Open opsodps opened 1 year ago
This information, "what can be walked on", "which rock can be destroyed" doesn't exist yet. If you could provide such a list, I could have a look to include it. Definitely which tiles can be used as levels would be good to know.
This information, "what can be walked on", "which rock can be destroyed" doesn't exist yet. If you could provide such a list, I could have a look to include it. Definitely which tiles can be used as levels would be good to know.
I don't know the information either, which is why this feature would be useful. The properties of each tile are defined somewhere in the game's programming I imagine.
Hard to explain, but Lunar Magic does this, so I'll post a screenshot:
Basically, it shows how the player will interact with each tile. This would be very useful for Scribe, especially in cases like this:
Which paths can Mario actually walk on, which direction do they lead, and which are solid and can't be walked through? Which of the three rocks can be broken with a hammer, which is just decoration? etc.
It could look something like the paths being highlighted and the levels/interactable tiles having icons on them showing what they do (hammer on the rock, or an X or something, something else for the levels, etc.)