mefalo / wowmodelviewer

Automatically exported from code.google.com/p/wowmodelviewer
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Weapons sheathing backwards #273

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Import http://us.battle.net/wow/en/character/perenolde/flaer/advanced from 
armory.
2. Sheathe weapons.
3.

What is the expected output? What do you see instead?
Green dagger should sheathe on characters back, blue sword should sheathe on 
characters left hip. Both weapons are sheathing in the wrong direction.

What version of the product are you using? On what operating system?
v0.7.0.1 r640 Windows 64 Bit

Please provide any additional information like screenshot and log.txt
below.
20:02:55: Starting:
World of Warcraft Model Viewer v0.7.0.1 r640 (Windrunner's Lament) Windows 
64-bit

20:02:55: Initializing Objects...
20:02:55: Creating Anim Control...
20:02:56: Creating Char Control...
20:02:56: Creating Light Control...
20:02:56: Creating Model Control...
20:02:56: Creating Settings Control...
20:02:56: Creating Model Bank Control...
20:02:56: Creating Model Opened...
20:02:56: Creating Model Export Options Control...
20:02:56: Creating OpenGL Canvas...
20:02:56: Initiating OpenGL...
20:02:56: Info: GLEW successfully initiated.

20:02:56: Video Renderer: GeForce GTX 560 Ti/PCI/SSE2
20:02:56: Video Vendor: NVIDIA Corporation
20:02:56: Driver Version: 4.2.0
20:02:56: Support wglPixelFormat: true
20:02:56: Support Texture Compression: true
20:02:56: Support Multi-Textures: true
20:02:56: Support Draw Range Elements: true
20:02:56: Support Vertex Buffer Objects: true
20:02:56: Support Point Sprites: true
20:02:56: Support Pixel Shaders: true
20:02:56: Support Vertex Shaders: true
20:02:56: Support GLSL: true
20:02:56: Support Anti-Aliasing: true
20:02:56: Support Pixel Buffer Objects: true
20:02:56: Support Frame Buffer Objects: true
20:02:56: Support Non-Power-of-Two: true
20:02:56: Support Rectangle Textures: true
20:02:56: Support OpenGL 2.0: true
20:02:56: Max Rectangle Texture Size Supported: 16384
20:02:56: Max Texture Size Supported: 16384

20:02:56: Creating OpenGL Canvas...
20:02:56: Initiating OpenGL...
20:02:56: Loading Session settings from: C:\Program Files (x86)\World of 
Warcraft Model Viewer\userSettings\Config.ini

20:02:56: Initializing File Menu...
20:02:56: Initializing GUI Docking.
20:02:56: Setting OpenGL render state...
20:02:56: Max Lights used: 4
20:02:56: Info: GUI Layout loaded from previous session.
20:02:56: WoW Model Viewer successfully loaded!
----

20:02:58: Initializing Archives...
20:02:58: Game Data Path: C:\Users\Public\Games\World of Warcraft\Data\
20:02:58: Use Local Files: false

20:02:58: Opening wow-update-base-14946.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-14946.MPQ (Partial)
20:02:58: Opening wow-update-base-14545.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-14545.MPQ (Partial)
20:02:58: Opening wow-update-base-14480.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-14480.MPQ (Partial)
20:02:58: Opening wow-update-base-14333.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-14333.MPQ (Partial)
20:02:58: Opening wow-update-base-14007.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-14007.MPQ (Partial)
20:02:58: Opening wow-update-base-13914.MPQ (Partial)
20:02:58: Opening enUS\wow-update-enUS-13914.MPQ (Partial)
20:02:58: Opening wow-update-13623.MPQ (Partial)
20:02:58: Opening wow-update-13596.MPQ (Partial)
20:02:58: Opening wow-update-13329.MPQ (Partial)
20:02:58: Opening wow-update-13287.MPQ (Partial)
20:02:58: Opening wow-update-13205.MPQ (Partial)
20:02:58: Opening wow-update-13164.MPQ (Partial)
20:02:58: Opening Cache\patch-base-14545.MPQ 
20:02:58: Opening Cache\enUS\patch-enUS-14545.MPQ 
20:02:58: Opening expansion3.MPQ 
20:02:58: Opening expansion2.MPQ 
20:02:59: Opening expansion1.MPQ 
20:02:59: Opening world.MPQ 
20:03:00: Opening sound.MPQ 
20:03:00: Opening art.MPQ 
20:03:01: Opening enUS\expansion3-locale-enUS.MPQ 
20:03:01: Opening enUS\expansion2-locale-enUS.MPQ 
20:03:02: Opening enUS\expansion1-locale-enUS.MPQ 
20:03:02: Opening enUS\locale-enUS.MPQ 
20:03:02: Loaded Content TOC: v4.03.00
20:03:02: Compatible Cataclysm Version Found.
20:03:02: Loaded Content Version: 14946
20:03:02: InitMPQArchives result: Successfully Initialized.
20:03:02: Initializing File Controls...
20:03:03: Loading user skins from 'C:\Program Files (x86)\World of Warcraft 
Model Viewer\userSettings\Skins.txt'
20:03:03: User skins C:\Program Files (x86)\World of Warcraft Model 
Viewer\userSettings\Skins.txt loaded
20:03:03: Initializing Databases...
20:03:03: Trying to open enUS\items.csv file (for updating locale files)
20:03:05: Finished initiating database files.
20:03:10: 
Importing character from the Armory: 
http://us.battle.net/wow/en/character/perenolde/flaer/advanced

20:03:10: Loading Battle.Net Armory. Site: us.battle.net, Realm: perenolde, 
Character: flaer
20:03:10: Final API Page: 
http://us.battle.net/api/wow/character/perenolde/flaer?fields=appearance,items
20:03:11: Loading model: Character\Worgen\Male\WorgenMale.m2, size: 4914016

20:03:11: Info: Added Body.blp to the TextureList[0] via specialTextures. Type: 
1
20:03:11: Info: Added Special_2 to the TextureList[1] via specialTextures. 
Type: 2
20:03:11: Info: Added Special_15 to the TextureList[2] via specialTextures. 
Type: 15
20:03:11: Info: Added Special_16 to the TextureList[3] via specialTextures. 
Type: 16
20:03:11: Info: Added Special_18 to the TextureList[4] via specialTextures. 
Type: 18
20:03:11: Info: Added Special_17 to the TextureList[5] via specialTextures. 
Type: 17
20:03:11: Info: Added Fur.blp to the TextureList[6] via specialTextures. Type: 8
20:03:11: Loading texture: CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP
20:03:11: Info: Added CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP to the 
TextureList[8].
20:03:11: Loading texture: CHARACTER\WORGEN\MALE\WORGANMALESKIN_R.BLP
20:03:11: Info: Added CHARACTER\WORGEN\MALE\WORGANMALESKIN_R.BLP to the 
TextureList[9].
20:03:12: Using version 10 Camera Model Definitions.
20:03:12: Using version 10 Camera Model Definitions.
20:03:12: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:12: Loading texture: Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp
20:03:12: Updating Fur.blp to 
Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp
20:03:12: DBC facial feature Error: charcontrol.cpp : line #892 : 
CharControl::RefreshModel
20:03:12: Loading texture: Character\Worgen\Hair00_00.blp
20:03:12: Loading texture: Character\Worgen\Male\WorgenMaleSkin00_01.blp
20:03:12: Loading texture: 
Character\Worgen\Male\WorgenMaleNakedPelvisSkin00_01.blp
20:03:12: Loading texture: Character\Worgen\Male\WorgenMaleFaceLower02_01.blp
20:03:12: Loading texture: Character\Worgen\Male\WorgenMaleFaceUpper02_01.blp
20:03:12: Update model: Character\Worgen\Male\WorgenMale.m2
20:03:13: Updating Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp to 
Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp
20:03:13: Loading texture: 
Item\ObjectComponents\Cape\cape_firelands_fireset_d_01blue.blp
20:03:13: Updating Special_2 to 
Item\ObjectComponents\Cape\cape_firelands_fireset_d_01blue.blp
20:03:13: Loading texture: Character\Worgen\Male\WorgenMaleSkin00_01.blp
20:03:13: Loading texture: 
Character\Worgen\Male\WorgenMaleNakedPelvisSkin00_01.blp
20:03:13: Loading texture: Character\Worgen\Male\WorgenMaleFaceLower04_01.blp
20:03:13: Loading texture: Character\Worgen\Male\WorgenMaleFaceUpper04_01.blp
20:03:13: Error: Could not load the texture 
'Character\Worgen\FacialLowerHair03_02.blp'
20:03:13: Error: Could not load the texture 
'Character\Worgen\FacialUpperHair03_02.blp'
20:03:13: Loading texture: 
Item\TextureComponents\ArmUpperTexture\Leather_A_03Black_Sleeve_AU_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\Leather_A_03Black_Chest_TU_M.blp
20:03:13: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\Leather_A_03Black_Chest_TL_M.blp
20:03:13: Loading texture: 
Item\TextureComponents\LegUpperTexture\leather_raidrogue_j_01gold_Pant_LU_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\LegLowerTexture\leather_raidrogue_j_01gold_Pant_LL_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\LegLowerTexture\leather_raidrogue_j_01gold_Boot_LL_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\FootTexture\leather_raidrogue_j_01gold_Boot_FO_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\ArmUpperTexture\leather_raidrogue_j_01gold_Sleeve_AU_U.bl
p
20:03:13: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\leather_raidrogue_j_01gold_Chest_TU_M.b
lp
20:03:13: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\leather_raidrogue_j_01gold_Chest_TL_M.b
lp
20:03:13: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\Tabard_A_05Default_Chest_TU_M.blp
20:03:13: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\Tabard_A_05Default_Chest_TL_M.blp
20:03:13: Loading texture: 
Item\TextureComponents\LegUpperTexture\leather_raidrogue_j_01gold_belt_lu_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\ArmLowerTexture\leather_raidrogue_j_01gold_Bracer_AL_U.bl
p
20:03:13: Loading texture: 
Item\TextureComponents\HandTexture\leather_raidrogue_j_01gold_Glove_HA_U.blp
20:03:13: Loading texture: 
Item\TextureComponents\ArmLowerTexture\leather_raidrogue_j_01gold_Glove_AL_U.blp
20:03:13: Loading model: 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01_WoM.m2, size: 30512

20:03:13: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:13: Loading texture: ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:13: Attach on id 11 slot 0 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading texture: 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01gold.blp
20:03:13: Replacing ID1's Special_2 with 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01gold.blp
20:03:13: Character\Worgen\Male\WorgenMale.m2 id1
20:03:13: Loading model: 
Item\ObjectComponents\Shoulder\lshoulder_leather_raidrogue_j_01.m2, size: 61792

20:03:13: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:13: Loading texture: SPELLS\CLOUDS8X8.BLP
20:03:13: Info: Added SPELLS\CLOUDS8X8.BLP to the TextureList[3].
20:03:13: Loading texture: 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP
20:03:13: Info: Added 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP to the 
TextureList[4].
20:03:13: Loading texture: CREATURE\RIDINGPHOENIX\EMBER.BLP
20:03:13: Info: Added CREATURE\RIDINGPHOENIX\EMBER.BLP to the TextureList[5].
20:03:13: Attach on id 6 slot 2 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading texture: 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:13: Replacing ID1's Special_2 with 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:13: Character\Worgen\Male\WorgenMale.m2 id1
20:03:13: Loading model: 
Item\ObjectComponents\Shoulder\rshoulder_leather_raidrogue_j_01.m2, size: 61792

20:03:13: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:13: Info: Added SPELLS\CLOUDS8X8.BLP to the TextureList[3].
20:03:13: Info: Added 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP to the 
TextureList[4].
20:03:13: Info: Added CREATURE\RIDINGPHOENIX\EMBER.BLP to the TextureList[5].
20:03:13: Attach on id 5 slot 2 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Replacing ID2's Special_2 with 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:13: Loading model: 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06.m2, size: 28912

20:03:13: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:13: Loading texture: ITEM\OBJECTCOMPONENTS\WEAPON\ARMORREFLECT3.BLP
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\ARMORREFLECT3.BLP to the 
TextureList[2].
20:03:13: Attach on id 1 slot 10 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading texture: 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06orange.blp
20:03:13: Replacing ID1's Special_2 with 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06orange.blp
20:03:13: Character\Worgen\Male\WorgenMale.m2 id1
20:03:13: Loading model: 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.m2, size: 13648

20:03:13: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\ARMORREFLECT3.BLP to the 
TextureList[2].
20:03:13: Attach on id 2 slot 11 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading texture: 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.blp
20:03:13: Replacing ID1's Special_2 with 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.blp
20:03:13: Character\Worgen\Male\WorgenMale.m2 id1
20:03:13: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:13: Loading texture: ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP
20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:13: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:13: Attach on id 1 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:13: Attach on id 2 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:13: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:13: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:13: Attach on id 3 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading model: 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01_WoM.m2, size: 30512

20:03:17: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:17: Attach on id 11 slot 0 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading texture: 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01gold.blp
20:03:17: Replacing ID1's Special_2 with 
Item\ObjectComponents\Head\helm_leather_raidrogue_j_01gold.blp
20:03:17: Character\Worgen\Male\WorgenMale.m2 id1
20:03:17: Loading model: 
Item\ObjectComponents\Shoulder\lshoulder_leather_raidrogue_j_01.m2, size: 61792

20:03:17: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:17: Loading texture: SPELLS\CLOUDS8X8.BLP
20:03:17: Info: Added SPELLS\CLOUDS8X8.BLP to the TextureList[3].
20:03:17: Loading texture: 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP
20:03:17: Info: Added 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP to the 
TextureList[4].
20:03:17: Loading texture: CREATURE\RIDINGPHOENIX\EMBER.BLP
20:03:17: Info: Added CREATURE\RIDINGPHOENIX\EMBER.BLP to the TextureList[5].
20:03:17: Attach on id 6 slot 2 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading texture: 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:17: Replacing ID1's Special_2 with 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:17: Character\Worgen\Male\WorgenMale.m2 id1
20:03:17: Loading model: 
Item\ObjectComponents\Shoulder\rshoulder_leather_raidrogue_j_01.m2, size: 61792

20:03:17: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\HEAD\SMOOTHREFLECT.BLP to the 
TextureList[2].
20:03:17: Info: Added SPELLS\CLOUDS8X8.BLP to the TextureList[3].
20:03:17: Info: Added 
ITEM\OBJECTCOMPONENTS\SHOULDER\PLATE_RAIDPALADIN_J_01SMOKE.BLP to the 
TextureList[4].
20:03:17: Info: Added CREATURE\RIDINGPHOENIX\EMBER.BLP to the TextureList[5].
20:03:17: Attach on id 5 slot 2 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Replacing ID2's Special_2 with 
Item\ObjectComponents\Shoulder\leather_raidrogue_j_01gold.blp
20:03:17: Loading model: 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06.m2, size: 28912

20:03:17: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\ARMORREFLECT3.BLP to the 
TextureList[2].
20:03:17: Attach on id 32 slot 10 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading texture: 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06orange.blp
20:03:17: Replacing ID1's Special_2 with 
Item\ObjectComponents\Weapon\sword_1h_cataclysm_c_06orange.blp
20:03:17: Character\Worgen\Male\WorgenMale.m2 id1
20:03:17: Loading model: 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.m2, size: 13648

20:03:17: Info: Added Special_2 to the TextureList[0] via specialTextures. 
Type: 2
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\ARMORREFLECT3.BLP to the 
TextureList[2].
20:03:17: Attach on id 26 slot 11 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading texture: 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.blp
20:03:17: Replacing ID1's Special_2 with 
Item\ObjectComponents\Weapon\Sword_1H_ZulGurub_D_02.blp
20:03:17: Character\Worgen\Male\WorgenMale.m2 id1
20:03:17: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:17: Loading texture: ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP
20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:17: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:17: Attach on id 1 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:17: Attach on id 2 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Loading model: Spells\Enchantments\PurpleFlame_Low.m2, size: 2048

20:03:17: Info: Added ITEM\OBJECTCOMPONENTS\WEAPON\FLARE.BLP to the 
TextureList[1].
20:03:17: Attach on id 3 slot -1 scale 1.000000 rot 0.000000 pos 
(0.000000,0.000000,0.000000)
20:03:17: Updating Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp to 
Character\Worgen\Male\WorgenMaleSkin00_01_Extra.blp
20:03:17: Updating 
Item\ObjectComponents\Cape\cape_firelands_fireset_d_01blue.blp to 
Item\ObjectComponents\Cape\cape_firelands_fireset_d_01blue.blp
20:03:17: Loading texture: Character\Worgen\Male\WorgenMaleSkin00_01.blp
20:03:17: Loading texture: 
Character\Worgen\Male\WorgenMaleNakedPelvisSkin00_01.blp
20:03:17: Loading texture: Character\Worgen\Male\WorgenMaleFaceLower04_01.blp
20:03:17: Loading texture: Character\Worgen\Male\WorgenMaleFaceUpper04_01.blp
20:03:17: Error: Could not load the texture 
'Character\Worgen\FacialLowerHair03_02.blp'
20:03:17: Error: Could not load the texture 
'Character\Worgen\FacialUpperHair03_02.blp'
20:03:17: Loading texture: 
Item\TextureComponents\ArmUpperTexture\Leather_A_03Black_Sleeve_AU_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\Leather_A_03Black_Chest_TU_M.blp
20:03:17: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\Leather_A_03Black_Chest_TL_M.blp
20:03:17: Loading texture: 
Item\TextureComponents\LegUpperTexture\leather_raidrogue_j_01gold_Pant_LU_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\LegLowerTexture\leather_raidrogue_j_01gold_Pant_LL_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\LegLowerTexture\leather_raidrogue_j_01gold_Boot_LL_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\FootTexture\leather_raidrogue_j_01gold_Boot_FO_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\ArmUpperTexture\leather_raidrogue_j_01gold_Sleeve_AU_U.bl
p
20:03:17: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\leather_raidrogue_j_01gold_Chest_TU_M.b
lp
20:03:17: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\leather_raidrogue_j_01gold_Chest_TL_M.b
lp
20:03:17: Loading texture: 
Item\TextureComponents\TorsoUpperTexture\Tabard_A_05Default_Chest_TU_M.blp
20:03:17: Loading texture: 
Item\TextureComponents\TorsoLowerTexture\Tabard_A_05Default_Chest_TL_M.blp
20:03:17: Loading texture: 
Item\TextureComponents\LegUpperTexture\leather_raidrogue_j_01gold_belt_lu_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\ArmLowerTexture\leather_raidrogue_j_01gold_Bracer_AL_U.bl
p
20:03:17: Loading texture: 
Item\TextureComponents\HandTexture\leather_raidrogue_j_01gold_Glove_HA_U.blp
20:03:17: Loading texture: 
Item\TextureComponents\ArmLowerTexture\leather_raidrogue_j_01gold_Glove_AL_U.blp
20:03:31: Shuting down the program...

20:03:31: Info: GUI Layout was saved.

Original issue reported on code.google.com by diverted...@gmail.com on 9 Nov 2011 at 3:04

GoogleCodeExporter commented 9 years ago
Moved to JIRA : http://apoklipse.org:8080/browse/WMV-117

Original comment by jeromn...@gmail.com on 23 Nov 2011 at 9:02