInventory("items.Jumpsuit_01_basic_03",1) Game.AddToInventory("items.Jumpsuit_01_old_01",1) Game.AddToInventory("items.Jumpsuit_01_old_02",1) Game.AddToInventory("items.Jumpsuit_01_old_03",1) Game.AddToInventory("items.Jumpsuit_01_rich_01",1) Game.AddToInventory("items.Jumpsuit_01_rich_02",1) Game.AddToInventory("items.Jumpsuit_02_basic_01",1) Game.AddToInventory("items.Jumpsuit_02_basic_02",1) Game.AddToInventory("items.Jumpsuit_02_old_01",1) Game.AddToInventory("items.Jumpsuit_02_old_02",1) Game.AddToInventory("items.Jumpsuit_02_rich_01",1) Game.AddToInventory("items.Jumpsuit_02_rich_02",1) Game.AddToInventory("items.Jumpsuit_02_rich_03",1) Game.AddToInventory("items.Jumpsuit_03_old_01",1) Game.AddToInventory("items.Jumpsuit_03_old_02",1) Game.AddToInventory("items.Jumpsuit_03_old_03",1) Game.AddToInventory("items.LooseShirt_01_basic_01",1) Game.AddToInventory("items.LooseShirt_01_basic_02",1) Game.AddToInventory("items.LooseShirt_01_old_01",1) Game.AddToInventory("items.LooseShirt_01_old_02",1) Game.AddToInventory("items.LooseShirt_01_rich_01",1) Game.AddToInventory("items.LooseShirt_01_rich_02",1) Game.AddToInventory("items.LooseShirt_02_basic_01",1) Game.AddToInventory("items.LooseShirt_02_basic_02",1) Game.AddToInventory("items.LooseShirt_02_old_01",1) Game.AddToInventory("items.LooseShirt_02_old_02",1) Game.AddToInventory("items.LooseShirt_02_rich_01",1) Game.AddToInventory("items.LooseShirt_02_rich_02",1) Game.AddToInventory("items.LowQualityJewellery1",1) Game.AddToInventory("items.LowQualityJewellery2",1) Game.AddToInventory("items.LowQualityJewellery3",1) Game.AddToInventory("items.LowQualityJewellery4",1) Game.AddToInventory("items.LowQualityJewellery5",1) Game.AddToInventory("items.Mask_02_basic_01",1) Game.AddToInventory("items.Mask_02_basic_02",1) Game.AddToInventory("items.Mask_02_old_01",1) Game.AddToInventory("items.Mask_02_old_02",1) Game.AddToInventory("items.Mask_02_old_03",1) Game.AddToInventory("items.Mask_02_rich_01",1) Game.AddToInventory("items.Mask_02_rich_02",1) Game.AddToInventory("items.Mask_03_basic_01",1) Game.AddToInventory("items.Mask_03_basic_02",1) Game.AddToInventory("items.Mask_03_old_01",1) Game.AddToInventory("items.Mask_03_old_02",1) Game.AddToInventory("items.Mask_03_rich_01",1) Game.AddToInventory("items.Mask_03_rich_02",1) Game.AddToInventory("items.MediumQualityJewellery1",1) Game.AddToInventory("items.MediumQualityJewellery2",1) Game.AddToInventory("items.MediumQualityJewellery3",1) Game.AddToInventory("items.MediumQualityJewellery4",1) Game.AddToInventory("items.MediumQualityJewellery5",1) Game.AddToInventory("items.MQ017_Samerai_Jacket",1) Game.AddToInventory("items.mq017_SameraiJacket",1) Game.AddToInventory("items.Pants_01_basic_01",1) Game.AddToInventory("items.Pants_01_basic_02",1) Game.AddToInventory("items.Pants_01_basic_03",1) Game.AddToInventory("items.Pants_01_old_01",1) Game.AddToInventory("items.Pants_01_old_02",1) Game.AddToInventory("items.Pants_01_old_03",1) Game.AddToInventory("items.Pants_01_rich_01",1) Game.AddToInventory("items.Pants_01_rich_02",1) Game.AddToInventory("items.Pants_01_rich_03",1) Game.AddToInventory("items.Pants_02_basic_01",1) Game.AddToInventory("items.Pants_02_basic_02",1) Game.AddToInventory("items.Pants_02_basic_03",1) Game.AddToInventory("items.Pants_02_old_01",1) Game.AddToInventory("items.Pants_02_old_02",1) Game.AddToInventory("items.Pants_02_old_03",1) Game.AddToInventory("items.Pants_02_rich_01",1) Game.AddToInventory("items.Pants_02_rich_02",1) Game.AddToInventory("items.Pants_02_rich_03",1) Game.AddToInventory("items.Pants_03_basic_01",1) Game.AddToInventory("items.Pants_03_basic_02",1) Game.AddToInventory("items.Pants_03_basic_03",1) Game.AddToInventory("items.Pants_03_old_01",1) Game.AddToInventory("items.Pants_03_old_02",1) Game.AddToInventory("items.Pants_03_old_03",1) Game.AddToInventory("items.Pants_03_rich_01",1) Game.AddToInventory("items.Pants_03_rich_02",1) Game.AddToInventory("items.Pants_03_rich_03",1) Game.AddToInventory("items.Pants_04_basic_01",1) Game.AddToInventory("items.Pants_04_basic_02",1) Game.AddToInventory("items.Pants_04_basic_03",1) Game.AddToInventory("items.Pants_04_basic_04",1) Game.AddToInventory("items.Pants_04_old_01",1) Game.AddToInventory("items.Pants_04_old_02",1) Game.AddToInventory("items.Pants_04_old_03",1) Game.AddToInventory("items.Pants_04_rich_01",1) Game.AddToInventory("items.Pants_04_rich_02",1) Game.AddToInventory("items.Pants_04_rich_03",1) Game.AddToInventory("items.Pants_05_basic_01",1) Game.AddToInventory("items.Pants_05_basic_02",1) Game.AddToInventory("items.Pants_05_old_01",1) Game.AddToInventory("items.Pants_05_old_02",1) Game.AddToInventory("items.Pants_05_rich_01",1) Game.AddToInventory("items.Pants_05_rich_02",1) Game.AddToInventory("items.Pants_06_basic_01",1) Game.AddToInventory("items.Pants_06_basic_02",1) Game.AddToInventory("items.Pants_06_old_01",1) Game.AddToInventory("items.Pants_06_old_02",1) Game.AddToInventory("items.Pants_06_old_03",1) Game.AddToInventory("items.Pants_06_rich_01",1) Game.AddToInventory("items.Pants_06_rich_02",1) Game.AddToInventory("items.Pants_07_basic_01",1) Game.AddToInventory("items.Pants_07_basic_02",1) Game.AddToInventory("items.Pants_07_basic_03",1) Game.AddToInventory("items.Pants_07_old_01",1) Game.AddToInventory("items.Pants_07_old_02",1) Game.AddToInventory("items.Pants_07_old_03",1) Game.AddToInventory("items.Pants_07_rich_01",1) Game.AddToInventory("items.Pants_07_rich_02",1) Game.AddToInventory("items.Pants_07_rich_03",1) Game.AddToInventory("items.Pants_08_basic_01",1) Game.AddToInventory("items.Pants_08_basic_02",1) Game.AddToInventory("items.Pants_08_basic_03",1) Game.AddToInventory("items.Pants_08_old_01",1) Game.AddToInventory("items.Pants_08_old_02",1) Game.AddToInventory("items.Pants_08_old_03",1) Game.AddToInventory("items.Pants_08_rich_01",1) Game.AddToInventory("items.Pants_08_rich_02",1) Game.AddToInventory("items.Pants_08_rich_03",1) Game.AddToInventory("items.Pants_09_basic_01",1) Game.AddToInventory("items.Pants_09_basic_02",1) Game.AddToInventory("items.Pants_09_old_01",1) Game.AddToInventory("items.Pants_09_old_02",1) Game.AddToInventory("items.Pants_09_old_03",1) Game.AddToInventory("items.Pants_09_rich_01",1) Game.AddToInventory("items.Pants_09_rich_02",1) Game.AddToInventory("items.Pants_10_basic_01",1) Game.AddToInventory("items.Pants_10_basic_02",1) Game.AddToInventory("items.Pants_10_old_01",1) Game.AddToInventory("items.Pants_10_old_02",1) Game.AddToInventory("items.Pants_10_rich_01",1) Game.AddToInventory("items.Pants_10_rich_02",1) Game.AddToInventory("items.Pants_11_basic_01",1) Game.AddToInventory("items.Pants_11_basic_02",1) Game.AddToInventory("items.Pants_11_basic_03",1) Game.AddToInventory("items.Pants_11_old_01",1) Game.AddToInventory("items.Pants_11_old_02",1) Game.AddToInventory("items.Pants_11_old_03",1) Game.AddToInventory("items.Pants_11_rich_01",1) Game.AddToInventory("items.Pants_11_rich_02",1) Game.AddToInventory("items.Pants_11_rich_03",1) Game.AddToInventory("items.Pants_12_basic_01",1) Game.AddToInventory("items.Pants_12_basic_02",1) Game.AddToInventory("items.Pants_12_basic_03",1) Game.AddToInventory("items.Pants_12_old_01",1) Game.AddToInventory("items.Pants_12_old_02",1) Game.AddToInventory("items.Pants_12_old_03",1) Game.AddToInventory("items.Pants_12_rich_01",1) Game.AddToInventory("items.Pants_12_rich_02",1) Game.AddToInventory("items.Pants_12_rich_03",1) Game.AddToInventory("items.Pants_13_basic_01",1) Game.AddToInventory("items.Pants_13_basic_02",1) Game.AddToInventory("items.Pants_13_basic_03",1) Game.AddToInventory("items.Pants_13_old_01",1) Game.AddToInventory("items.Pants_13_old_02",1) Game.AddToInventory("items.Pants_13_old_03",1) Game.AddToInventory("items.Pants_13_rich_01",1) Game.AddToInventory("items.Pants_13_rich_02",1) Game.AddToInventory("items.Pants_14_basic_01",1) Game.AddToInventory("items.Pants_14_basic_02",1) Game.AddToInventory("items.Pants_14_old_01",1) Game.AddToInventory("items.Pants_14_old_02",1) Game.AddToInventory("items.Pants_14_rich_01",1) Game.AddToInventory("items.Pants_14_rich_02",1) Game.AddToInventory("items.Pants_15_basic_01",1) Game.AddToInventory("items.Pants_15_basic_02",1) Game.AddToInventory("items.Pants_15_old_01",1) Game.AddToInventory("items.Pants_15_rich_01",1) Game.AddToInventory("items.Q000_Corpo",1) Game.AddToInventory("items.Q000_Corpo_FormalJacket",1) Game.AddToInventory("items.Q000_Corpo_FormalPants",1) Game.AddToInventory("items.Q000_Corpo_FormalShoes",1) Game.AddToInventory("items.Q000_half_Corpo",1) Game.AddToInventory("items.Q000_half_Nomad",1) Game.AddToInventory("items.Q000_half_StreetKid",1) Game.AddToInventory("items.Q000_Nomad",1) Game.AddToInventory("items.Q000_Nomad_Boots",1) Game.AddToInventory("items.Q000_Nomad_noPatch",1) Game.AddToInventory("items.Q000_Nomad_noPatch_Vest",1) Game.AddToInventory("items.Q000_Nomad_Pants",1) Game.AddToInventory("items.Q000_Nomad_TShirt",1) Game.AddToInventory("items.Q000_Nomad_Vest",1) Game.AddToInventory("items.Q000_StreetKid",1) Game.AddToInventory("items.Q000_StreetKid_Pants",1) Game.AddToInventory("items.Q000_StreetKid_Shoes",1) Game.AddToInventory("items.Q000_StreetKid_TShirt",1) Game.AddToInventory("items.Q001_Pants",1) Game.AddToInventory("items.Q001_Shoes",1) Game.AddToInventory("items.q001_temp_jacket",1) Game.AddToInventory("items.Q001_TShirt",1) Game.AddToInventory("items.q004_slippers",1) Game.AddToInventory("items.Q005_Johnny_Glasses",1) Game.AddToInventory("items.Q005_Johnny_Pants",1) Game.AddToInventory("items.Q005_Johnny_Shirt",1) Game.AddToInventory("items.Q005_Johnny_Shoes",1) Game.AddToInventory("items.q005_militech_blazer",1) Game.AddToInventory("items.q005_militech_pants",1) Game.AddToInventory("items.q005_militech_shoes",1) Game.AddToInventory("items.Q005_Militech_Suit",1) Game.AddToInventory("items.Q005_Militech_Suit_Dirty",1) Game.AddToInventory("items.Q005_Militech_Suit_Filthy",1) Game.AddToInventory("items.Q005_Steel_Dragons_Coat",1) Game.AddToInventory("items.Q005_Yorinobu_FormalPants",1) Game.AddToInventory("items.Q005_Yorinobu_FormalShirt",1) Game.AddToInventory("items.Q101_Recovery_Bandage_Outfit",1) Game.AddToInventory("items.Q101_Tracksuit_Jacket",1) Game.AddToInventory("items.Q101_Tracksuit_Pants",1) Game.AddToInventory("items.Q114_Aldecaldo_Jacket",1) Game.AddToInventory("items.Q114_Cyberspace_Jumpsuit",1) Game.AddToInventory("items.Q115_Afterlife_Netrunner",1) Game.AddToInventory("items.q115_armor",1) Game.AddToInventory("items.Q115_Custom_Predator_Armor",1) Game.AddToInventory("items.Q115_Custom_Predator_Boots",1) Game.AddToInventory("items.q115_thrusters",1) Game.AddToInventory("items.q115_thrusters_rogue",1) Game.AddToInventory("items.q115_thrusters_weyland",1) Game.AddToInventory("items.Q201_SpaceHospitalPants",1) Game.AddToInventory("items.Q201_SpaceHospitalShirt",1) Game.AddToInventory("items.Q202_Epilogue_Boots",1) Game.AddToInventory("items.Q202_Epilogue_TShirt",1) Game.AddToInventory("items.Q203_Epilogue_Boots",1) Game.AddToInventory("items.Q203_Epilogue_Glasses",1) Game.AddToInventory("items.Q203_Epilogue_Pants",1) Game.AddToInventory("items.Q203_Epilogue_TShirt",1) Game.AddToInventory("items.Q203_folded_jacket",1) Game.AddToInventory("items.q203_pants",1) Game.AddToInventory("items.q203_samurai_jacket",1) Game.AddToInventory("items.Q203_Spacesuit_Helmet",1) Game.AddToInventory("items.Q203_Spacesuit_Outfit_NoHelmet",1) Game.AddToInventory("items.Q203_Spacesuit_Outfit_WithHelmet",1) Game.AddToInventory("items.Q204_Epilogue_Boots",1) Game.AddToInventory("items.Q204_Epilogue_Pants",1) Game.AddToInventory("items.Q204_Epilogue_TShirt",1) Game.AddToInventory("items.q204_samurai_jacket",1) Game.AddToInventory("items.SamuraiWorldTour_TShirt",1) Game.AddToInventory("items.Scarf_01_basic_01",1) Game.AddToInventory("items.Scarf_01_basic_02",1) Game.AddToInventory("items.Scarf_01_basic_03",1) Game.AddToInventory("items.Scarf_01_old_01",1) Game.AddToInventory("items.Scarf_01_old_02",1) Game.AddToInventory("items.Scarf_01_old_03",1) Game.AddToInventory("items.Scarf_01_rich_01",1) Game.AddToInventory("items.Scarf_01_rich_02",1) Game.AddToInventory("items.Scarf_01_rich_03",1) Game.AddToInventory("items.Scarf_02_basic_01",1) Game.AddToInventory("items.Scarf_02_basic_02",1) Game.AddToInventory("items.Scarf_02_old_01",1) Game.AddToInventory("items.Scarf_02_old_02",1) Game.AddToInventory("items.Scarf_02_rich_01",1) Game.AddToInventory("items.Scarf_03_basic_01",1) Game.AddToInventory("items.Scarf_03_basic_02",1) Game.AddToInventory("items.Scarf_03_basic_03",1) Game.AddToInventory("items.Scarf_03_old_01",1) Game.AddToInventory("items.Scarf_03_old_02",1) Game.AddToInventory("items.Scarf_03_old_03",1) Game.AddToInventory("items.Scarf_03_rich_01",1) Game.AddToInventory("items.Scarf_03_rich_02",1) Game.AddToInventory("items.Scarf_03_rich_03",1) Game.AddToInventory("items.Shirt_01_basic_01",1) Game.AddToInventory("items.Shirt_01_basic_02",1) Game.AddToInventory("items.Shirt_01_old_01",1) Game.AddToInventory("items.Shirt_01_old_02",1) Game.AddToInventory("items.Shirt_01_rich_01",1) Game.AddToInventory("items.Shirt_01_rich_02",1) Game.AddToInventory("items.Shirt_02_basic_01",1) Game.AddToInventory("items.Shirt_02_basic_02",1) Game.AddToInventory("items.Shirt_02_basic_03",1) Game.AddToInventory("items.Shirt_02_basic_04",1) Game.AddToInventory("items.Shirt_02_old_01",1) Game.AddToInventory("items.Shirt_02_old_02",1) Game.AddToInventory("items.Shirt_02_old_03",1) Game.AddToInventory("items.Shirt_02_rich_01",1) Game.AddToInventory("items.Shirt_02_rich_02",1) Game.AddToInventory("items.Shirt_02_rich_03",1) Game.AddToInventory("items.Shirt_03_basic_01",1) Game.AddToInventory("items.Shirt_03_basic_02",1) Game.AddToInventory("items.Shirt_03_basic_03",1) Game.AddToInventory("items.Shirt_03_old_01",1) Game.AddToInventory("items.Shirt_03_old_02",1) Game.AddToInventory("items.Shirt_03_old_03",1) Game.AddToInventory("items.Shirt_03_rich_01",1) Game.AddToInventory("items.Shirt_03_rich_02",1) Game.AddToInventory("items.Shirt_03_rich_03",1) Game.AddToInventory("items.Shorts_01_basic_01",1) Game.AddToInventory("items.Shorts_01_old_01",1) Game.AddToInventory("items.Shorts_01_old_02",1) Game.AddToInventory("items.Shorts_01_old_03",1) Game.AddToInventory("items.Shorts_01_rich_01",1) Game.AddToInventory("items.Shorts_02_basic_01",1) Game.AddToInventory("items.Shorts_02_basic_02",1) Game.AddToInventory("items.Shorts_02_old_01",1) Game.AddToInventory("items.Shorts_02_old_02",1) Game.AddToInventory("items.Shorts_02_rich_01",1) Game.AddToInventory("items.Shorts_02_rich_02",1) Game.AddToInventory("items.Shorts_03_basic_01",1) Game.AddToInventory("items.Shorts_03_basic_02",1) Game.AddToInventory("items.Shorts_03_basic_03",1) Game.AddToInventory("items.Shorts_03_old_01",1) Game.AddToInventory("items.Shorts_03_rich_01",1) Game.AddToInventory("items.Shorts_04_old_01",1) Game.AddToInventory("items.Shorts_04_old_02",1) Game.AddToInventory("items.Shorts_04_old_04",1) Game.AddToInventory("items.Shorts_05_old_01",1) Game.AddToInventory("items.Shorts_05_old_02",1) Game.AddToInventory("items.Shorts_05_old_03",1) Game.AddToInventory("items.Shorts_05_old_04",1) Game.AddToInventory("items.Shorts_05_old_05",1) Game.AddToInventory("items.SQ004_RaffenShiv_Mask",1) Game.AddToInventory("items.SQ012_Shirt_VoteForPeralez",1) Game.AddToInventory("items.SQ021_Lab_Costume",1) Game.AddToInventory("items.sq021_lab_costume_folded",1) Game.AddToInventory("items.SQ021_Wraiths_Vest",1) Game.AddToInventory("items.sq021_wraiths_vest_folded",1) Game.AddToInventory("items.SQ023_Joshua_Prisonwear",1) Game.AddToInventory("items.sq023_prisonwear_folded",1) Game.AddToInventory("items.sq023_switchblade_folded",1) Game.AddToInventory("items.SQ023_Switchblade_Pants",1) Game.AddToInventory("items.SQ023_Switchblade_Shirt",1) Game.AddToInventory("items.SQ029_Police_Suit",1) Game.AddToInventory("items.SQ029_River_Romance_Shirt",1) Game.AddToInventory("items.SQ030_Diving_Suit",1) Game.AddToInventory("items.sq030_diving_suit_female",1) Game.AddToInventory("items.sq030_diving_suit_male",1) Game.AddToInventory("items.SQ030_Diving_Suit_NoShoes",1) Game.AddToInventory("items.SQ030_MaxTac_Chest",1) Game.AddToInventory("items.SQ030_MaxTac_Helmet",1) Game.AddToInventory("items.SQ030_MaxTac_Pants",1) Game.AddToInventory("items.SQ031_Samurai_Jacket",1) Game.AddToInventory("items.sq032_dogtags",1) Game.AddToInventory("items.Tech_01_basic_01",1) Game.AddToInventory("items.Tech_01_basic_02",1) Game.AddToInventory("items.Tech_01_old_01",1) Game.AddToInventory("items.Tech_01_rich_01",1) Game.AddToInventory("items.Tech_01_rich_02",1) Game.AddToInventory("items.Tech_02_basic_01",1) Game.AddToInventory("items.Tech_02_basic_02",1) Game.AddToInventory("items.Tech_02_old_01",1) Game.AddToInventory("items.Tech_02_rich_01",1) Game.AddToInventory("items.Tech_02_rich_02",1) Game.AddToInventory("items.TightJumpsuit_01_basic_01",1) Game.AddToInventory("items.TightJumpsuit_01_basic_02",1) Game.AddToInventory("items.TightJumpsuit_01_old_01",1) Game.AddToInventory("items.TightJumpsuit_01_old_02",1) Game.AddToInventory("items.TightJumpsuit_01_rich_01",1) Game.AddToInventory("items.TightJumpsuit_01_rich_02",1) Game.AddToInventory("items.TShirt_01_basic_01",1) Game.AddToInventory("items.TShirt_01_basic_02",1) Game.AddToInventory("items.TShirt_01_basic_03",1) Game.AddToInventory("items.TShirt_01_old_01",1) Game.AddToInventory("items.TShirt_01_old_02",1) Game.AddToInventory("items.TShirt_01_old_03",1) Game.AddToInventory("items.TShirt_01_rich_01",1) Game.AddToInventory("items.TShirt_01_rich_02",1) Game.AddToInventory("items.TShirt_01_rich_03",1) Game.AddToInventory("items.TShirt_02_basic_01",1) Game.AddToInventory("items.TShirt_02_basic_02",1) Game.AddToInventory("items.TShirt_02_basic_03",1) Game.AddToInventory("items.TShirt_02_basic_04",1) Game.AddToInventory("items.TShirt_02_basic_05",1) Game.AddToInventory("items.TShirt_02_old_01",1) Game.AddToInventory("items.TShirt_02_old_02",1) Game.AddToInventory("items.TShirt_02_old_03",1) Game.AddToInventory("items.TShirt_02_old_04",1) Game.AddToInventory("items.TShirt_02_rich_01",1) Game.AddToInventory("items.TShirt_02_rich_02",1) Game.AddToInventory("items.TShirt_02_rich_03",1) Game.AddToInventory("items.TShirt_02_rich_04",1) Game.AddToInventory("items.TShirt_03_basic_01",1) Game.AddToInventory("items.TShirt_03_basic_02",1) Game.AddToInventory("items.TShirt_03_basic_03",1) Game.AddToInventory("items.TShirt_03_old_01",1) Game.AddToInventory("items.TShirt_03_old_02",1) Game.AddToInventory("items.TShirt_03_old_03",1) Game.AddToInventory("items.TShirt_03_rich_01",1) Game.AddToInventory("items.TShirt_03_rich_02",1) Game.AddToInventory("items.TShirt_03_rich_03",1) Game.AddToInventory("items.TShirt_04_old_01",1) Game.AddToInventory("items.TShirt_04_old_02",1) Game.AddToInventory("items.TShirt_04_old_03",1) Game.AddToInventory("items.TShirt_04_old_04",1) Game.AddToInventory("items.TShirt_04_old_05",1) Game.AddToInventory("items.TShirt_04_old_06",1) Game.AddToInventory("items.TShirt_05_old_01",1) Game.AddToInventory("items.TShirt_05_old_02",1) Game.AddToInventory("items.TShirt_05_old_03",1) Game.AddToInventory("items.TShirt_05_old_04",1) Game.AddToInventory("items.TShirt_05_old_05",1) Game.AddToInventory("items.TShirt_05_old_06",1) Game.AddToInventory("items.TShirt_06_basic_01",1) Game.AddToInventory("items.TShirt_06_basic_02",1) Game.AddToInventory("items.TShirt_06_old_01",1) Game.AddToInventory("items.TShirt_06_old_02",1) Game.AddToInventory("items.TShirt_06_rich_01",1) Game.AddToInventory("items.TShirt_06_rich_02",1) Game.AddToInventory("items.TShirt_07_basic_01",1) Game.AddToInventory("items.TShirt_07_basic_02",1) Game.AddToInventory("items.TShirt_07_old_01",1) Game.AddToInventory("items.TShirt_07_old_02",1) Game.AddToInventory("items.TShirt_07_rich_01",1) Game.AddToInventory("items.TShirt_07_rich_02",1) Game.AddToInventory("items.TShirt_08_basic_01",1) Game.AddToInventory("items.TShirt_08_basic_02",1) Game.AddToInventory("items.TShirt_08_old_01",1) Game.AddToInventory("items.TShirt_08_old_02",1) Game.AddToInventory("items.TShirt_08_rich_01",1) Game.AddToInventory("items.TShirt_08_rich_02",1) Game.AddToInventory("items.TShirt_09_basic_01",1) Game.AddToInventory("items.TShirt_09_basic_02",1) Game.AddToInventory("items.TShirt_09_old_01",1) Game.AddToInventory("items.TShirt_09_old_02",1) Game.AddToInventory("items.TShirt_10_basic_01",1) Game.AddToInventory("items.TShirt_10_old_01",1) Game.AddToInventory("items.TShirt_10_rich_01",1) Game.AddToInventory("items.TShirt_11_basic_01",1) Game.AddToInventory("items.TShirt_11_old_01",1) Game.AddToInventory("items.TShirt_11_rich_01",1) Game.AddToInventory("items.TygerClawsJewellery1",1) Game.AddToInventory("items.TygerClawsJewellery2",1) Game.AddToInventory("items.TygerClawsJewellery3",1) Game.AddToInventory("items.Undershirt_01_basic_01",1) Game.AddToInventory("items.Undershirt_01_basic_02",1) Game.AddToInventory("items.Undershirt_01_old_01",1) Game.AddToInventory("items.Undershirt_01_old_02",1) Game.AddToInventory("items.Undershirt_02_basic_01",1) Game.AddToInventory("items.Undershirt_02_basic_02",1) Game.AddToInventory("items.Undershirt_02_rich_01",1) Game.AddToInventory("items.Undershirt_02_rich_02",1) Game.AddToInventory("items.Undershirt_03_basic_01",1) Game.AddToInventory("items.Undershirt_03_basic_02",1) Game.AddToInventory("items.Undershirt_03_basic_03",1) Game.AddToInventory("items.Undershirt_03_basic_04",1) Game.AddToInventory("items.Undershirt_03_rich_01",1) Game.AddToInventory("items.Undershirt_03_rich_02",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.Underwear_Basic_01_Bottom",1) Game.AddToInventory("items.ValentinosJewellery1",1) Game.AddToInventory("items.ValentinosJewellery2",1) Game.AddToInventory("items.ValentinosJewellery3",1) Game.AddToInventory("items.ValentinosJewellery4",1) Game.AddToInventory("items.Vest_01_basic_01",1) Game.AddToInventory("items.Vest_01_basic_02",1) Game.AddToInventory("items.Vest_01_old_01",1) Game.AddToInventory("items.Vest_01_old_02",1) Game.AddToInventory("items.Vest_01_rich_01",1) Game.AddToInventory("items.Vest_01_rich_02",1) Game.AddToInventory("items.Vest_02_basic_01",1) Game.AddToInventory("items.Vest_02_basic_02",1) Game.AddToInventory("items.Vest_02_old_01",1) Game.AddToInventory("items.Vest_02_old_02",1) Game.AddToInventory("items.Vest_02_rich_01",1) Game.AddToInventory("items.Vest_02_rich_02",1) Game.AddToInventory("items.Vest_03_basic_01",1) Game.AddToInventory("items.Vest_03_basic_02",1) Game.AddToInventory("items.Vest_03_old_01",1) Game.AddToInventory("items.Vest_03_old_02",1) Game.AddToInventory("items.Vest_03_rich_01",1) Game.AddToInventory("items.Vest_03_rich_02",1) Game.AddToInventory("items.Vest_04_basic_01",1) Game.AddToInventory("items.Vest_04_basic_02",1) Game.AddToInventory("items.Vest_04_old_01",1) Game.AddToInventory("items.Vest_04_old_02",1) Game.AddToInventory("items.Vest_04_rich_01",1) Game.AddToInventory("items.Vest_04_rich_02",1) Game.AddToInventory("items.Vest_06_basic_01",1) Game.AddToInventory("items.Vest_06_basic_02",1) Game.AddToInventory("items.Vest_06_old_01",1) Game.AddToInventory("items.Vest_06_old_02",1) Game.AddToInventory("items.Vest_06_rich_01",1) Game.AddToInventory("items.Vest_06_rich_02",1) Game.AddToInventory("items.Vest_06_rich_03",1) Game.AddToInventory("items.Vest_06_rich_04",1) Game.AddToInventory("items.Vest_07_basic_01",1) Game.AddToInventory("items.Vest_07_basic_02",1) Game.AddToInventory("items.Vest_07_basic_03",1) Game.AddToInventory("items.Vest_07_old_01",1) Game.AddToInventory("items.Vest_07_old_02",1) Game.AddToInventory("items.Vest_07_old_03",1) Game.AddToInventory("items.Vest_07_rich_01",1) Game.AddToInventory("items.Vest_07_rich_02",1) Game.AddToInventory("items.Vest_07_rich_03",1) Game.AddToInventory("items.Vest_08_basic_01",1) Game.AddToInventory("items.Vest_08_basic_02",1) Game.AddToInventory("items.Vest_08_old_01",1) Game.AddToInventory("items.Vest_08_old_02",1) Game.AddToInventory("items.Vest_08_rich_01",1) Game.AddToInventory("items.Vest_08_rich_02",1) Game.AddToInventory("items.Vest_10_basic_01",1) Game.AddToInventory("items.Vest_10_basic_02",1) Game.AddToInventory("items.Vest_10_old_01",1) Game.AddToInventory("items.Vest_10_old_02",1) Game.AddToInventory("items.Vest_10_rich_01",1) Game.AddToInventory("items.Vest_10_rich_02",1) Game.AddToInventory("items.Vest_11_basic_01",1) Game.AddToInventory("items.Vest_11_basic_02",1) Game.AddToInventory("items.Vest_11_old_01",1) Game.AddToInventory("items.Vest_11_old_02",1) Game.AddToInventory("items.Vest_11_rich_01",1) Game.AddToInventory("items.Vest_11_rich_02",1) Game.AddToInventory("items.Vest_12_basic_01",1) Game.AddToInventory("items.Vest_12_basic_02",1) Game.AddToInventory("items.Vest_12_old_01",1) Game.AddToInventory("items.Vest_12_old_02",1) Game.AddToInventory("items.Vest_12_rich_01",1) Game.AddToInventory("items.Vest_12_rich_02",1) Game.AddToInventory("items.Vest_13_basic_01",1) Game.AddToInventory("items.Vest_13_basic_02",1) Game.AddToInventory("items.Vest_13_rich_01",1) Game.AddToInventory("items.Vest_13_rich_02",1) Game.AddToInventory("items.Vest_13_rich_03",1) Game.AddToInventory("items.Vest_13_rich_04",1) Game.AddToInventory("items.Vest_14_basic_01",1) Game.AddToInventory("items.Vest_14_basic_02",1) Game.AddToInventory("items.Vest_14_old_01",1) Game.AddToInventory("items.Vest_14_old_02",1) Game.AddToInventory("items.Vest_14_rich_01",1) Game.AddToInventory("items.Vest_14_rich_02",1) Game.AddToInventory("items.Vest_15_basic_01",1) Game.AddToInventory("items.Vest_15_basic_02",1) Game.AddToInventory("items.Vest_15_basic_03",1) Game.AddToInventory("items.Vest_15_old_01",1) Game.AddToInventory("items.Vest_15_old_02",1) Game.AddToInventory("items.Vest_15_old_03",1) Game.AddToInventory("items.Vest_16_basic_01",1) Game.AddToInventory("items.Vest_16_old_01",1) Game.AddToInventory("items.Vest_16_old_02",1) Game.AddToInventory("items.Vest_16_rich_01",1) Game.AddToInventory("items.Vest_16_rich_02",1) Game.AddToInventory("items.Vest_17_basic_01",1) Game.AddToInventory("items.Vest_17_basic_02",1) Game.AddToInventory("items.Vest_17_rich_01",1) Game.AddToInventory("items.Vest_17_rich_02",1) Game.AddToInventory("items.Vest_18_basic_01",1) Game.AddToInventory("items.Vest_18_basic_02",1) Game.AddToInventory("items.Vest_18_old_01",1) Game.AddToInventory("items.Vest_18_rich_01",1) Game.AddToInventory("items.Vest_18_rich_02",1) Game.AddToInventory("items.Vest_19_basic_01",1) Game.AddToInventory("items.Vest_19_basic_02",1) Game.AddToInventory("items.Vest_19_old_01",1) Game.AddToInventory("items.Vest_19_rich_01",1) Game.AddToInventory("items.Vest_19_rich_02",1) Game.AddToInventory("items.Vest_20_basic_01",1) Game.AddToInventory("items.Vest_20_basic_02",1) Game.AddToInventory("items.Vest_20_old_01",1) Game.AddToInventory("items.Vest_20_old_02",1) Game.AddToInventory("items.Vest_20_rich_01",1) Game.AddToInventory("items.Vest_20_rich_02",1) Game.AddToInventory("items.Visor_01_basic_01",1) Game.AddToInventory("items.Visor_01_basic_02",1) Game.AddToInventory("items.Visor_01_basic_03",1) Game.AddToInventory("items.Visor_01_basic_04",1) Game.AddToInventory("items.Visor_01_basic_05",1) Game.AddToInventory("items.Visor_02_basic_01",1) Game.AddToInventory("items.Visor_02_basic_02",1) Game.AddToInventory("items.Visor_02_basic_03",1) Game.AddToInventory("items.Visor_02_old_01",1) Game.AddToInventory("items.Visor_02_old_02",1) Game.AddToInventory("items.Visor_02_rich_01",1) Game.AddToInventory("items.Visor_02_rich_02",1) Game.AddToInventory("items.Visor_02_rich_03",1)
Drink Game.AddToInventory("items.Items.GoodQualityDrink1",1) Game.AddToInventory("items.Items.GoodQualityDrink10",1) Game.AddToInventory("items.Items.GoodQualityDrink11",1) Game.AddToInventory("items.Items.GoodQualityDrink2",1) Game.AddToInventory("items.Items.GoodQualityDrink3",1) Game.AddToInventory("items.Items.GoodQualityDrink4",1) Game.AddToInventory("items.Items.GoodQualityDrink5",1) Game.AddToInventory("items.Items.GoodQualityDrink6",1) Game.AddToInventory("items.Items.GoodQualityDrink7",1) Game.AddToInventory("items.Items.GoodQualityDrink8",1) Game.AddToInventory("items.Items.GoodQualityDrink9",1) Game.AddToInventory("items.Items.LowQualityDrink1",1) Game.AddToInventory("items.Items.LowQualityDrink10",1) Game.AddToInventory("items.Items.LowQualityDrink11",1) Game.AddToInventory("items.Items.LowQualityDrink12",1) Game.AddToInventory("items.Items.LowQualityDrink13",1) Game.AddToInventory("items.Items.LowQualityDrink2",1) Game.AddToInventory("items.Items.LowQualityDrink3",1) Game.AddToInventory("items.Items.LowQualityDrink4",1) Game.AddToInventory("items.Items.LowQualityDrink5",1) Game.AddToInventory("items.Items.LowQualityDrink6",1) Game.AddToInventory("items.Items.LowQualityDrink7",1) Game.AddToInventory("items.Items.LowQualityDrink8",1) Game.AddToInventory("items.Items.LowQualityDrink9",1) Game.AddToInventory("items.Items.MediumQualityDrink1",1) Game.AddToInventory("items.Items.MediumQualityDrink10",1) Game.AddToInventory("items.Items.MediumQualityDrink11",1) Game.AddToInventory("items.Items.MediumQualityDrink12",1) Game.AddToInventory("items.Items.MediumQualityDrink13",1) Game.AddToInventory("items.Items.MediumQualityDrink14",1) Game.AddToInventory("items.Items.MediumQualityDrink2",1) Game.AddToInventory("items.Items.MediumQualityDrink3",1) Game.AddToInventory("items.Items.MediumQualityDrink4",1) Game.AddToInventory("items.Items.MediumQualityDrink5",1) Game.AddToInventory("items.Items.MediumQualityDrink6",1) Game.AddToInventory("items.Items.MediumQualityDrink7",1) Game.AddToInventory("items.Items.MediumQualityDrink8",1) Game.AddToInventory("items.Items.MediumQualityDrink9",1) Game.AddToInventory("items.Items.NomadsDrink1",1) Game.AddToInventory("items.Items.NomadsDrink2",1)
Food Game.AddToInventory("items.Items.GoodQualityFood1",1) Game.AddToInventory("items.Items.GoodQualityFood10",1) Game.AddToInventory("items.Items.GoodQualityFood11",1) Game.AddToInventory("items.Items.GoodQualityFood12",1) Game.AddToInventory("items.Items.GoodQualityFood13",1) Game.AddToInventory("items.Items.GoodQualityFood2",1) Game.AddToInventory("items.Items.GoodQualityFood3",1) Game.AddToInventory("items.Items.GoodQualityFood4",1) Game.AddToInventory("items.Items.GoodQualityFood5",1) Game.AddToInventory("items.Items.GoodQualityFood6",1) Game.AddToInventory("items.Items.GoodQualityFood7",1) Game.AddToInventory("items.Items.GoodQualityFood8",1) Game.AddToInventory("items.Items.GoodQualityFood9",1) Game.AddToInventory("items.Items.LowQualityFood1",1) Game.AddToInventory("items.Items.LowQualityFood10",1) Game.AddToInventory("items.Items.LowQualityFood11",1) Game.AddToInventory("items.Items.LowQualityFood12",1) Game.AddToInventory("items.Items.LowQualityFood13",1) Game.AddToInventory("items.Items.LowQualityFood14",1) Game.AddToInventory("items.Items.LowQualityFood15",1) Game.AddToInventory("items.Items.LowQualityFood16",1) Game.AddToInventory("items.Items.LowQualityFood17",1) Game.AddToInventory("items.Items.LowQualityFood18",1) Game.AddToInventory("items.Items.LowQualityFood19",1) Game.AddToInventory("items.Items.LowQualityFood20",1) Game.AddToInventory("items.Items.LowQualityFood21",1) Game.AddToInventory("items.Items.LowQualityFood22",1) Game.AddToInventory("items.Items.LowQualityFood23",1) Game.AddToInventory("items.Items.LowQualityFood24",1) Game.AddToInventory("items.Items.LowQualityFood25",1) Game.AddToInventory("items.Items.LowQualityFood26",1) Game.AddToInventory("items.Items.LowQualityFood27",1) Game.AddToInventory("items.Items.LowQualityFood28",1) Game.AddToInventory("items.Items.LowQualityFood3",1) Game.AddToInventory("items.Items.LowQualityFood5",1) Game.AddToInventory("items.Items.LowQualityFood6",1) Game.AddToInventory("items.Items.LowQualityFood7",1) Game.AddToInventory("items.Items.LowQualityFood8",1) Game.AddToInventory("items.Items.LowQualityFood9",1) Game.AddToInventory("items.Items.MediumQualityFood1",1) Game.AddToInventory("items.Items.MediumQualityFood10",1) Game.AddToInventory("items.Items.MediumQualityFood11",1) Game.AddToInventory("items.Items.MediumQualityFood12",1) Game.AddToInventory("items.Items.MediumQualityFood13",1) Game.AddToInventory("items.Items.MediumQualityFood14",1) Game.AddToInventory("items.Items.MediumQualityFood15",1) Game.AddToInventory("items.Items.MediumQualityFood16",1) Game.AddToInventory("items.Items.MediumQualityFood17",1) Game.AddToInventory("items.Items.MediumQualityFood18",1) Game.AddToInventory("items.Items.MediumQualityFood19",1) Game.AddToInventory("items.Items.MediumQualityFood2",1) Game.AddToInventory("items.Items.MediumQualityFood20",1) Game.AddToInventory("items.Items.MediumQualityFood3",1) Game.AddToInventory("items.Items.MediumQualityFood4",1) Game.AddToInventory("items.Items.MediumQualityFood5",1) Game.AddToInventory("items.Items.MediumQualityFood6",1) Game.AddToInventory("items.Items.MediumQualityFood7",1) Game.AddToInventory("items.Items.MediumQualityFood8",1) Game.AddToInventory("items.Items.MediumQualityFood9",1) Game.AddToInventory("items.Items.NomadsFood1",1) Game.AddToInventory("items.Items.NomadsFood2",1)
Grenades Game.AddToInventory("items.Items.GrenadeBiohazardHoming",1) Game.AddToInventory("items.Items.GrenadeBiohazardRegular",1) Game.AddToInventory("items.Items.GrenadeCuttingRegular",1) Game.AddToInventory("items.Items.GrenadeEMPHoming",1) Game.AddToInventory("items.Items.GrenadeEMPRegular",1) Game.AddToInventory("items.Items.GrenadeEMPSticky",1) Game.AddToInventory("items.Items.GrenadeFlashHoming",1) Game.AddToInventory("items.Items.GrenadeFlashRegular",1) Game.AddToInventory("items.Items.GrenadeFragHoming",1) Game.AddToInventory("items.Items.GrenadeFragRegular",1) Game.AddToInventory("items.Items.GrenadeFragSticky",1) Game.AddToInventory("items.Items.GrenadeIncendiaryHoming",1) Game.AddToInventory("items.Items.GrenadeIncendiaryRegular",1) Game.AddToInventory("items.Items.GrenadeIncendiarySticky",1) Game.AddToInventory("items.Items.GrenadeReconRegular",1) Game.AddToInventory("items.Items.GrenadeReconSticky",1)
Junk Game.AddToInventory("items.Items.AnimalsJunkItem2",1) Game.AddToInventory("items.Items.AnimalsJunkItem3",1) Game.AddToInventory("items.Items.CasinoJunkItem1",1) Game.AddToInventory("items.Items.CasinoJunkItem2",1) Game.AddToInventory("items.Items.CasinoJunkItem3",1) Game.AddToInventory("items.Items.CasinoPoorJunkItem1",1) Game.AddToInventory("items.Items.CasinoPoorJunkItem2",1) Game.AddToInventory("items.Items.CasinoPoorJunkItem3",1) Game.AddToInventory("items.Items.CasinoRichJunkItem1",1) Game.AddToInventory("items.Items.CasinoRichJunkItem2",1) Game.AddToInventory("items.Items.CasinoRichJunkItem3",1) Game.AddToInventory("items.Items.GenericCorporationJunkItem1",1) Game.AddToInventory("items.Items.GenericCorporationJunkItem2",1) Game.AddToInventory("items.Items.GenericCorporationJunkItem3",1) Game.AddToInventory("items.Items.GenericCorporationJunkItem4",1) Game.AddToInventory("items.Items.GenericCorporationJunkItem5",1) Game.AddToInventory("items.Items.GenericGangJunkItem1",1) Game.AddToInventory("items.Items.GenericGangJunkItem2",1) Game.AddToInventory("items.Items.GenericGangJunkItem3",1) Game.AddToInventory("items.Items.GenericGangJunkItem4",1) Game.AddToInventory("items.Items.GenericGangJunkItem5",1) Game.AddToInventory("items.Items.GenericJunkItem1",1) Game.AddToInventory("items.Items.GenericJunkItem10",1) Game.AddToInventory("items.Items.GenericJunkItem11",1) Game.AddToInventory("items.Items.GenericJunkItem12",1) Game.AddToInventory("items.Items.GenericJunkItem13",1) Game.AddToInventory("items.Items.GenericJunkItem14",1) Game.AddToInventory("items.Items.GenericJunkItem15",1) Game.AddToInventory("items.Items.GenericJunkItem16",1) Game.AddToInventory("items.Items.GenericJunkItem17",1) Game.AddToInventory("items.Items.GenericJunkItem18",1) Game.AddToInventory("items.Items.GenericJunkItem19",1) Game.AddToInventory("items.Items.GenericJunkItem2",1) Game.AddToInventory("items.Items.GenericJunkItem20",1) Game.AddToInventory("items.Items.GenericJunkItem21",1) Game.AddToInventory("items.Items.GenericJunkItem22",1) Game.AddToInventory("items.Items.GenericJunkItem23",1) Game.AddToInventory("items.Items.GenericJunkItem24",1) Game.AddToInventory("items.Items.GenericJunkItem25",1) Game.AddToInventory("items.Items.GenericJunkItem26",1) Game.AddToInventory("items.Items.GenericJunkItem27",1) Game.AddToInventory("items.Items.GenericJunkItem28",1) Game.AddToInventory("items.Items.GenericJunkItem29",1) Game.AddToInventory("items.Items.GenericJunkItem3",1) Game.AddToInventory("items.Items.GenericJunkItem30",1) Game.AddToInventory("items.Items.GenericJunkItem4",1) Game.AddToInventory("items.Items.GenericJunkItem5",1) Game.AddToInventory("items.Items.GenericJunkItem6",1) Game.AddToInventory("items.Items.GenericJunkItem7",1) Game.AddToInventory("items.Items.GenericJunkItem8",1) Game.AddToInventory("items.Items.GenericJunkItem9",1) Game.AddToInventory("items.Items.GenericPoorJunkItem1",1) Game.AddToInventory("items.Items.GenericPoorJunkItem2",1) Game.AddToInventory("items.Items.GenericPoorJunkItem3",1) Game.AddToInventory("items.Items.GenericPoorJunkItem4",1) Game.AddToInventory("items.Items.GenericPoorJunkItem5",1) Game.AddToInventory("items.Items.GenericRichJunkItem1",1) Game.AddToInventory("items.Items.GenericRichJunkItem2",1) Game.AddToInventory("items.Items.GenericRichJunkItem3",1) Game.AddToInventory("items.Items.GenericRichJunkItem4",1) Game.AddToInventory("items.Items.GenericRichJunkItem5",1) Game.AddToInventory("items.Items.MaelstromJunkItem1",1) Game.AddToInventory("items.Items.MaelstromJunkItem2",1) Game.AddToInventory("items.Items.MaelstromJunkItem3",1) Game.AddToInventory("items.Items.MilitechJunkItem1",1) Game.AddToInventory("items.Items.MilitechJunkItem2",1) Game.AddToInventory("items.Items.MilitechJunkItem3",1) Game.AddToInventory("items.Items.MoxiesJunkItem1",1) Game.AddToInventory("items.Items.MoxiesJunkItem2",1) Game.AddToInventory("items.Items.MoxiesJunkItem3",1) Game.AddToInventory("items.Items.NomadsJunkItem1",1) Game.AddToInventory("items.Items.NomadsJunkItem2",1) Game.AddToInventory("items.Items.NomadsJunkItem3",1) Game.AddToInventory("items.Items.ScavengersJunkItem1",1) Game.AddToInventory("items.Items.ScavengersJunkItem2",1) Game.AddToInventory("items.Items.ScavengersJunkItem3",1) Game.AddToInventory("items.Items.SexToyJunkItem1",1) Game.AddToInventory("items.Items.SexToyJunkItem2",1) Game.AddToInventory("items.Items.SexToyJunkItem3",1) Game.AddToInventory("items.Items.SexToyJunkItem4",1) Game.AddToInventory("items.Items.SexToyJunkItem5",1) Game.AddToInventory("items.Items.SexToyJunkItem6",1) Game.AddToInventory("items.Items.SixthStreetJunkItem1",1) Game.AddToInventory("items.Items.SixthStreetJunkItem2",1) Game.AddToInventory("items.Items.SixthStreetJunkItem3",1) Game.AddToInventory("items.Items.SouvenirJunkItem1",1) Game.AddToInventory("items.Items.SouvenirJunkItem2",1) Game.AddToInventory("items.Items.SouvenirJunkItem3",1) Game.AddToInventory("items.Items.SouvenirJunkItem4",1) Game.AddToInventory("items.Items.TygerClawsJunkItem1",1) Game.AddToInventory("items.Items.TygerClawsJunkItem2",1) Game.AddToInventory("items.Items.TygerClawsJunkItem3",1) Game.AddToInventory("items.Items.ValentinosJunkItem1",1) Game.AddToInventory("items.Items.ValentinosJunkItem2",1) Game.AddToInventory("items.Items.ValentinosJunkItem3",1) Game.AddToInventory("items.Items.VoodooBoysJunkItem1",1) Game.AddToInventory("items.Items.VoodooBoysJunkItem2",1) Game.AddToInventory("items.Items.VoodooBoysJunkItem3",1) Game.AddToInventory("items.Items.WraithsJunkItem1",1) Game.AddToInventory("items.Items.WraithsJunkItem2",1) Game.AddToInventory("items.Items.WraithsJunkItem3",1)
Meds Game.AddToInventory("items.Items.FirstAidWhiffV0",1) Game.AddToInventory("items.Items.FirstAidWhiffV1",1) Game.AddToInventory("items.Items.FirstAidWhiffV2",1) Game.AddToInventory("items.Items.StaminaBooster",1)
Money Game.AddToInventory("items.Items.money",1)
Programs Game.AddToInventory("items.Items.BlindLvl2Program",1) Game.AddToInventory("items.Items.BlindLvl2Program",1) Game.AddToInventory("items.Items.BlindLvl3Program",1) Game.AddToInventory("items.Items.BlindLvl3Program",1) Game.AddToInventory("items.Items.BlindLvl4Program",1) Game.AddToInventory("items.Items.BlindLvl4Program",1) Game.AddToInventory("items.Items.BlindProgram",1) Game.AddToInventory("items.Items.BrainMeltLvl2Program",1) Game.AddToInventory("items.Items.BrainMeltLvl3Program",1) Game.AddToInventory("items.Items.BrainMeltLvl4Program",1) Game.AddToInventory("items.Items.CommsCallInLvl3Program",1) Game.AddToInventory("items.Items.CommsCallInLvl3Program",1) Game.AddToInventory("items.Items.CommsCallInProgram",1) Game.AddToInventory("items.Items.CommsCallInProgram",1) Game.AddToInventory("items.Items.CommsNoiseLvl2Program",1) Game.AddToInventory("items.Items.CommsNoiseLvl3Program",1) Game.AddToInventory("items.Items.CommsNoiseLvl4Program",1) Game.AddToInventory("items.Items.CommsNoiseProgram",1) Game.AddToInventory("items.Items.ContagionLvl2Program",1) Game.AddToInventory("items.Items.ContagionLvl3Program",1) Game.AddToInventory("items.Items.ContagionLvl4Program",1) Game.AddToInventory("items.Items.ContagionProgram",1) Game.AddToInventory("items.Items.DisableCyberwareLvl2Program",1) Game.AddToInventory("items.Items.DisableCyberwareLvl2Program",1) Game.AddToInventory("items.Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("items.Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("items.Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("items.Items.DisableCyberwareProgram",1) Game.AddToInventory("items.Items.DisableCyberwareProgram",1) Game.AddToInventory("items.Items.EMPOverloadLvl2Program",1) Game.AddToInventory("items.Items.EMPOverloadLvl3Program",1) Game.AddToInventory("items.Items.EMPOverloadLvl4Program",1) Game.AddToInventory("items.Items.EMPOverloadProgram",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl2Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl2Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl3Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl3Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl4Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionLvl4Program",1) Game.AddToInventory("items.Items.LocomotionMalfunctionProgram",1) Game.AddToInventory("items.Items.LocomotionMalfunctionProgram",1) Game.AddToInventory("items.Items.MadnessLvl4Program",1) Game.AddToInventory("items.Items.MemoryWipeLvl2Program",1) Game.AddToInventory("items.Items.OverheatLvl2Program",1) Game.AddToInventory("items.Items.OverheatLvl3Program",1) Game.AddToInventory("items.Items.OverheatLvl4Program",1) Game.AddToInventory("items.Items.OverheatProgram",1) Game.AddToInventory("items.Items.OverheatProgram",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl2Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl2Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl3Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl3Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl4Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionLvl4Program",1) Game.AddToInventory("items.Items.WeaponMalfunctionProgram",1) Game.AddToInventory("items.Items.WeaponMalfunctionProgram",1) Game.AddToInventory("items.Items.WhistleLvl2Program",1) Game.AddToInventory("items.Items.WhistleLvl3Program",1) Game.AddToInventory("items.Items.WhistleProgram",1)
Quest Game.AddToInventory("items.Items.AntiVirus",1) Game.AddToInventory("items.Items.mq001_action_figure",1) Game.AddToInventory("items.Items.mq003_painting",1) Game.AddToInventory("items.Items.mq003_shard",1) Game.AddToInventory("items.Items.mq014_air_braindance",1) Game.AddToInventory("items.Items.mq014_earth_braindance",1) Game.AddToInventory("items.Items.mq014_fire_braindance",1) Game.AddToInventory("items.Items.mq014_monks_altar",1) Game.AddToInventory("items.Items.mq014_water_braindance",1) Game.AddToInventory("items.Items.mq015_wizardbook_decrypted",1) Game.AddToInventory("items.Items.mq015_wizardbook_encrypted",1) Game.AddToInventory("items.Items.mq016_shard",1) Game.AddToInventory("items.Items.mq021_cyberware_container",1) Game.AddToInventory("items.Items.mq023_samurai_bootleg",1) Game.AddToInventory("items.Items.mq024_sandra_data_carrier",1) Game.AddToInventory("items.Items.mq024_sandra_data_carrier_cracked",1) Game.AddToInventory("items.Items.mq026_conspiracy_loot",1) Game.AddToInventory("items.Items.mq028_evidence",1) Game.AddToInventory("items.Items.mq029_james_note",1) Game.AddToInventory("items.Items.mq029_josie_last_note",1) Game.AddToInventory("items.Items.mq033_dreamcatcher",1) Game.AddToInventory("items.Items.mq034_dead_man_shard",1) Game.AddToInventory("items.Items.mq036_unmarked_bd_cartridge",1) Game.AddToInventory("items.Items.mq039_netrunner_box",1) Game.AddToInventory("items.Items.q000_rayfield_key",1) Game.AddToInventory("items.Items.q001_netrunner_software_shard",1) Game.AddToInventory("items.Items.q001_secret_room_keycard",1) Game.AddToInventory("items.Items.q001_viktor_stimulant",1) Game.AddToInventory("items.Items.q003_chip",1) Game.AddToInventory("items.Items.q003_chip_cracked",1) Game.AddToInventory("items.Items.q003_e3_Spiderbot_Splinter",1) Game.AddToInventory("items.Items.q003_maelstrom_feed_cat_shard",1) Game.AddToInventory("items.Items.q003_spiderbot",1) Game.AddToInventory("items.Items.q004_access_card",1) Game.AddToInventory("items.Items.q004_braindance_player",1) Game.AddToInventory("items.Items.q004_daruma_doll",1) Game.AddToInventory("items.Items.q004_drugs",1) Game.AddToInventory("items.Items.q004_energy_drink",1) Game.AddToInventory("items.Items.q004_splinter",1) Game.AddToInventory("items.Items.q005_iguana_egg",1) Game.AddToInventory("items.Items.q005_saburo_data_carrier",1) Game.AddToInventory("items.Items.q005_saburo_data_carrier_cracked",1) Game.AddToInventory("items.Items.q005_saburo_dogtag",1) Game.AddToInventory("items.Items.q005_suit_cover",1) Game.AddToInventory("items.Items.q101_takemura_chase_kenshin",1) Game.AddToInventory("items.Items.q103_car_battery_cable",1) Game.AddToInventory("items.Items.q103_ghost_town_bar_shard",1) Game.AddToInventory("items.Items.q103_ghost_town_leaflet_shard",1) Game.AddToInventory("items.Items.q103_ghost_town_wife_shard",1) Game.AddToInventory("items.Items.q103_nash_shard",1) Game.AddToInventory("items.Items.q104_kang_orders_shard",1) Game.AddToInventory("items.Items.q105_01_evelyns_calendar",1) Game.AddToInventory("items.Items.q105_01_guards_chat",1) Game.AddToInventory("items.Items.q105_01_security_orders",1) Game.AddToInventory("items.Items.q105_evelyns_cigarette_case",1) Game.AddToInventory("items.Items.q105_evelyns_handbag",1) Game.AddToInventory("items.Items.q105_evelyns_shoes",1) Game.AddToInventory("items.Items.q105_item_blackmarket_braindance",1) Game.AddToInventory("items.Items.q105_item_fluff_braindance_01",1) Game.AddToInventory("items.Items.q105_item_fluff_braindance_02",1) Game.AddToInventory("items.Items.q105_item_fluff_braindance_03",1) Game.AddToInventory("items.Items.q105_item_fluff_braindance_04",1) Game.AddToInventory("items.Items.q105_item_fluff_braindance_05",1) Game.AddToInventory("items.Items.q105_mox_handgun",1) Game.AddToInventory("items.Items.q115_ammo",1) Game.AddToInventory("items.Items.q115_grenades",1) Game.AddToInventory("items.Items.q201_jacket",1) Game.AddToInventory("items.Items.q201_toy_cube",1) Game.AddToInventory("items.Items.q204_book",1) Game.AddToInventory("items.Items.q204_duffel_bag",1) Game.AddToInventory("items.Items.q204_electric_guitar_anima_rebel",1) Game.AddToInventory("items.Items.q204_metamorphosis",1) Game.AddToInventory("items.Items.q204_rogue_gun",1) Game.AddToInventory("items.Items.q204_ticket",1) Game.AddToInventory("items.Items.q204_vinyl_neon_haze_radiator",1) Game.AddToInventory("items.Items.q204_vinyl_samurai_chippin_in",1) Game.AddToInventory("items.Items.q204_vinyl_tainted_overlord",1) Game.AddToInventory("items.Items.q204_vinyl_the_cartesian_duelists",1) Game.AddToInventory("items.Items.q204_vinyl_the_reds",1) Game.AddToInventory("items.Items.q204_vinyl_us_cracks_baby",1) Game.AddToInventory("items.Items.q204_yeheyuan_cigarettes",1) Game.AddToInventory("items.Items.RavenControlSplinter",1) Game.AddToInventory("items.Items.sq004_farmhouse_beer",1) Game.AddToInventory("items.Items.sq004_raffen_price_listing_shard",1) Game.AddToInventory("items.Items.sq006_maelstrom_note",1) Game.AddToInventory("items.Items.sq012_animals_orders",1) Game.AddToInventory("items.Items.sq012_animals_training_journal",1) Game.AddToInventory("items.Items.sq017_concert_ticket",1) Game.AddToInventory("items.Items.sq017_spike_trap",1) Game.AddToInventory("items.Items.sq018_jackie_handgun",1) Game.AddToInventory("items.Items.sq018_jackie_machete",1) Game.AddToInventory("items.Items.sq018_jackies_ball",1) Game.AddToInventory("items.Items.sq018_jackies_belt",1) Game.AddToInventory("items.Items.sq018_jackies_book",1) Game.AddToInventory("items.Items.sq018_jackies_bottle",1) Game.AddToInventory("items.Items.sq018_jackies_key_bike",1) Game.AddToInventory("items.Items.sq018_jackies_key_room",1) Game.AddToInventory("items.Items.sq018_jackies_key_storage",1) Game.AddToInventory("items.Items.sq021_drugs",1) Game.AddToInventory("items.Items.sq021_key_drawer",1) Game.AddToInventory("items.Items.sq023_ent_bd_hammer",1) Game.AddToInventory("items.Items.sq023_joshua_conversion_shard",1) Game.AddToInventory("items.Items.sq023_killing_jablonsky_shard",1) Game.AddToInventory("items.Items.sq025_scanner",1) Game.AddToInventory("items.Items.sq026_hiromi_katana",1) Game.AddToInventory("items.Items.sq026_judy_coffee",1) Game.AddToInventory("items.Items.sq026_judy_sandwich",1) Game.AddToInventory("items.Items.sq026_judys_bd_brainstorm",1) Game.AddToInventory("items.Items.sq026_judys_bot_notes",1) Game.AddToInventory("items.Items.sq026_judys_goodbye_v",1) Game.AddToInventory("items.Items.sq026_judys_underwater_village",1) Game.AddToInventory("items.Items.sq026_maikos_dh_report",1) Game.AddToInventory("items.Items.sq027_locomotive_specs",1) Game.AddToInventory("items.Items.sq027_onboarding",1) Game.AddToInventory("items.Items.sq027_punchcard",1) Game.AddToInventory("items.Items.sq027_punchcards",1) Game.AddToInventory("items.Items.sq029_rice",1) Game.AddToInventory("items.Items.sq030_mox_shotgun",1) Game.AddToInventory("items.Items.sq030_old_camera",1) Game.AddToInventory("items.Items.sq030_old_doll",1) Game.AddToInventory("items.Items.sq030_old_jewelry",1) Game.AddToInventory("items.Items.sq030_old_record",1) Game.AddToInventory("items.Items.sq031_ebunike_morleys",1) Game.AddToInventory("items.Items.sq031_porsche_cargo_key",1)
Recipes Game.AddToInventory("items.Items.EpicBatRecipe",1) Game.AddToInventory("items.Items.EpicCarnageRecipe",1) Game.AddToInventory("items.Items.EpicChaoRecipe",1) Game.AddToInventory("items.Items.EpicGradRecipe",1) Game.AddToInventory("items.Items.EpicKenshinRecipe",1) Game.AddToInventory("items.Items.EpicMasamuneRecipe",1) Game.AddToInventory("items.Items.EpicOvertureRecipe",1) Game.AddToInventory("items.Items.EpicPalicaRecipe",1) Game.AddToInventory("items.Items.EpicPulsarRecipe",1) Game.AddToInventory("items.Items.EpicSidewinderRecipe",1) Game.AddToInventory("items.Items.EpicSor22Recipe",1) Game.AddToInventory("items.Items.EpicTacticianRecipe",1) Game.AddToInventory("items.Items.EpicYukimuraRecipe",1) Game.AddToInventory("items.Items.LegendaryAchillesRecipe",1) Game.AddToInventory("items.Items.LegendaryAshuraRecipe",1) Game.AddToInventory("items.Items.LegendaryBatRecipe",1) Game.AddToInventory("items.Items.LegendaryDianRecipe",1) Game.AddToInventory("items.Items.LegendaryIglaRecipe",1) Game.AddToInventory("items.Items.LegendaryNekomataRecipe",1) Game.AddToInventory("items.Items.LegendaryNovaRecipe",1) Game.AddToInventory("items.Items.LegendaryQuasarRecipe",1) Game.AddToInventory("items.Items.LegendaryTacticianRecipe",1) Game.AddToInventory("items.Items.LegendaryYukimuraRecipe",1) Game.AddToInventory("items.Items.LegendaryZhuoRecipe",1) Game.AddToInventory("items.Items.RareAjaxRecipe",1) Game.AddToInventory("items.Items.RareBuryaRecipe",1) Game.AddToInventory("items.Items.RareCopperheadRecipe",1) Game.AddToInventory("items.Items.RareCrusherRecipe",1) Game.AddToInventory("items.Items.RareGradRecipe",1) Game.AddToInventory("items.Items.RareKnifeRecipe",1) Game.AddToInventory("items.Items.RareLexingtonRecipe",1) Game.AddToInventory("items.Items.RareNekomataRecipe",1) Game.AddToInventory("items.Items.RareNovaRecipe",1) Game.AddToInventory("items.Items.RareNueRecipe",1) Game.AddToInventory("items.Items.RareOmahaRecipe",1) Game.AddToInventory("items.Items.RarePulsarRecipe",1) Game.AddToInventory("items.Items.RareQuasarRecipe",1) Game.AddToInventory("items.Items.RareSaratogaRecipe",1) Game.AddToInventory("items.Items.RareSataraRecipe",1) Game.AddToInventory("items.Items.RareShingenRecipe",1) Game.AddToInventory("items.Items.RareSor22Recipe",1) Game.AddToInventory("items.Items.RareTesteraRecipe",1) Game.AddToInventory("items.Items.RareUnityRecipe",1) Game.AddToInventory("items.Items.Recipe_Baton_Alpha",1) Game.AddToInventory("items.Items.Recipe_Baton_Beta",1) Game.AddToInventory("items.Items.Recipe_BlindProgram",1) Game.AddToInventory("items.Items.Recipe_Butchers_Knife",1) Game.AddToInventory("items.Items.Recipe_Chefs_Knife",1) Game.AddToInventory("items.Items.Recipe_ChemicalDamageCable",1) Game.AddToInventory("items.Items.Recipe_ChemicalDamageEdge",1) Game.AddToInventory("items.Items.Recipe_ChemicalDamageKnuckles",1) Game.AddToInventory("items.Items.Recipe_ChemicalDamageRound",1) Game.AddToInventory("items.Items.Recipe_CommsCallInProgram",1) Game.AddToInventory("items.Items.Recipe_CommsCallOutProgram",1) Game.AddToInventory("items.Items.Recipe_CommsNoiseProgram",1) Game.AddToInventory("items.Items.Recipe_Crowbar_Common",1) Game.AddToInventory("items.Items.Recipe_DataMinerProgram",1) Game.AddToInventory("items.Items.Recipe_DisableCyberwareProgram",1) Game.AddToInventory("items.Items.Recipe_ElectricDamageCable",1) Game.AddToInventory("items.Items.Recipe_ElectricDamageEdge",1) Game.AddToInventory("items.Items.Recipe_ElectricDamageKnuckles",1) Game.AddToInventory("items.Items.Recipe_ElectricDamageRound",1) Game.AddToInventory("items.Items.Recipe_EMPOverloadProgram",1) Game.AddToInventory("items.Items.Recipe_ExplosiveDamageRound",1) Game.AddToInventory("items.Items.Recipe_FastRotor",1) Game.AddToInventory("items.Items.Recipe_GrenadeExplodeLvl3Program",1) Game.AddToInventory("items.Items.Recipe_HighChargedBattery",1) Game.AddToInventory("items.Items.Recipe_HighChargedWiresBattery",1) Game.AddToInventory("items.Items.Recipe_Kanabo_Common",1) Game.AddToInventory("items.Items.Recipe_Katana_1",1) Game.AddToInventory("items.Items.Recipe_Katana_2",1) Game.AddToInventory("items.Items.Recipe_Katana_3",1) Game.AddToInventory("items.Items.Recipe_Katana_4",1) Game.AddToInventory("items.Items.Recipe_Kukri_Common",1) Game.AddToInventory("items.Items.Recipe_LocomotionMalfunctionProgram",1) Game.AddToInventory("items.Items.Recipe_LowChargedBattery",1) Game.AddToInventory("items.Items.Recipe_LowChargedWiresBattery",1) Game.AddToInventory("items.Items.Recipe_Machete_Common",1) Game.AddToInventory("items.Items.Recipe_MadnessLvl3Program",1) Game.AddToInventory("items.Items.Recipe_MalfunctionProgram",1) Game.AddToInventory("items.Items.Recipe_MediumChargedBattery",1) Game.AddToInventory("items.Items.Recipe_MediumChargedWiresBattery",1) Game.AddToInventory("items.Items.Recipe_MetalPlating",1) Game.AddToInventory("items.Items.Recipe_NeoplasticPlating",1) Game.AddToInventory("items.Items.Recipe_OverheatProgram",1) Game.AddToInventory("items.Items.Recipe_OverloadProgram",1) Game.AddToInventory("items.Items.Recipe_OverrideAttitudeProgram",1) Game.AddToInventory("items.Items.Recipe_PhysicalDamageCable",1) Game.AddToInventory("items.Items.Recipe_PhysicalDamageEdge",1) Game.AddToInventory("items.Items.Recipe_PhysicalDamageKnuckles",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer01",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer02",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer03",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer04",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer05",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer06",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer07",1) Game.AddToInventory("items.Items.Recipe_PowerfulFabricEnhancer08",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod01",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod02",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod03",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod04",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod05",1) Game.AddToInventory("items.Items.Recipe_PowerWeaponMod06",1) Game.AddToInventory("items.Items.Recipe_Preset_Achilles_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Ajax_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Ajax_Moron",1) Game.AddToInventory("items.Items.Recipe_Preset_Base_Copperhead",1) Game.AddToInventory("items.Items.Recipe_Preset_Base_Lexington",1) Game.AddToInventory("items.Items.Recipe_Preset_Base_Masamune",1) Game.AddToInventory("items.Items.Recipe_Preset_Baseball_Bat_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Burya_Comrade",1) Game.AddToInventory("items.Items.Recipe_Preset_Burya_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Carnage_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Copperhead_Genesis",1) Game.AddToInventory("items.Items.Recipe_Preset_Crusher_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Defender_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Dian_Yinglong",1) Game.AddToInventory("items.Items.Recipe_Preset_Grad_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_HMG_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Igla_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Igla_Sovereign",1) Game.AddToInventory("items.Items.Recipe_Preset_Kenshin_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Nekomata_Breakthrough",1) Game.AddToInventory("items.Items.Recipe_Preset_Nekomata_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Nova_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Nue_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Omaha_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Overture_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Pulsar_Buzzsaw",1) Game.AddToInventory("items.Items.Recipe_Preset_Pulsar_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Quasar_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Saratoga_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Satara_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Sidewinder_Divided",1) Game.AddToInventory("items.Items.Recipe_Preset_Sor22_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Tactician_Headsman",1) Game.AddToInventory("items.Items.Recipe_Preset_Testera_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Tire_Iron_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Unity_Default",1) Game.AddToInventory("items.Items.Recipe_Preset_Zhuo_Eight_Star",1) Game.AddToInventory("items.Items.Recipe_SimpleFabricEnhancer01",1) Game.AddToInventory("items.Items.Recipe_SimpleFabricEnhancer02",1) Game.AddToInventory("items.Items.Recipe_SimpleFabricEnhancer03",1) Game.AddToInventory("items.Items.Recipe_SimpleFabricEnhancer04",1) Game.AddToInventory("items.Items.Recipe_SimpleFabricEnhancer05",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod01",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod02",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod03",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod04",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod05",1) Game.AddToInventory("items.Items.Recipe_SimpleWeaponMod06",1) Game.AddToInventory("items.Items.Recipe_SlowRotor",1) Game.AddToInventory("items.Items.Recipe_SuicideLvl3Program",1) Game.AddToInventory("items.Items.Recipe_SystemCollapseLvl3Program",1) Game.AddToInventory("items.Items.Recipe_TakeControlProgram",1) Game.AddToInventory("items.Items.Recipe_TechWeaponMod01",1) Game.AddToInventory("items.Items.Recipe_TechWeaponMod02",1) Game.AddToInventory("items.Items.Recipe_TechWeaponMod04",1) Game.AddToInventory("items.Items.Recipe_ThermalDamageCable",1) Game.AddToInventory("items.Items.Recipe_ThermalDamageEdge",1) Game.AddToInventory("items.Items.Recipe_ThermalDamageKnuckles",1) Game.AddToInventory("items.Items.Recipe_ThermalDamageRound",1) Game.AddToInventory("items.Items.Recipe_TitaniumPlating",1) Game.AddToInventory("items.Items.Recipe_ToggleStateProgram",1) Game.AddToInventory("items.Items.Recipe_Tomahawk_Common",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_long_01",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_long_02",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_long_03",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_short_01",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_short_02",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_short_03",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_short_04",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_sniper_01",1) Game.AddToInventory("items.Items.Recipe_w_att_scope_sniper_02",1) Game.AddToInventory("items.Items.Recipe_w_melee_hammer2h",1) Game.AddToInventory("items.Items.Recipe_w_silencer_01",1) Game.AddToInventory("items.Items.Recipe_WeaponMalfunctionProgram",1) Game.AddToInventory("items.Items.RecipeBonesMcCoy70V0",1) Game.AddToInventory("items.Items.RecipeBonesMcCoy70V1",1) Game.AddToInventory("items.Items.RecipeBonesMcCoy70V2",1) Game.AddToInventory("items.Items.RecipeFirstAidWhiffV0",1) Game.AddToInventory("items.Items.RecipeFirstAidWhiffV1",1) Game.AddToInventory("items.Items.RecipeFirstAidWhiffV2",1) Game.AddToInventory("items.Items.RecipeGrenadeFlashHoming",1) Game.AddToInventory("items.Items.RecipeGrenadeFlashRegular",1) Game.AddToInventory("items.Items.RecipeGrenadeFragHoming",1) Game.AddToInventory("items.Items.RecipeGrenadeFragRegular",1) Game.AddToInventory("items.Items.RecipeGrenadeFragSticky",1) Game.AddToInventory("items.Items.UncommonBatonRecipe",1) Game.AddToInventory("items.Items.UncommonCopperheadRecipe",1) Game.AddToInventory("items.Items.UncommonNueRecipe",1) Game.AddToInventory("items.Items.UncommonSataraRecipe",1)
Respec Game.AddToInventory("items.Items.PerkPointsResetter",1)
Skillbooks Game.AddToInventory("items.Items.AssaultSkillbook",1) Game.AddToInventory("items.Items.AthleticsSkillbook",1) Game.AddToInventory("items.Items.BrawlingSkillbook",1) Game.AddToInventory("items.Items.ColdBloodSkillbook",1) Game.AddToInventory("items.Items.CombatHackingSkillbook",1) Game.AddToInventory("items.Items.CraftingSkillbook",1) Game.AddToInventory("items.Items.DemolitionSkillbook",1) Game.AddToInventory("items.Items.EngineeringSkillbook",1) Game.AddToInventory("items.Items.GunslingerSkillbook",1) Game.AddToInventory("items.Items.HackingSkillbook",1) Game.AddToInventory("items.Items.KenjutsuSkillbook",1) Game.AddToInventory("items.Items.PerkPointSkillbook",1) Game.AddToInventory("items.Items.StealthSkillbook",1)
Deklepek commented 3 years ago

Super usefull thank you, But every items arrives as common, how do you get them with higher quality ?

AcesGamingUK commented 3 years ago

Super usefull thank you, But every items arrives as common, how do you get them with higher quality ?

unfortunately, I have no idea, I haven't had time to see what works and what doesn't

CCWBee commented 3 years ago

what's the whole string you'd need to include these in to get them to work? i just get

lua: error: [string " player.inventory.addItem(It..."]:1: attempt to index a nil value (global 'player')

Deklepek commented 3 years ago

CCWBee : Game.AddToInventory("gnagnagna",number)

AcesGamingUK : ok no problemo :) thank you

CCWBee commented 3 years ago

CCWBee : Game.AddToInventory("gnagnagna",number)

AcesGamingUK : ok no problemo :) thank you

With Game.AddToInventory("Items.money", 1000) i get

error: Function 'AddToInventory' parameter 0 must be ScriptGameInstance

maximegmd commented 3 years ago

Update to 1.4.1

CCWBee commented 3 years ago

Update to 1.4.1

seems to run.. while i cant seem to spawn skippy, money works perfect... thank you for the help

zwnk commented 3 years ago

I can't add anything (money, Silverhand weapon) to my inventory because console says "error: attempt to index a nil value (global 'player')

did you even read the thread? CCWBee gave an answer already

AcesGamingUK commented 3 years ago

Updated post with hopefully the correct input Game.AddToInventory("ITEMNAME",AMOUNT) i have not tested many of these

might be useful, might not, haven't had time to test yet, worked with CYBERCONSOLE(no longer worked on) EDIT All times have now been changed so you just need to copy and paste, ( again I have NOT test most of these ) the ,1 is the amount of that item you want, EG. Game.AddToInventory("items.mq007_skippy",1) will give you 1 skippy (yes i tested this one) Game.AddToInventory("items.mq007_skippy",2) will give you 2...

items Source

Standard weapons: Special weapons: CYBERWARE CHEATS WEAPON ATTACHMENTS:

AcesGamingUK commented 3 years ago

More items added... enjoy

SpedyOrange commented 3 years ago

Super usefull thank you, But every items arrives as common, how do you get them with higher quality ?

You may attach "_Legendary" at the end of the item name. Not working for everything.

The-DarkMatter commented 3 years ago

Just found out that we have to put "Items." with the item name mentioned in this guide. Tested on v1.6.1 of CyberEngine and v1.05 of Cyberpunk 2077 Eg. Game.AddToInventory("Preset_Nue_Jackie",1) for La Chingona Dorado put this Game.AddToInventory(“Items.Preset_Nue_Jackie",1)

emmecii commented 3 years ago

Sorry for my previous post, i didn't notice that reply with the solution

Anyway, seems Game.AddToInventory("Items.PerkPointsResetter",) work only one time, i restarted the game but there is no more skill point added if the player retry to use this command

AcesGamingUK commented 3 years ago

Sorry for my previous post, i didn't notice that reply with the solution

Anyway, seems Game.AddToInventory("Items.PerkPointsResetter",) work only one time, i restarted the game but there is no more skill point added if the player retry to use this command

Game.AddToInventory("Items.PerkPointsResetter",)

Game.AddToInventory("Items.PerkPointsResetter",1) you missed the amount

the ,1 is the amount of that item you want, EG. Game.AddToInventory("items.mq007_skippy",1) will give you 1 skippy (yes i tested this one) Game.AddToInventory("items.mq007_skippy",2) will give you 2...

AcesGamingUK commented 3 years ago

Just found out that we have to put "Items." with the item name mentioned in this guide. Tested on v1.6.1 of CyberEngine and v1.05 of Cyberpunk 2077 Eg. Game.AddToInventory("Preset_Nue_Jackie",1) for La Chingona Dorado put this Game.AddToInventory(“Items.Preset_Nue_Jackie",1)

i totally missed that, must have removes the "items" by accident fixed

AcesGamingUK commented 3 years ago

Super usefull thank you, But every items arrives as common, how do you get them with higher quality ?

You may attach "_Legendary" at the end of the item name. Not working for everything.

is this confirmed? if so ill add it to the OP?

emmecii commented 3 years ago

Sorry for my previous post, i didn't notice that reply with the solution Anyway, seems Game.AddToInventory("Items.PerkPointsResetter",) work only one time, i restarted the game but there is no more skill point added if the player retry to use this command

Game.AddToInventory("Items.PerkPointsResetter",)

Game.AddToInventory("Items.PerkPointsResetter",1) you missed the amount

the ,1 is the amount of that item you want, EG. Game.AddToInventory("items.mq007_skippy",1) will give you 1 skippy (yes i tested this one) Game.AddToInventory("items.mq007_skippy",2) will give you 2...

The value number wasn't missed (i omitted here just for example), i put it in the command, but work only one time

AcesGamingUK commented 3 years ago

hmmm weird. :/ maybe you can only use the respec once?

AcesGamingUK commented 3 years ago

Sorry for my previous post, i didn't notice that reply with the solution Anyway, seems Game.AddToInventory("Items.PerkPointsResetter",) work only one time, i restarted the game but there is no more skill point added if the player retry to use this command

Game.AddToInventory("Items.PerkPointsResetter",)

Game.AddToInventory("Items.PerkPointsResetter",1) you missed the amount

the ,1 is the amount of that item you want, EG. Game.AddToInventory("items.mq007_skippy",1) will give you 1 skippy (yes i tested this one) Game.AddToInventory("items.mq007_skippy",2) will give you 2...

The value number wasn't missed (i omitted here just for example), i put it in the command, but work only one time

worked for me, you have to have points invested for it to work, I reset my points, added a few random ones, and re-did it and it worked as expected

skeevy420 commented 3 years ago

Super usefull thank you, But every items arrives as common, how do you get them with higher quality ?

You may attach "_Legendary" at the end of the item name. Not working for everything.

is this confirmed? if so ill add it to the OP?

I tried that out today and adding "_Legendary" worked for the two different items tested; common before and legendary afterwards.

Also, I noticed that the console is case sensitive and that Game.AddToInventory("items.MantisBladesLegendary",1) won't work and Game.AddToInventory("Items.MantisBladesLegendary",1) does. A lot of things above have lower cased "items" and a few have "Items.items". When "items" is left lower case it seems to add crafting components instead of the item wanted.

MostHostLA commented 3 years ago

I have a ganeplay with a bunch of things that arent listed in any of the item sheets. Is there a way to pull the equipment list names so that those items (legebdary hacks particularly) can be added in? Theres also a hack thats not at all in any of the lists; the one that shuts down cybernetic implants - best non-letal quick hack in the game...

shmerl commented 2 years ago

Is it possible to read the item code for items in one's inventory?

I'm trying to improve the number of slots for Athletic Aramid-Weave Shorts I got from Sasquatch (which are legendary but I got only one slot there while 3 should be possible).

Using Game.AddToInventory("Items.Shorts_03_basic_02",1) produces the common version. I tried Game.AddToInventory("Items.Shorts_03_basic_02_Legendary",1), but it's not producing anything.

shmerl commented 2 years ago

Oh, browsing through the issues, I found a method (first command adds common shorts, the second upgrades it to Legendary). I reduced that method to only apply to Legs using {Legs = 1}.

Game.AddToInventory("Items.Shorts_03_basic_02",1)

player = Game.GetPlayer()ssc = Game.GetScriptableSystemsContainer()ts = Game.GetTransactionSystem()es = ssc:Get(CName.new('EquipmentSystem'))cs = ssc:Get(CName.new('CraftingSystem'))espd = es:GetPlayerData(player)espd['GetItemInEquipSlot2'] = espd['GetItemInEquipSlot;gamedataEquipmentAreaInt32']cs['SetItemLevel2'] = cs['SetItemLevel;gameItemData']local slots = {Legs = 1}for k,v in pairs(slots) do for i=1,v do print('Upgrading item in ' .. k .. ' slot ' .. (i - 1)) itemid = espd:GetItemInEquipSlot2(k, i - 1) if itemid.tdbid.hash ~= 0 then itemdata = ts:GetItemData(player, itemid) cs:SetItemLevel2(itemdata) Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](player, itemdata, CName.new('Legendary')) end end end

It's worth adding something like that to the project wiki.