For a good view, the number of tabs in the left window with icons could be higher, a window with only two vertical tabs seems almost useless when there are many icons and the window is tall and therefore long vertically.
I have a setting idea and it would be the following,
The tabs could be divided in this order:
(A)
Objects
Dangerous items (for Mario)
Enemies
(B)
Function enemies
(separator if possible)
(C)
(D)
so in total 4 basic cards.
(Read below to understand the letters, which represent extra cards)
Although personally I would make the list wider with a list of:
Extensible Objects (A)
Armed enemies (B)
You could think of using a [✓] point in a very visible place to choose which objects or enemies could enter in a custom list, so as to make it possible for the software to create a list immediately before proceeding with the modification of levels, just by adding two more tabs, with:
Personal items (C)
Personal enemies (D)
Nothing detracts from the fact that these additional cards can be chosen by choosing a classic view, as the software currently shows without these changes
via tip [✓] inside options.
However, I would leave the possibility of having the customizable tabs of objects and enemies ("C" and "D").
For a good view, the number of tabs in the left window with icons could be higher, a window with only two vertical tabs seems almost useless when there are many icons and the window is tall and therefore long vertically. I have a setting idea and it would be the following,
The tabs could be divided in this order:
(A)
Objects
Dangerous items (for Mario)
Enemies
(B)
Function enemies
(separator if possible)
(C)
(D)
so in total 4 basic cards. (Read below to understand the letters, which represent extra cards)
Although personally I would make the list wider with a list of:
Extensible Objects (A)
Armed enemies (B)
You could think of using a [✓] point in a very visible place to choose which objects or enemies could enter in a custom list, so as to make it possible for the software to create a list immediately before proceeding with the modification of levels, just by adding two more tabs, with:
Personal items (C)
Personal enemies (D)
Nothing detracts from the fact that these additional cards can be chosen by choosing a classic view, as the software currently shows without these changes via tip [✓] inside options. However, I would leave the possibility of having the customizable tabs of objects and enemies ("C" and "D").