mhdmhd / MayaSceneConverter

Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.
GNU General Public License v3.0
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Conversion of normal maps (mayasoftware to vray) does not work #9

Open ginyuman opened 1 year ago

ginyuman commented 1 year ago

Hello. While I really like your script and find it usefull and timesaving, it could be better.

As you now, when importing an fbx in to maya the shader will be lambert, blinn and phongs etc. They all use a bump2d node between the shader and the texture. Vray doesn't so I have to delete the bump2d node manually. It takes a while when you have to do this on a lot of shaders

Also

The conversion from ie. phong to VrayMTL glosiness is wrong and it's not possible to fix this in the editor.

The conversion should be

Cosine power (1000) = reflection glossiness (1.0)

I hope you take the time to continually improve the script.

Thanks

mhdmhd commented 1 year ago

Hello, glad you like it. You have good points there, I will try to fix this but in the next version , I hope. Thanks