With the addition of animation state machines, the number of different inspector tabs was getting a bit ridiculous. Rather than have a separate tab per kind of inspector, this PR adopts the approach taken by most modern editors where only an "active" inspector is shown, generally for the last thing you clicked.
With the addition of animation state machines, the number of different inspector tabs was getting a bit ridiculous. Rather than have a separate tab per kind of inspector, this PR adopts the approach taken by most modern editors where only an "active" inspector is shown, generally for the last thing you clicked.