metaldrummer610 / 3d-client-server-engine

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Make cross platform #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
It works in Linux and all other flavors of Unix just fine, I think... I
haven't tested it in anything else but Ubuntu 8.04, but seeing as how they
are all essentially the same, I think it works. I believe that it will work
in OS X 10.5 just fine, but with some modifications to the build script and
to the includes.

I have created a sample project in Xcode for OS X 10.5, but that won't work
for windows. There needs to be either a VS project or some other way of
building it.

Original issue reported on code.google.com by metaldrummer610 on 9 Sep 2008 at 2:38

GoogleCodeExporter commented 9 years ago
The project has been updated to work with Xcode on 10.6. No MS support yet, and 
there most likely won't be for 
a good while. Most of the development will take place on my mac, so that's all 
I care about now.

Original comment by metaldrummer610 on 7 Aug 2009 at 4:45