meta4d-me / CatDogEngine

A cross-platform game engine/editor written in modern C++ (WIP)
GNU General Public License v2.0
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[Crash] Delete using entity in current frame #219

Closed T-rvw closed 1 year ago

T-rvw commented 1 year ago

For example, add an diretcional light and delete. Should deferred its delete time point in the next frame.